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Video Animation Course
More than 2 million students worldwide

Video Animation Course

4.5

Master every stage of animation production — from core principles and character design to 3D rigging, visual effects, and audio mixing. This comprehensive Video Animation Course equips you with the technical skills and creative confidence to produce professional-quality animated content. Build a standout demo reel and launch your animation career.

Dedika for businesses

What you'll learn:

You will learn the twelve foundational animation principles, 2D frame-by-frame and rigged character workflows, and 3D modelling and keyframing techniques. The course covers motion graphics, kinetic typography, particle effects, and compositing with live footage. You will also develop audio design skills, including dialogue editing, sound effects, and music synchronisation. Business topics such as freelance pricing, contracts, and client communication are included. By the end, you will have a complete portfolio and the skills to work professionally in animation.

How you study in practice Video Animation Course

How you practise Video Animation Course

For businesses looking to train their team

With Dedika for businesses, the course includes exercises and examples tailored to your own business and the way your company needs.

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Course content

8 Chapters • 40 LessonsDuration between 4 and 360 hours (you decide)

Chapter 1See details

Foundations of Video Animation

  • Lesson 1 • History and Types of Animation

    Traces animation from hand-drawn cel work to modern digital pipelines. Establishes vocabulary and context needed for every subsequent technique in the course.

  • Lesson 2 • Animation Production Pipeline

    Maps the full pipeline from concept to final export, including pre-production, production, and post-production stages. Students can place any task within the correct pipeline phase.

  • Lesson 3 • Core Animation Principles

    Introduces the twelve foundational principles that govern believable motion. Applying these principles is mandatory before tackling any software-based animation task.

  • Lesson 4 • Setting Up Your Workspace

    Covers hardware requirements, software installation, and project folder structures. A properly configured workspace prevents file-loss errors and speeds up every production phase.

  • Lesson 5 • Understanding Frame Rate and Resolution

    Explains how frame rate and resolution affect motion quality and file size. Students select correct output settings for broadcast, web, and mobile delivery targets.

Chapter 2See details

Drawing and Design for Animation

  • Lesson 1 • Storyboarding and Animatics

    Translates scripts into sequential visual panels and timed animatics. Storyboards lock in camera angles and pacing before expensive animation production begins.

  • Lesson 2 • Character Design Fundamentals

    Covers silhouette readability, proportion systems, and personality expression through shape language. Well-designed characters animate more efficiently and read clearly at small sizes.

  • Lesson 3 • Colour Theory for Animation

    Applies colour harmony, value contrast, and palette restriction to animation assets. Controlled colour choices guide viewer attention and reinforce narrative mood.

  • Lesson 4 • Background and Environment Design

    Teaches perspective drawing and environmental storytelling for animation backgrounds. Backgrounds must support character readability without competing for visual attention.

  • Lesson 5 • Gesture Drawing and Line Quality

    Trains rapid observational sketching to capture movement and weight. Strong gesture drawing directly improves the expressiveness of animated characters.

Chapter 3See details

2D Animation Techniques

  • Lesson 1 • Secondary Motion and Effects

    Adds overlapping action, cloth simulation, and hand-drawn effects like fire and water. Secondary motion elevates animation from mechanical to organic and believable.

  • Lesson 2 • Lip Sync and Facial Animation

    Maps phoneme shapes to mouth positions and animates facial expressions in sync with audio. Accurate lip sync is critical for dialogue-driven animated content.

  • Lesson 3 • Rigging Characters for 2D Animation

    Covers bone-based and mesh-deformation rigging systems for reusable character setups. A well-built rig reduces redrawing time and enables consistent character performance.

  • Lesson 4 • Walk Cycles and Locomotion

    Deconstructs the mechanics of walking, running, and other locomotion cycles. Mastering cycles is essential before animating complex character performances.

  • Lesson 5 • Frame-by-Frame Animation Workflow

    Builds hand-drawn digital animation skills using onion skinning and exposure sheets. This workflow is the foundation for all subsequent 2D rigging and motion techniques.

Chapter 4See details

Motion Graphics and Typography

  • Lesson 1 • Transitions and Scene Changes

    Designs wipes, morphs, and match-cut transitions that maintain visual flow between scenes. Smooth transitions reduce cognitive load and keep viewers engaged throughout a video.

  • Lesson 2 • Data Visualization Animation

    Animates charts, graphs, and infographic elements to reveal data progressively. Animated data visualisation improves audience comprehension of complex statistical information.

  • Lesson 3 • Icon and Shape Animation

    Teaches path morphing, shape layer operations, and icon reveal techniques. Animated icons are the primary visual language of explainer and UI-demonstration videos.

  • Lesson 4 • Keyframe Animation in a Timeline

    Introduces keyframe placement, interpolation modes, and the graph editor for precise motion control. Timeline mastery is the core skill underlying all motion graphics production.

  • Lesson 5 • Animating Text and Typography

    Covers text animators, per-character animation, and kinetic typography techniques. Animated text must reinforce message hierarchy without distracting from the core content.

Chapter 5See details

3D Animation Fundamentals

  • Lesson 1 • Navigating the 3D Workspace

    Orients students to 3D viewports, coordinate systems, and object transforms. Confident 3D navigation is a prerequisite for all modelling and animation tasks that follow.

  • Lesson 2 • 3D Character Rigging Basics

    Builds armature skeletons, assigns vertex weights, and tests deformation quality. A correctly weighted rig is the foundation for all 3D character animation work.

  • Lesson 3 • Lighting and Camera Setup in 3D

    Teaches three-point lighting, HDRI environments, and camera focal length choices. Proper lighting and camera work define the visual quality and mood of a 3D scene.

  • Lesson 4 • Basic 3D Modelling for Animation

    Covers polygon modelling, edge loops, and topology rules that support clean deformation. Animation-friendly topology prevents mesh distortion during character movement.

  • Lesson 5 • Keyframing and the 3D Graph Editor

    Applies animation principles to 3D keyframes using the dope sheet and graph editor. Students produce a polished 3D walk cycle demonstrating correct weight and timing.

Chapter 6See details

Visual Effects and Compositing

  • Lesson 1 • Green Screen and Keying

    Covers chroma key extraction, spill suppression, and edge refinement for clean composites. Accurate keying is the first step in blending live footage with animated backgrounds.

  • Lesson 2 • Rendering and Output Pipelines

    Configures render settings, output formats, and network render farms for efficient delivery. Optimised render pipelines reduce production time without sacrificing visual quality.

  • Lesson 3 • Particle Systems and Simulations

    Designs particle emitters for fire, sparks, rain, and crowd simulations. Particle systems add physical realism that hand-drawn effects cannot efficiently replicate.

  • Lesson 4 • Motion Tracking and Camera Solve

    Tracks feature points in live footage to extract camera motion data for 3D integration. Accurate tracking allows 3D objects to appear anchored in real-world environments.

  • Lesson 5 • Colour Grading and LUTs

    Applies primary and secondary colour correction, LUTs, and film emulation to unify visual tone. Consistent colour grading makes composited elements appear to share the same light source.

Chapter 7See details

Audio Design for Animation

  • Lesson 1 • Music Selection and Scoring

    Teaches tempo mapping, mood matching, and licensing considerations for background music. Music pacing must align with animation rhythm to create a cohesive viewer experience.

  • Lesson 2 • Sound Effects Design and Sourcing

    Covers sourcing, editing, and layering sound effects to match animated actions precisely. Well-timed sound effects reinforce the physical weight and impact of animated movement.

  • Lesson 3 • Dialogue Recording and Editing

    Guides microphone selection, recording environment setup, and noise reduction for clean dialogue. Clear dialogue is the primary communication channel in narrative animation.

  • Lesson 4 • Fundamentals of Audio in Video

    Explains sample rate, bit depth, and audio formats relevant to video production. Understanding audio fundamentals prevents quality loss during import, editing, and export.

  • Lesson 5 • Audio Mixing and Mastering

    Balances dialogue, music, and effects levels using EQ, compression, and limiting. A properly mastered mix ensures consistent loudness across all playback devices and platforms.

Chapter 8See details

Portfolio Development and Project Delivery

  • Lesson 1 • Building a Demo Reel

    Selects, sequences, and edits best work into a 60–90 second demo reel optimised for hiring. The demo reel is the primary tool for securing freelance and studio employment.

  • Lesson 2 • Presenting Work to Clients

    Teaches structured presentation techniques, feedback facilitation, and revision negotiation. Confident client presentations build trust and reduce unnecessary revision cycles.

  • Lesson 3 • Managing an Animation Project

    Applies task scheduling, revision tracking, and feedback loops to keep projects on time. Effective project management is as critical as technical skill in professional animation work.

  • Lesson 4 • Exporting and Delivering Final Files

    Covers codec selection, platform-specific export presets, and file handoff documentation. Correct delivery formats prevent rejection by clients, broadcasters, and streaming platforms.

  • Lesson 5 • Developing a Creative Brief

    Translates client goals into a structured creative brief with defined scope, audience, and deliverables. A clear brief prevents scope creep and aligns expectations before production starts.

Certification

Your valid completion certificate

This course is for you:

  • Graphic designers: wanting to add motion and animation to their skill set.

  • Marketing professionals: looking to produce engaging animated video content independently.

  • Illustrators and artists: ready to bring their static characters and scenes to life.

  • Career changers: pursuing a creative profession in the animation or media industry.

  • Educators and trainers: aiming to create animated explainer videos for their audiences.

  • Game developers: seeking stronger animation fundamentals to enhance interactive experiences.

What our students say

Your lessons are perfect. I purchased the one-year package and finally have the opportunity to follow various topics of interest without needing to change platforms... I'm grateful for everything you do, I've already recommended you to other people...
Giulio Carlo
Giulio CarloDigital Marketing Student
I like how the lessons are straight to the point and how I can change chapters and skip content I don't need.
Mariana Ferres
Mariana FerresPhotography Student
I like the content and the way videos are presented and transcribed, which speeds up the process!
Luciana Alvarenga
Luciana AlvarengaNail Design Student
The platform is fast and simple to use. The diversity of content and complementary videos really help with learning.
André Felipe
André FelipePrompt Engineering Student

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