
LEGO Education Course
Transform your classroom with LEGO Education by mastering the tools, frameworks, and facilitation strategies that turn hands-on building into measurable learning. This course covers everything from DUPLO early childhood activities to SPIKE Prime robotics and Python programming. Whether you are launching a new programme or levelling up an existing one, you will leave with practical skills and ready-to-use resources.
What you'll learn:
In this course, you will build a complete skill set for designing, delivering, and evaluating LEGO Education programmes across year groups. You will learn how to set up a safe and organised LEGO classroom, align activities to STEM and academic standards, and apply the 5E instructional model to lesson planning. You will gain hands-on experience with SPIKE Prime hardware, block-based programming, and Python coding. The course also covers social-emotional learning, computational thinking, and engineering design challenges. By the end, you will be equipped to lead engaging LEGO-based learning experiences and advocate for your programme with confidence.
How you study in practice LEGO Education Course
How you practise LEGO Education Course
For businesses looking to train their team
With Dedika for businesses, the course includes exercises and examples tailored to your own business and the way your company needs.
Course content
8 Chapters • 35 LessonsDuration between 4 and 360 hours (you decide)
Chapter 1HideHide detailsSee detailsIntroduction to LEGO Education
Introduction to LEGO Education
Lesson 1 • Overview of LEGO Education Product Lines
Maps the major product families from early childhood to secondary level. Students gain a clear picture of age-appropriate tools before exploring any single system in depth.
Lesson 2 • History and Philosophy of LEGO Learning
Traces LEGO Education's origins and the constructivist theory behind hands-on building. Establishes the pedagogical rationale that underpins all subsequent course content.
Lesson 3 • Understanding the Target Learner
Defines developmental stages and learning needs addressed by LEGO Education. Connects learner profiles to appropriate product and pedagogy choices.
Lesson 4 • Setting Up a LEGO Learning Environment
Covers physical space design, storage, and safety protocols for LEGO-based classrooms. Prepares educators to launch activities efficiently and safely.
Chapter 2HideHide detailsSee detailsCore Building Skills and Techniques
Core Building Skills and Techniques
Lesson 1 • Understanding LEGO Brick Anatomy
Identifies stud counts, plate heights, Technic holes, and connector types. This vocabulary is essential for following instructions and designing original models.
Lesson 2 • Designing Original Models
Introduces iterative design thinking applied to brick-based prototyping. Students practice planning, building, testing, and refining their own models.
Lesson 3 • Structural Stability Principles
Teaches interlocking patterns, load distribution, and bracing techniques. Students apply these principles to ensure models withstand classroom handling.
Lesson 4 • Sorting and Managing Brick Inventories
Covers efficient sorting strategies and inventory tracking for classroom kits. Reduces setup time and ensures all parts are available for every lesson.
Lesson 5 • Following and Reading Build Instructions
Develops the skill of interpreting step-by-step visual instructions accurately. Directly prepares students to guide learners through structured builds.
Chapter 3HideHide detailsSee detailsLEGO Education Curriculum Frameworks
LEGO Education Curriculum Frameworks
Lesson 1 • The 5E Instructional Model in LEGO Lessons
Explains Engage, Explore, Explain, Elaborate, and Evaluate phases as applied to LEGO activities. Provides the structural backbone for all lesson planning in this course.
Lesson 2 • Aligning Activities to Academic Standards
Demonstrates how to cross-reference LEGO activities with STEM, literacy, and social-emotional standards. Enables educators to justify LEGO use within formal curricula.
Lesson 3 • Unit Planning with LEGO Education Kits
Guides creation of multi-lesson units using a single kit across connected topics. Students produce a complete unit outline by the end of this section.
Lesson 4 • Differentiation Within LEGO Frameworks
Provides strategies for scaffolding and extending LEGO tasks for diverse learners. Ensures all students access the curriculum regardless of ability level.
Chapter 4HideHide detailsSee detailsSPIKE Prime and Robotics Fundamentals
SPIKE Prime and Robotics Fundamentals
Lesson 1 • Integrating Sensors into Programs
Expands programming to include colour detection, distance sensing, and force response. Students create interactive programs that adapt to environmental inputs.
Lesson 2 • SPIKE Prime Hardware Overview
Identifies the hub, motors, sensors, and connectivity features of SPIKE Prime. Foundational hardware knowledge is required before any programming activity.
Lesson 3 • Introduction to Block-Based Programming
Teaches the SPIKE app's Word Blocks environment using drag-and-drop logic. Students write their first programs to move motors and read sensor data.
Lesson 4 • Building a Basic Robot Chassis
Combines structural building skills with motor mounting to create a drivable robot. Reinforces earlier brick techniques in a functional robotics context.
Lesson 5 • Programming Movement and Navigation
Covers distance-based movement, turning algorithms, and sensor-triggered stops. Students programme a robot to complete a defined navigation course.
Chapter 5HideHide detailsSee detailsAdvanced Programming and Automation
Advanced Programming and Automation
Lesson 1 • Loops, Conditionals, and Functions
Teaches control flow structures that enable efficient, reusable robot behaviours. Students refactor programs using loops and functions to reduce redundancy.
Lesson 2 • Designing Automated Systems
Challenges students to engineer multi-step automated processes using SPIKE hardware. Culminates in a fully autonomous system that completes a real-world task.
Lesson 3 • Transitioning from Blocks to Python
Bridges Word Blocks logic to equivalent Python syntax within the SPIKE app. Students rewrite existing block programs in Python to reinforce conceptual continuity.
Lesson 4 • Data logging and sensor analysis
Uses SPIKE's data logging feature to collect, display, and interpret sensor readings. Students apply data analysis to optimise robot performance.
Chapter 6HideHide detailsSee detailsScience and engineering with LEGO
Science and engineering with LEGO
Lesson 1 • Forces, motion, and energy investigations
Designs controlled experiments measuring push, pull, friction, and potential energy. Students collect quantitative data using SPIKE sensors and manual measurement.
Lesson 2 • Simple machines with LEGO bricks
Explores levers, pulleys, gears, and inclined planes using Technic components. Students connect physical models to mechanical advantage concepts.
Lesson 3 • Engineering design process in practice
Applies the full define-ideate-prototype-test-improve cycle using LEGO materials. Students document each phase to model scientific and engineering practice.
Lesson 4 • BricQ motion for physical science
Introduces the BricQ Motion kit's snap-fit components for force and motion labs. Students design lessons using BricQ that require no digital devices.
Chapter 7HideHide detailsSee detailsFacilitating LEGO-based learning
Facilitating LEGO-based learning
Lesson 1 • Facilitating the engineering design challenge
Guides educators through running open-ended design challenges from brief to showcase. Students practise real-time facilitation with peer feedback.
Lesson 2 • Adapting lessons for remote and hybrid settings
Modifies LEGO Education activities for virtual or blended delivery using home kits. Students create adapted lesson plans suitable for non-traditional environments.
Lesson 3 • Classroom management during build activities
Addresses noise, movement, and material management specific to hands-on LEGO sessions. Students apply proactive strategies that maintain focus without suppressing creativity.
Lesson 4 • Cooperative learning in LEGO teams
Structures team roles, norms, and accountability systems for collaborative builds. Students design team protocols that distribute participation equitably.
Lesson 5 • Questioning techniques for deeper thinking
Trains educators to use Socratic and open-ended questions during build and debrief phases. Elevates student thinking from procedural to conceptual understanding.
Chapter 8HideHide detailsSee detailsAssessment and programme evaluation
Assessment and programme evaluation
Lesson 1 • Documenting student learning
Establishes systems for capturing photos, videos, and written reflections as evidence. Students build a documentation workflow that supports reporting and advocacy.
Lesson 2 • Evaluating and improving the LEGO programme
Applies programme evaluation frameworks to assess impact, equity, and sustainability. Students draft a continuous improvement plan based on collected data.
Lesson 3 • Summative assessment of LEGO projects
Creates rubrics and performance tasks that evaluate both product and process. Aligns summative evidence to the standards mapped in earlier curriculum chapters.
Lesson 4 • Formative assessment during build activities
Embeds observation checklists, exit tickets, and questioning into active build sessions. Provides real-time data to adjust instruction without interrupting flow.
Your valid completion certificate
This course is for you:
Elementary teacher: wants to connect hands-on building to measurable curriculum goals.
STEM coordinator: needs a structured framework for managing multi-grade LEGO programmes.
After-school programme leader: seeks engaging, skill-building activities for mixed-age groups.
Instructional coach: looks to support colleagues in adopting active learning strategies.
Career changer entering education: brings enthusiasm for technology and creative problem-solving.
Homeschool educator: wants rigorous, play-based STEM resources for multiple learning levels.
What our students say
Your lessons are perfect. I purchased the one-year package and finally have the opportunity to follow various topics of interest without needing to change platforms... I'm grateful for everything you do, I've already recommended you to other people...

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