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Autocad Technician Course
More than 2 million students worldwide

Autocad Technician Course

4.3

Master AutoCAD from the ground up and gain the technical drafting skills employers actually demand. This course covers everything from 2D drawing fundamentals to 3D solid modelling, annotation, layouts, and professional plotting workflows. Whether you're entering the field or upgrading your skills, you'll finish ready to produce industry-standard drawings with confidence.

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What you'll learn:

You'll start by mastering the AutoCAD interface, coordinate systems, and drawing setup, then build full proficiency in 2D geometry creation and editing tools. You'll learn to organise drawings with layers, linetypes, and object properties that meet professional drafting standards. The course covers complete annotation workflows including dimensions, text styles, leaders, and tables. You'll create reusable blocks, dynamic symbols, and attributed content to speed up production work. Layout configuration, viewport scaling, and plot output prepare your drawings for professional delivery. The course closes with 3D solid modelling, rendering basics, and industry-specific drawing standards across architectural, mechanical, and civil disciplines.

How you study in practice Autocad Technician Course

How you practise Autocad Technician Course

For businesses looking to train their team

With Dedika for businesses, the course includes exercises and examples tailored to your own business and the way your company needs.

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Course content

8 Chapters • 39 LessonsDuration between 4 and 360 hours (you decide)

Chapter 1See details

AutoCAD Interface and Navigation Fundamentals

  • Lesson 1 • Navigation and View Controls

    Teaches pan, zoom, and orbit commands for efficient drawing navigation. Enables students to move through drawings at any scale without losing orientation.

  • Lesson 2 • Workspace Layout and Interface Components

    Identifies the ribbon, toolbars, command line, and status bar. Establishes spatial awareness of the interface as the foundation for all subsequent operations.

  • Lesson 3 • Units, Limits, and Drawing Scale

    Configures drawing units, precision, and limits before geometry is created. Ensures all subsequent drawings are dimensionally accurate and plot-ready.

  • Lesson 4 • File Management and Drawing Setup

    Covers creating, opening, saving, and recovering drawing files. Connects file discipline to professional workflow standards.

  • Lesson 5 • Coordinate Systems and Input Methods

    Introduces Cartesian, polar, and relative coordinate entry for precise point placement. Builds the input accuracy required for all drawing and editing tasks.

Chapter 2See details

2D Drawing and Object Creation

  • Lesson 1 • Line and Construction Geometry

    Covers the Line, Xline, and Ray commands for creating straight geometry and construction aids. Forms the geometric backbone of every 2D technical drawing.

  • Lesson 2 • Object Snaps and Precision Drawing

    Configures and applies object snaps, snap grids, and tracking for exact geometry placement. Precision tools are mandatory for professional-grade technical drawings.

  • Lesson 3 • Circles, Arcs, and Ellipses

    Teaches all creation methods for curved geometry including centre-radius, three-point, and tangent options. Expands the student's ability to represent mechanical and architectural forms.

  • Lesson 4 • Polylines, Splines, and Polygons

    Introduces multi-segment objects and smooth curves for complex outlines. Polylines are essential for hatching boundaries and closed regions used throughout the course.

  • Lesson 5 • Point Objects and Divide Commands

    Uses Point, Divide, and Measure commands to place reference markers along objects. Supports layout tasks and equidistant placement in later design work.

Chapter 3See details

Object Editing and Modification Tools

  • Lesson 1 • Stretch, Lengthen, and Break

    Adjusts object length and shape without full recreation using Stretch, Lengthen, and Break. Enables precise dimensional corrections on existing geometry.

  • Lesson 2 • Mirror, Array, and Offset

    Creates symmetrical and repeated geometry using Mirror, Array, and Offset commands. Dramatically reduces drawing time for repetitive patterns and parallel geometry.

  • Lesson 3 • Move, Copy, Rotate, and Scale

    Applies the four primary transformation commands to reposition and resize geometry. These commands form the core of iterative design refinement.

  • Lesson 4 • Selection Methods and Grips

    Covers window, crossing, fence, and quick-select methods for targeting objects. Efficient selection is the prerequisite for every editing operation in this chapter.

  • Lesson 5 • Trim, Extend, Fillet, and Chamfer

    Cleans and refines geometry by cutting, extending, and blending edges. These commands are essential for producing accurate, clean technical drawings.

Chapter 4See details

Layers, Properties, and Object Organisation

  • Lesson 1 • Colour, Linetype, and Lineweight

    Assigns visual properties to layers and individual objects for drawing clarity. Consistent property use aligns drawings with industry drafting standards.

  • Lesson 2 • Object Properties and Quick Properties

    Inspects and modifies individual object properties using the Properties palette. Connects object-level control to layer-based organisation strategies.

  • Lesson 3 • Layer Filters and Layer States

    Uses filters and saved layer states to manage complex drawings with many layers. Enables rapid visibility control during design and review phases.

  • Lesson 4 • Layer Creation and Management

    Creates, names, and configures layers with assigned properties. Proper layer structure is the foundation of readable, maintainable technical drawings.

Chapter 5See details

Annotation, Text, and Dimensioning

  • Lesson 1 • Dimension Styles and Linear Dimensions

    Configures dimension styles and applies linear, aligned, and baseline dimensions. Dimension styles enforce consistent annotation appearance across a drawing set.

  • Lesson 2 • Multiline Text and Formatting

    Uses the MTEXT editor for paragraph text with rich formatting options. Multiline text supports notes, specifications, and title block content.

  • Lesson 3 • Text Styles and Single-Line Text

    Creates and manages text styles, then places single-line text annotations. Text styles ensure typographic consistency across all drawing sheets.

  • Lesson 4 • Leaders, Tolerances, and Tables

    Creates multileader annotations, geometric tolerances, and data tables. These elements complete professional drawing packages for manufacturing and construction.

  • Lesson 5 • Angular, Radial, and Ordinate Dimensions

    Applies angular, radius, diameter, and ordinate dimensions to curved and complex geometry. Completes the full dimensioning toolkit for mechanical and architectural drawings.

Chapter 6See details

Blocks, Attributes, and Reusable Content

  • Lesson 1 • Dynamic Blocks and Parameters

    Builds dynamic blocks with stretch, flip, and visibility parameters for flexible reuse. Dynamic blocks replace multiple static blocks with a single intelligent symbol.

  • Lesson 2 • Block Definition and Insertion

    Defines internal blocks and inserts them with scale and rotation control. Blocks eliminate redundant geometry and standardise repeated symbols across drawings.

  • Lesson 3 • Block Attributes and Data Extraction

    Adds editable attribute tags to blocks for data-driven annotations. Attribute extraction feeds drawing data into schedules and bills of materials.

  • Lesson 4 • Design Centre and Tool Palettes

    Uses Design Centre and Tool Palettes to access and share block libraries. Centralises content management for team-wide drawing consistency.

  • Lesson 5 • External References and Wblocks

    Creates write blocks for external reuse and attaches external reference files. Wblocks and XREFs support collaborative multi-file project workflows.

Chapter 7See details

Layouts, Viewports, and Plotting

  • Lesson 1 • Title Blocks and Sheet Templates

    Designs title blocks with attributes and saves layouts as reusable sheet templates. Standardised templates enforce consistent presentation across a project.

  • Lesson 2 • Creating and Configuring Viewports

    Creates, scales, and locks viewports to display model geometry at precise drawing scales. Viewport control is the core skill for multi-scale drawing sheets.

  • Lesson 3 • Plotting and Publishing Drawings

    Executes single-sheet plots and multi-sheet batch publishing to paper and PDF. Produces final deliverables that meet client and contractor requirements.

  • Lesson 4 • Model Space vs. Paper Space

    Explains the distinction between model space geometry and paper space annotation. Understanding this separation is essential for correct scaled output.

  • Lesson 5 • Plot Style Tables and Settings

    Configures CTB and STB plot style tables to control printed line appearance. Plot styles translate on-screen properties into precise printed output.

Chapter 8See details

3D Modelling and Visualisation Fundamentals

  • Lesson 1 • Extrude, Revolve, Sweep, and Loft

    Generates solids from 2D profiles using extrude, revolve, sweep, and loft commands. These commands bridge 2D drafting skills with 3D solid model creation.

  • Lesson 2 • 3D Workspace and Viewing Tools

    Configures the 3D modelling workspace and uses ViewCube and orbit tools for 3D navigation. Establishes the spatial orientation skills required for all 3D work.

  • Lesson 3 • Solid Editing and Basic Rendering

    Applies fillet, chamfer, shell, and press-pull edits to solids, then renders with materials and lighting. Produces presentation-quality visuals from completed 3D models.

  • Lesson 4 • User Coordinate System in 3D

    Defines and manipulates the UCS to draw on any plane in 3D space. UCS control is essential for placing geometry accurately on non-horizontal surfaces.

  • Lesson 5 • Solid Primitives and Boolean Operations

    Creates box, cylinder, sphere, and cone primitives, then combines them with Boolean operations. Boolean union, subtract, and intersect are the primary tools for solid model construction.

Certification

Your valid completion certificate

This course is for you:

  • Architecture student: needs software skills to complement design studio coursework.

  • Construction coordinator: wants to read and produce drawings without relying on others.

  • Career changer: moving from an unrelated field into a technical drafting role.

  • Junior engineer: needs to formalise self-taught CAD habits into professional-grade practice.

  • Interior designer: ready to move beyond mood boards into precise, dimensioned floor plans.

  • Facilities manager: needs to mark up and modify building drawings independently on the job.

What our students say

Your lessons are perfect. I purchased the one-year package and finally have the opportunity to follow various topics of interest without needing to change platforms... I'm grateful for everything you do, I've already recommended you to other people...
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Giulio CarloDigital Marketing Student
I like how the lessons are straight to the point and how I can change chapters and skip content I don't need.
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Mariana FerresPhotography Student
I like the content and the way videos are presented and transcribed, which speeds up the process!
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Luciana AlvarengaNail Design Student
The platform is fast and simple to use. The diversity of content and complementary videos really help with learning.
André Felipe
André FelipePrompt Engineering Student

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