
Adobe Dimension Course
Master Adobe Dimension and start producing professional 3D product mockups, packaging renders, and branded visuals that clients actually pay for. This course takes you from zero knowledge of 3D all the way to polished, portfolio-ready renders. Every skill you build connects directly to real freelance and agency work.
What you will learn:
You will learn to navigate Adobe Dimension's full interface and build organized 3D scenes with imported models and assets. You will apply physically based materials, custom textures, and branded decals to create accurate product surfaces. The course covers studio lighting setups, camera composition, and depth of field to produce photorealistic renders. You will configure render settings, export layered PSD files, and post-process results in Photoshop. By the end, you will complete full product mockup workflows for packaging, apparel, and styled scenes ready for client delivery.
How you study in practice Adobe Dimension Course
How you practise Adobe Dimension Course
For companies looking to train their team
With Dedika for Business, the course includes exercises and examples tailored to your own business and the way your company needs.
Course Content
8 Chapters • 39 LessonsDuration between 4 and 360 hours (you decide)
Chapter 1HideHide detailsSee detailsIntroduction to Adobe Dimension
Introduction to Adobe Dimension
Lesson 1 • Navigating the 3D Viewport
Teaches orbit, pan, zoom, and camera framing within the 3D canvas. Smooth navigation is essential for precise object placement and scene review.
Lesson 2 • Core 3D Concepts for Beginners
Introduces axes, coordinate systems, meshes, and normals as they apply in Dimension. Provides the conceptual vocabulary needed for all subsequent chapters.
Lesson 3 • Exploring the Workspace Layout
Maps every panel, toolbar, and viewport in the Dimension interface. Connects workspace familiarity to faster, more efficient scene building.
Lesson 4 • Installing and Configuring the App
Guides setup of Dimension via Creative Cloud and configures system preferences for optimal performance. Ensures a stable working environment from the start.
Lesson 5 • What Is Adobe Dimension
Covers Dimension's role in the Adobe ecosystem and its use cases for 3D mockups and branding. Establishes context before any hands-on work begins.
Chapter 2HideHide detailsSee detailsBuilding and Managing 3D Scenes
Building and Managing 3D Scenes
Lesson 1 • Adding Starter Assets and Models
Demonstrates importing built-in 3D models, Adobe Stock assets, and OBJ/FBX files. Establishes the primary methods for populating a scene with geometry.
Lesson 2 • Aligning and Distributing Objects
Uses alignment and distribution tools to arrange multiple objects with consistency. Precise arrangement is critical for product lineup and packaging scenes.
Lesson 3 • Transforming Objects in 3D Space
Covers move, rotate, and scale tools with precise numeric input and snapping options. Accurate transforms are the foundation of professional scene composition.
Lesson 4 • Working with Ground Plane and Environment
Teaches ground plane alignment, shadow catching, and environment background setup. These elements anchor objects realistically within the scene.
Lesson 5 • Organizing the Scene Hierarchy
Explains grouping, renaming, locking, and reordering objects in the Scene panel. Good hierarchy management speeds up complex scene editing.
Chapter 3HideHide detailsSee detailsCameras and Composition
Cameras and Composition
Lesson 1 • Understanding the Dimension Camera
Explains field of view, focal length, and how Dimension's camera mimics real photography. Camera knowledge directly controls the final render's perspective.
Lesson 2 • Matching Camera to Background Images
Aligns the 3D camera perspective to a photographic background for seamless compositing. Accurate camera matching is essential for realistic product-in-scene renders.
Lesson 3 • Depth of Field Settings
Configures aperture and focus distance to simulate camera lens blur in renders. Depth of field directs viewer attention and adds photographic realism.
Lesson 4 • Composing Shots with Design Principles
Applies rule of thirds, leading lines, and visual balance to 3D scene framing. Strong composition elevates product renders from functional to professional.
Chapter 4HideHide detailsSee detailsMaterials and Textures
Materials and Textures
Lesson 1 • Applying Materials from the Library
Demonstrates dragging and dropping Adobe Substance materials onto objects and faces. Library materials provide a fast starting point for realistic surfaces.
Lesson 2 • Applying Decals and Graphics
Places logos, labels, and artwork directly onto 3D surfaces using the decal tool. Decals are the primary method for branding product mockups in Dimension.
Lesson 3 • Using Image Textures and UV Mapping
Imports bitmap textures and maps them to object surfaces using UV controls. Texture mapping enables photorealistic labels, patterns, and surface detail.
Lesson 4 • Customizing Material Properties
Edits roughness, metallic, and color sliders to fine-tune surface appearance. Custom adjustments differentiate generic assets into brand-specific visuals.
Lesson 5 • Understanding PBR Material Properties
Introduces physically based rendering properties: base color, roughness, metallic, and opacity. PBR understanding is required before any material customization.
Chapter 5HideHide detailsSee detailsLighting a 3D Scene
Lighting a 3D Scene
Lesson 1 • Adding Directional and Sun Lights
Places and adjusts directional lights to simulate sunlight and studio key lights. Directional lights provide control over shadow direction and highlight placement.
Lesson 2 • Using Environment Lighting
Configures IBL (image-based lighting) using HDR environment maps for global illumination. Environment lighting is the fastest path to photorealistic ambient light.
Lesson 3 • Fine-Tuning Shadows and Reflections
Adjusts shadow softness, ground shadow opacity, and reflection intensity for realism. Refined shadows and reflections are the final step before rendering.
Lesson 4 • Lighting Fundamentals in 3D
Explains how light sources, intensity, color temperature, and shadows interact in 3D. This conceptual grounding prevents common lighting mistakes in later work.
Lesson 5 • Studio and Ambient Light Setups
Builds classic three-point lighting setups using multiple light sources in Dimension. Studio setups are standard for product photography and packaging renders.
Chapter 6HideHide detailsSee detailsRendering and Exporting
Rendering and Exporting
Lesson 1 • Exporting 3D Assets and Scenes
Exports Dimension scenes as OBJ, GLB, or native DN files for reuse and collaboration. Asset export enables handoff to developers, printers, and other 3D tools.
Lesson 2 • Configuring Render Settings
Sets resolution, quality level, and output format before initiating a render. Correct settings ensure the output matches the intended delivery specification.
Lesson 3 • Understanding Dimension's Render Engine
Explains ray tracing, sampling quality, and how render settings affect output fidelity and time. Understanding the engine prevents wasted render time on poor settings.
Lesson 4 • Rendering to PNG and PSD
Executes renders to PNG with transparency and layered PSD for post-production flexibility. These formats are the standard deliverables for design and print workflows.
Lesson 5 • Post-Processing Renders in Photoshop
Opens rendered PSD files in Photoshop to adjust color, add effects, and composite layers. Post-processing is the final step before client delivery or publication.
Chapter 7HideHide detailsSee detailsProduct Mockup Workflows
Product Mockup Workflows
Lesson 1 • Scene Styling and Props
Adds supporting props, surfaces, and environmental elements to contextualize the hero product. Styled scenes increase perceived value and client presentation impact.
Lesson 2 • Delivering the Final Mockup
Renders multiple views, exports files, and prepares a client-ready presentation package. Proper delivery ensures the mockup is usable across all intended channels.
Lesson 3 • Packaging Mockup Workflow
Builds a complete box or bottle mockup by applying labels, adjusting materials, and lighting. Packaging mockups are the most common professional use case for Dimension.
Lesson 4 • Planning a Mockup Project
Defines scope, reference gathering, and asset checklist before opening Dimension. Structured planning reduces revision cycles and missed design requirements.
Lesson 5 • Apparel and Flat Surface Mockups
Maps artwork onto apparel and flat surface models using decals and UV adjustments. Apparel mockups require precise placement to simulate real print positioning.
Chapter 8HideHide detailsSee detailsAdvanced Techniques and Optimization
Advanced Techniques and Optimization
Lesson 1 • Advanced Material Layering
Combines multiple material properties and texture maps to create complex, layered surfaces. Advanced materials distinguish professional renders from beginner outputs.
Lesson 2 • Automating Repetitive Tasks
Uses saved camera views, material presets, and scene templates to accelerate repeat projects. Automation reduces production time and enforces brand consistency across deliverables.
Lesson 3 • Using Render Passes for Compositing
Exports diffuse, shadow, reflection, and depth passes for advanced Photoshop compositing. Render passes give post-production artists granular control over the final image.
Lesson 4 • Complex Lighting Scenarios
Builds neon, backlit, and dramatic lighting setups using multiple light types and HDR maps. Complex lighting expands the creative range of Dimension renders.
Lesson 5 • Scene Performance Optimization
Reduces polygon count, manages texture resolution, and organizes assets to improve render speed. Optimization is essential for handling large, complex production scenes.
Your valid completion certificate
This course is for you:
Graphic designers: ready to expand beyond flat layouts into dimensional product visuals.
Brand consultants: needing high-impact client presentations without hiring a 3D specialist.
Packaging designers: wanting to visualize label and structural concepts before print production.
Freelance creatives: looking to offer premium mockup services and justify higher project rates.
Marketing professionals: responsible for product visuals who want in-house production control.
Career changers: coming from print or web design and pivoting toward product visualization work.
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