
Video Animation Course
Master every stage of animation production — from core principles and character design to 3D rigging, visual effects, and audio mixing. This comprehensive Video Animation Course equips you with the technical skills and creative confidence to produce professional-quality animated content. Build a standout demo reel and launch your animation career.
What you will learn:
You will learn the twelve foundational animation principles, 2D frame-by-frame and rigged character workflows, and 3D modelling and keyframing techniques. The course covers motion graphics, kinetic typography, particle effects, and compositing with live footage. You will also develop audio design skills, including dialogue editing, sound effects, and music synchronisation. Business topics such as freelance pricing, contracts, and client communication are included. By the end, you will have a complete portfolio and the skills to work professionally in animation.
How you study in practice Video Animation Course
How you practise Video Animation Course
For businesses looking to train their team
With Dedika for businesses, the course includes exercises and examples tailored to your own business and the way your company needs.
Course content
8 Chapters • 40 LessonsDuration between 4 and 360 hours (you decide)
Chapter 1HideHide detailsSee detailsFoundations of Video Animation
Foundations of Video Animation
Lesson 1 • History and Types of Animation
Traces animation from hand-drawn cel work to modern digital pipelines. Establishes vocabulary and context needed for every subsequent technique in the course.
Lesson 2 • Animation Production Pipeline
Maps the full pipeline from concept to final export, including pre-production, production, and post-production stages. Students can place any task within the correct pipeline phase.
Lesson 3 • Core Animation Principles
Introduces the twelve foundational principles that govern believable motion. Applying these principles is mandatory before tackling any software-based animation task.
Lesson 4 • Setting Up Your Workspace
Covers hardware requirements, software installation, and project folder structures. A properly configured workspace prevents file-loss errors and speeds up every production phase.
Lesson 5 • Understanding Frame Rate and Resolution
Explains how frame rate and resolution affect motion quality and file size. Students select correct output settings for broadcast, web, and mobile delivery targets.
Chapter 2HideHide detailsSee detailsDrawing and Design for Animation
Drawing and Design for Animation
Lesson 1 • Storyboarding and Animatics
Translates scripts into sequential visual panels and timed animatics. Storyboards lock in camera angles and pacing before expensive animation production begins.
Lesson 2 • Character Design Fundamentals
Covers silhouette readability, proportion systems, and personality expression through shape language. Well-designed characters animate more efficiently and read clearly at small sizes.
Lesson 3 • Colour Theory for Animation
Applies colour harmony, value contrast, and palette restriction to animation assets. Controlled colour choices guide viewer attention and reinforce narrative mood.
Lesson 4 • Background and Environment Design
Teaches perspective drawing and environmental storytelling for animation backgrounds. Backgrounds must support character readability without competing for visual attention.
Lesson 5 • Gesture Drawing and Line Quality
Trains rapid observational sketching to capture movement and weight. Strong gesture drawing directly improves the expressiveness of animated characters.
Chapter 3HideHide detailsSee details2D Animation Techniques
2D Animation Techniques
Lesson 1 • Secondary Motion and Effects
Adds overlapping action, cloth simulation, and hand-drawn effects like fire and water. Secondary motion elevates animation from mechanical to organic and believable.
Lesson 2 • Lip Sync and Facial Animation
Maps phoneme shapes to mouth positions and animates facial expressions in sync with audio. Accurate lip sync is critical for dialogue-driven animated content.
Lesson 3 • Rigging Characters for 2D Animation
Covers bone-based and mesh-deformation rigging systems for reusable character setups. A well-built rig reduces redrawing time and enables consistent character performance.
Lesson 4 • Walk Cycles and Locomotion
Deconstructs the mechanics of walking, running, and other locomotion cycles. Mastering cycles is essential before animating complex character performances.
Lesson 5 • Frame-by-Frame Animation Workflow
Builds hand-drawn digital animation skills using onion skinning and exposure sheets. This workflow is the foundation for all subsequent 2D rigging and motion techniques.
Chapter 4HideHide detailsSee detailsMotion Graphics and Typography
Motion Graphics and Typography
Lesson 1 • Transitions and Scene Changes
Designs wipes, morphs, and match-cut transitions that maintain visual flow between scenes. Smooth transitions reduce cognitive load and keep viewers engaged throughout a video.
Lesson 2 • Data Visualization Animation
Animates charts, graphs, and infographic elements to reveal data progressively. Animated data visualisation improves audience comprehension of complex statistical information.
Lesson 3 • Icon and Shape Animation
Teaches path morphing, shape layer operations, and icon reveal techniques. Animated icons are the primary visual language of explainer and UI-demonstration videos.
Lesson 4 • Keyframe Animation in a Timeline
Introduces keyframe placement, interpolation modes, and the graph editor for precise motion control. Timeline mastery is the core skill underlying all motion graphics production.
Lesson 5 • Animating Text and Typography
Covers text animators, per-character animation, and kinetic typography techniques. Animated text must reinforce message hierarchy without distracting from the core content.
Chapter 5HideHide detailsSee details3D Animation Fundamentals
3D Animation Fundamentals
Lesson 1 • Navigating the 3D Workspace
Orients students to 3D viewports, coordinate systems, and object transforms. Confident 3D navigation is a prerequisite for all modelling and animation tasks that follow.
Lesson 2 • 3D Character Rigging Basics
Builds armature skeletons, assigns vertex weights, and tests deformation quality. A correctly weighted rig is the foundation for all 3D character animation work.
Lesson 3 • Lighting and Camera Setup in 3D
Teaches three-point lighting, HDRI environments, and camera focal length choices. Proper lighting and camera work define the visual quality and mood of a 3D scene.
Lesson 4 • Basic 3D Modelling for Animation
Covers polygon modelling, edge loops, and topology rules that support clean deformation. Animation-friendly topology prevents mesh distortion during character movement.
Lesson 5 • Keyframing and the 3D Graph Editor
Applies animation principles to 3D keyframes using the dope sheet and graph editor. Students produce a polished 3D walk cycle demonstrating correct weight and timing.
Chapter 6HideHide detailsSee detailsVisual Effects and Compositing
Visual Effects and Compositing
Lesson 1 • Green Screen and Keying
Covers chroma key extraction, spill suppression, and edge refinement for clean composites. Accurate keying is the first step in blending live footage with animated backgrounds.
Lesson 2 • Rendering and Output Pipelines
Configures render settings, output formats, and network render farms for efficient delivery. Optimised render pipelines reduce production time without sacrificing visual quality.
Lesson 3 • Particle Systems and Simulations
Designs particle emitters for fire, sparks, rain, and crowd simulations. Particle systems add physical realism that hand-drawn effects cannot efficiently replicate.
Lesson 4 • Motion Tracking and Camera Solve
Tracks feature points in live footage to extract camera motion data for 3D integration. Accurate tracking allows 3D objects to appear anchored in real-world environments.
Lesson 5 • Colour Grading and LUTs
Applies primary and secondary colour correction, LUTs, and film emulation to unify visual tone. Consistent colour grading makes composited elements appear to share the same light source.
Chapter 7HideHide detailsSee detailsAudio Design for Animation
Audio Design for Animation
Lesson 1 • Music Selection and Scoring
Teaches tempo mapping, mood matching, and licensing considerations for background music. Music pacing must align with animation rhythm to create a cohesive viewer experience.
Lesson 2 • Sound Effects Design and Sourcing
Covers sourcing, editing, and layering sound effects to match animated actions precisely. Well-timed sound effects reinforce the physical weight and impact of animated movement.
Lesson 3 • Dialogue Recording and Editing
Guides microphone selection, recording environment setup, and noise reduction for clean dialogue. Clear dialogue is the primary communication channel in narrative animation.
Lesson 4 • Fundamentals of Audio in Video
Explains sample rate, bit depth, and audio formats relevant to video production. Understanding audio fundamentals prevents quality loss during import, editing, and export.
Lesson 5 • Audio Mixing and Mastering
Balances dialogue, music, and effects levels using EQ, compression, and limiting. A properly mastered mix ensures consistent loudness across all playback devices and platforms.
Chapter 8HideHide detailsSee detailsPortfolio Development and Project Delivery
Portfolio Development and Project Delivery
Lesson 1 • Building a Demo Reel
Selects, sequences, and edits best work into a 60–90 second demo reel optimised for hiring. The demo reel is the primary tool for securing freelance and studio employment.
Lesson 2 • Presenting Work to Clients
Teaches structured presentation techniques, feedback facilitation, and revision negotiation. Confident client presentations build trust and reduce unnecessary revision cycles.
Lesson 3 • Managing an Animation Project
Applies task scheduling, revision tracking, and feedback loops to keep projects on time. Effective project management is as critical as technical skill in professional animation work.
Lesson 4 • Exporting and Delivering Final Files
Covers codec selection, platform-specific export presets, and file handoff documentation. Correct delivery formats prevent rejection by clients, broadcasters, and streaming platforms.
Lesson 5 • Developing a Creative Brief
Translates client goals into a structured creative brief with defined scope, audience, and deliverables. A clear brief prevents scope creep and aligns expectations before production starts.
Your valid completion certificate
This course is for you:
Graphic designers: wanting to add motion and animation to their skill set.
Marketing professionals: looking to produce engaging animated video content independently.
Illustrators and artists: ready to bring their static characters and scenes to life.
Career changers: pursuing a creative profession in the animation or media industry.
Educators and trainers: aiming to create animated explainer videos for their audiences.
Game developers: seeking stronger animation fundamentals to enhance interactive experiences.
What our students say
Your lessons are perfect. I purchased the one-year package and finally have the opportunity to follow various topics of interest without needing to change platforms... I'm grateful for everything you do, I've already recommended you to other people...

I like how the lessons are straight to the point and how I can change chapters and skip content I don't need.

I like the content and the way videos are presented and transcribed, which speeds up the process!

The platform is fast and simple to use. The diversity of content and complementary videos really help with learning.

Top qualifications
FAQ
Who is Dedika?
Is the certificate valid in the United Kingdom?
Are the courses free?
What is the course workload?
What are the courses like?
How do the courses work?
What is the duration of the courses?
What is the cost or price of the courses?
What is an EAD or online course and how does it work?
PDF Course




















