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Adobe Dimension Course
Over 2 million learners across the globe

Adobe Dimension Course

Master Adobe Dimension and start producing professional 3D product mockups, packaging renders, and branded visuals that clients actually pay for. This course takes you from zero knowledge of 3D all the way to polished, portfolio-ready renders. Every skill you build connects directly to real freelance and agency work.

Dedika for businesses

What you will learn:

You will learn to navigate Adobe Dimension's full interface and build organised 3D scenes with imported models and assets. You will apply physically based materials, custom textures, and branded decals to create accurate product surfaces. The course covers studio lighting setups, camera composition, and depth of field to produce photorealistic renders. You will configure render settings, export layered PSD files, and post-process results in Photoshop. By the end, you will complete full product mockup workflows for packaging, apparel, and styled scenes ready for client delivery.

How you study practically Adobe Dimension Course

How you practise Adobe Dimension Course

For companies looking to train their teams

With Dedika for businesses, the course includes exercises and examples tailored to your own business and the way your company needs.

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Course content

8 Chapters • 39 LessonsDuration between 4 and 360 hours (you decide)

Chapter 1See details

Introduction to Adobe Dimension

  • Lesson 1 • Navigating the 3D Viewport

    Teaches orbit, pan, zoom, and camera framing within the 3D canvas. Smooth navigation is essential for precise object placement and scene review.

  • Lesson 2 • Core 3D Concepts for Beginners

    Introduces axes, coordinate systems, meshes, and normals as they apply in Dimension. Provides the conceptual vocabulary needed for all subsequent chapters.

  • Lesson 3 • Exploring the Workspace Layout

    Maps every panel, toolbar, and viewport in the Dimension interface. Connects workspace familiarity to faster, more efficient scene building.

  • Lesson 4 • Installing and Configuring the App

    Guides setup of Dimension via Creative Cloud and configures system preferences for optimal performance. Ensures a stable working environment from the start.

  • Lesson 5 • What Is Adobe Dimension

    Covers Dimension's role in the Adobe ecosystem and its use cases for 3D mockups and branding. Establishes context before any hands-on work begins.

Chapter 2See details

Building and Managing 3D Scenes

  • Lesson 1 • Adding Starter Assets and Models

    Demonstrates importing built-in 3D models, Adobe Stock assets, and OBJ/FBX files. Establishes the primary methods for populating a scene with geometry.

  • Lesson 2 • Aligning and Distributing Objects

    Uses alignment and distribution tools to arrange multiple objects with consistency. Precise arrangement is critical for product lineup and packaging scenes.

  • Lesson 3 • Transforming Objects in 3D Space

    Covers move, rotate, and scale tools with precise numeric input and snapping options. Accurate transforms are the foundation of professional scene composition.

  • Lesson 4 • Working with Ground Plane and Environment

    Teaches ground plane alignment, shadow catching, and environment background setup. These elements anchor objects realistically within the scene.

  • Lesson 5 • Organising the Scene Hierarchy

    Explains grouping, renaming, locking, and reordering objects in the Scene panel. Good hierarchy management speeds up complex scene editing.

Chapter 3See details

Cameras and Composition

  • Lesson 1 • Understanding the Dimension Camera

    Explains field of view, focal length, and how Dimension's camera mimics real photography. Camera knowledge directly controls the final render's perspective.

  • Lesson 2 • Matching Camera to Background Images

    Aligns the 3D camera perspective to a photographic background for seamless compositing. Accurate camera matching is essential for realistic product-in-scene renders.

  • Lesson 3 • Depth of Field Settings

    Configures aperture and focus distance to simulate camera lens blur in renders. Depth of field directs viewer attention and adds photographic realism.

  • Lesson 4 • Composing Shots with Design Principles

    Applies rule of thirds, leading lines, and visual balance to 3D scene framing. Strong composition elevates product renders from functional to professional.

Chapter 4See details

Materials and Textures

  • Lesson 1 • Applying Materials from the Library

    Demonstrates dragging and dropping Adobe Substance materials onto objects and faces. Library materials provide a fast starting point for realistic surfaces.

  • Lesson 2 • Applying Decals and Graphics

    Places logos, labels, and artwork directly onto 3D surfaces using the decal tool. Decals are the primary method for branding product mockups in Dimension.

  • Lesson 3 • Using Image Textures and UV Mapping

    Imports bitmap textures and maps them to object surfaces using UV controls. Texture mapping enables photorealistic labels, patterns, and surface detail.

  • Lesson 4 • Customising Material Properties

    Edits roughness, metallic, and colour sliders to fine-tune surface appearance. Custom adjustments differentiate generic assets into brand-specific visuals.

  • Lesson 5 • Understanding PBR Material Properties

    Introduces physically based rendering properties: base colour, roughness, metallic, and opacity. PBR understanding is required before any material customisation.

Chapter 5See details

Lighting a 3D Scene

  • Lesson 1 • Adding Directional and Sun Lights

    Places and adjusts directional lights to simulate sunlight and studio key lights. Directional lights provide control over shadow direction and highlight placement.

  • Lesson 2 • Using Environment Lighting

    Configures IBL (image-based lighting) using HDR environment maps for global illumination. Environment lighting is the fastest path to photorealistic ambient light.

  • Lesson 3 • Fine-Tuning Shadows and Reflections

    Adjusts shadow softness, ground shadow opacity, and reflection intensity for realism. Refined shadows and reflections are the final step before rendering.

  • Lesson 4 • Lighting Fundamentals in 3D

    Explains how light sources, intensity, colour temperature, and shadows interact in 3D. This conceptual grounding prevents common lighting mistakes in later work.

  • Lesson 5 • Studio and Ambient Light Setups

    Builds classic three-point lighting setups using multiple light sources in Dimension. Studio setups are standard for product photography and packaging renders.

Chapter 6See details

Rendering and Exporting

  • Lesson 1 • Exporting 3D Assets and Scenes

    Exports Dimension scenes as OBJ, GLB, or native DN files for reuse and collaboration. Asset export enables handoff to developers, printers, and other 3D tools.

  • Lesson 2 • Configuring Render Settings

    Sets resolution, quality level, and output format before initiating a render. Correct settings ensure the output matches the intended delivery specification.

  • Lesson 3 • Understanding Dimension's Render Engine

    Explains ray tracing, sampling quality, and how render settings affect output fidelity and time. Understanding the engine prevents wasted render time on poor settings.

  • Lesson 4 • Rendering to PNG and PSD

    Executes renders to PNG with transparency and layered PSD for post-production flexibility. These formats are the standard deliverables for design and print workflows.

  • Lesson 5 • Post-Processing Renders in Photoshop

    Opens rendered PSD files in Photoshop to adjust colour, add effects, and composite layers. Post-processing is the final step before client delivery or publication.

Chapter 7See details

Product Mockup Workflows

  • Lesson 1 • Scene Styling and Props

    Adds supporting props, surfaces, and environmental elements to contextualise the hero product. Styled scenes increase perceived value and client presentation impact.

  • Lesson 2 • Delivering the Final Mockup

    Renders multiple views, exports files, and prepares a client-ready presentation package. Proper delivery ensures the mockup is usable across all intended channels.

  • Lesson 3 • Packaging Mockup Workflow

    Builds a complete box or bottle mockup by applying labels, adjusting materials, and lighting. Packaging mockups are the most common professional use case for Dimension.

  • Lesson 4 • Planning a Mockup Project

    Defines scope, reference gathering, and asset checklist before opening Dimension. Structured planning reduces revision cycles and missed design requirements.

  • Lesson 5 • Apparel and Flat Surface Mockups

    Maps artwork onto apparel and flat surface models using decals and UV adjustments. Apparel mockups require precise placement to simulate real print positioning.

Chapter 8See details

Advanced Techniques and Optimisation

  • Lesson 1 • Advanced Material Layering

    Combines multiple material properties and texture maps to create complex, layered surfaces. Advanced materials distinguish professional renders from beginner outputs.

  • Lesson 2 • Automating Repetitive Tasks

    Uses saved camera views, material presets, and scene templates to accelerate repeat projects. Automation reduces production time and enforces brand consistency across deliverables.

  • Lesson 3 • Using Render Passes for Compositing

    Exports diffuse, shadow, reflection, and depth passes for advanced Photoshop compositing. Render passes give post-production artists granular control over the final image.

  • Lesson 4 • Complex Lighting Scenarios

    Builds neon, backlit, and dramatic lighting setups using multiple light types and HDR maps. Complex lighting expands the creative range of Dimension renders.

  • Lesson 5 • Scene Performance Optimisation

    Reduces polygon count, manages texture resolution, and organises assets to improve render speed. Optimisation is essential for handling large, complex production scenes.

Certification

Your valid completion certificate

This course is for you:

  • Graphic designers: ready to expand beyond flat layouts into dimensional product visuals.

  • Brand consultants: needing high-impact client presentations without hiring a 3D specialist.

  • Packaging designers: wanting to visualise label and structural concepts before print production.

  • Freelance creatives: looking to offer premium mockup services and justify higher project rates.

  • Marketing professionals: responsible for product visuals who want in-house production control.

  • Career changers: coming from print or web design and pivoting toward product visualisation work.

What our students say

Your lessons are perfect. I purchased the one-year package and finally have the opportunity to follow various topics of my interest without needing to change platforms... I thank you for everything you do, I've already recommended you to other people...
Giulio Carlo
Giulio CarloDigital Marketing Student
I like how the lessons are straight to the point and how I can change chapters and skip content I don't need.
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Mariana FerresPhotography Student
I like the content and the way videos are presented and transcribed, which speeds up the process!
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Luciana AlvarengaNail Design Student
The platform is fast, simple to use. The diversity of content and complementary videos help a lot with learning.
André Felipe
André FelipePrompt Engineering Student

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