
Rhino 3D Course
Master Rhino 3D from the ground up and build the modelling skills that product designers, architects, and fabricators rely on every day. This course covers everything from NURBS surface creation and Boolean operations to rendering, technical drawing, and fabrication export. Whether you're designing jewellery, architecture, or industrial products, you'll finish with a complete, professional-grade Rhino workflow.
What your team will master:
You'll start by mastering Rhino's interface, coordinate systems, and curve creation tools, then move into surface modelling, solid operations, and advanced blending techniques. You'll learn how to analyse surface quality, apply fillets and chamfers, and produce watertight geometry ready for manufacturing. The course covers professional technical drawing with dimensions and layouts, photorealistic rendering with PBR materials and HDR lighting, and file export for 3D printing, CNC, and BIM platforms. Supplementary modules introduce Grasshopper parametric design, SubD mesh modelling, reverse engineering from scan data, and specialised workflows for jewellery and architectural projects. You'll also develop portfolio and freelance business skills to support a professional design career.
How your team learns practically Rhino 3D Course
How your team practises Rhino 3D Course
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Course content
8 Chapters • 37 LessonsDuration between 4 and 360 hours (you decide)
Chapter 1HideHide detailsSee detailsIntroduction to Rhino 3D Interface
Introduction to Rhino 3D Interface
Lesson 1 • Object Selection and Organisation
Introduces selection methods, layers, groups, and object properties. Organised scenes reduce errors and speed up complex modelling workflows.
Lesson 2 • Navigating the Rhino Workspace
Covers viewports, toolbars, command line, and panel layout. Establishes spatial orientation essential for all subsequent modelling tasks.
Lesson 3 • Display Modes and Visual Settings
Explores wireframe, shaded, rendered, and custom display modes. Visual clarity directly affects modelling accuracy and design communication.
Lesson 4 • File Management and Templates
Teaches opening, saving, importing, and exporting files with correct unit settings. Proper file hygiene prevents errors in later modelling stages.
Chapter 2HideHide detailsSee details2D Drawing and Curve Creation
2D Drawing and Curve Creation
Lesson 1 • Object Snaps and Tracking
Teaches persistent and one-shot snaps, SmartTrack, and grid snap. Snapping ensures geometric accuracy when constructing curves and reference geometry.
Lesson 2 • Coordinate Systems and Input Methods
Covers world vs. construction plane coordinates, absolute and relative input, and distance constraints. Accurate input is the foundation of precise geometry.
Lesson 3 • Curve Editing and Modification
Covers trimming, extending, joining, offsetting, and blending curves. Editing tools refine raw geometry into production-ready profiles.
Lesson 4 • Freeform Curves and Splines
Explores NURBS curve creation with control points, degree settings, and interpolated curves. Freeform curves enable organic and complex profile shapes.
Lesson 5 • Drawing Lines, Arcs, and Circles
Introduces primitive curve commands for lines, polylines, arcs, circles, and ellipses. These primitives form the skeleton of most 3D models.
Chapter 3HideHide detailsSee detailsFundamental Surface Modelling
Fundamental Surface Modelling
Lesson 1 • Loft and Sweep Surfaces
Covers lofting through profile curves and sweeping along one or two rails. These tools create transitional and complex ruled surfaces efficiently.
Lesson 2 • Surface Analysis Tools
Introduces curvature, zebra, environment map, and draft angle analysis. Analysis confirms surface quality before committing to downstream operations.
Lesson 3 • Extrude and Revolve Surfaces
Teaches extruding curves along paths and revolving profiles around axes. These two operations generate the majority of manufactured and architectural forms.
Lesson 4 • Network and Patch Surfaces
Explores NetworkSrf and Patch for filling complex curve networks. These commands handle irregular boundary conditions that simpler tools cannot resolve.
Lesson 5 • Surface Primitives and Basic Commands
Introduces plane, box, sphere, cylinder, and cone surface commands. Primitives provide fast starting geometry for more complex surface development.
Chapter 4HideHide detailsSee detailsSolid Modelling and Boolean Operations
Solid Modelling and Boolean Operations
Lesson 1 • Edge Fillets and Chamfers
Covers FilletEdge, ChamferEdge, and variable-radius fillets on solid edges. Fillets and chamfers are critical for manufacturability and aesthetic refinement.
Lesson 2 • Creating and Closing Solids
Covers capping open surfaces, joining surfaces into polysurfaces, and verifying closed geometry. Closed solids are required for Boolean and manufacturing workflows.
Lesson 3 • Shell, Offset, and Thickness
Introduces shelling solids, offsetting surfaces inward or outward, and adding wall thickness. These operations simulate real-world material constraints.
Lesson 4 • Boolean Union, Difference, and Intersection
Teaches the three core Boolean operations and their failure modes. Boolean logic is the primary method for combining complex solid geometry.
Chapter 5HideHide detailsSee detailsAdvanced Surface Techniques
Advanced Surface Techniques
Lesson 1 • BlendSrf and MatchSrf Commands
Teaches creating smooth transitions between surfaces using BlendSrf and aligning edges with MatchSrf. These tools are central to high-quality product surface workflows.
Lesson 2 • Surface Continuity Concepts
Explains G0, G1, G2, and G3 continuity and their visual and functional implications. Continuity knowledge is prerequisite for all advanced blending operations.
Lesson 3 • Surface Paneling and Morphing
Introduces flow along surface, sporph, and cage editing for deforming geometry. These tools enable complex organic transformations and pattern distribution.
Lesson 4 • Rebuilding and Simplifying Surfaces
Covers Rebuild, FitSrf, and control point reduction to optimise surface structure. Clean surface topology reduces downstream errors in rendering and fabrication.
Lesson 5 • Complex Trimming and Splitting
Explores trimming surfaces with curves and other surfaces, splitting, and untrimming. Precise trimming defines final surface boundaries in complex assemblies.
Chapter 6HideHide detailsSee detailsDimensioning, Annotation, and Layout
Dimensioning, Annotation, and Layout
Lesson 1 • Printing and Exporting Drawings
Teaches print setup, line weight mapping, PDF export, and DWG/DXF output. Correct export settings preserve drawing fidelity across software platforms.
Lesson 2 • Dimension Styles and Settings
Covers creating and editing dimension styles, text height, arrow size, and tolerance display. Consistent dimension styles ensure professional and readable drawings.
Lesson 3 • Detail Views and Page Layouts
Covers creating layout pages, adding detail views, setting scales, and locking viewports. Layouts organise multiple views for professional print output.
Lesson 4 • Placing Linear and Angular Dimensions
Teaches linear, aligned, radial, diameter, and angular dimension placement. Accurate dimensioning communicates exact geometry to manufacturers and collaborators.
Lesson 5 • Text, Leaders, and Annotations
Introduces text objects, leader lines, annotation dots, and callout formatting. Annotations add context and specification notes to technical drawings.
Chapter 7HideHide detailsSee detailsRendering and Visualisation
Rendering and Visualisation
Lesson 1 • Lighting Setup and HDR Environments
Introduces point, spot, directional, and rectangular lights plus HDRI environment maps. Lighting defines mood, depth, and material legibility in renders.
Lesson 2 • Materials and Texture Mapping
Covers creating PBR materials, assigning textures, and controlling UV mapping. Accurate materials are the foundation of believable rendered output.
Lesson 3 • Rhino Render Settings
Teaches resolution, sample count, ray depth, and post-processing settings in Rhino Render. Optimised settings balance image quality with acceptable render time.
Lesson 4 • Viewport Real-Time Display
Explores Raytraced viewport mode for interactive rendering and quick design review. Real-time feedback accelerates material and lighting iteration.
Chapter 8HideHide detailsSee detailsFabrication Export and Workflow Integration
Fabrication Export and Workflow Integration
Lesson 1 • Collaboration with BIM Platforms
Introduces IFC export, linking Rhino with BIM tools, and maintaining model hierarchy. BIM integration connects design geometry to construction documentation workflows.
Lesson 2 • STEP and IGES Export for CAD Exchange
Covers STEP and IGES export tolerances, entity mapping, and import verification. Neutral format export enables collaboration with engineering CAD platforms.
Lesson 3 • Scripting and Automation Basics
Introduces RhinoScript and macro recording for automating repetitive tasks. Basic automation skills multiply productivity in production modelling environments.
Lesson 4 • DXF and DWG Export for CNC
Teaches flattening geometry, organising layers, and exporting 2D profiles for CNC routers and laser cutters. Proper layer structure ensures correct toolpath generation.
Lesson 5 • Mesh Export for 3D Printing
Covers mesh settings, STL and OBJ export, and checking mesh integrity for additive manufacturing. Correct mesh export prevents print failures and dimensional errors.
Your valid completion certificate
This course is for you:
Industrial designers ready to move beyond sketching into precise 3D modelling.
Architecture students who need professional-grade modelling tools for studio projects.
Jewellery makers wanting to translate handcraft skills into digital fabrication workflows.
Career changers from graphic design seeking entry into product development roles.
Mechanical engineering graduates adding surface modelling to their technical skill set.
Hobbyist makers who want to send accurate files directly to CNC or print services.
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