
E-Learning Content Development Course
Master every stage of e-learning development, from needs analysis and instructional writing to visual design, multimedia production, and SCORM publishing. This course gives you the practical skills to build professional, learner-centred digital courses that deliver real results. Whether you are new to instructional design or levelling up your existing practice, you will finish with a complete, job-ready development toolkit.
What you will learn:
You will learn how to conduct training needs analyses, write measurable learning objectives, and structure content that matches how adults actually learn. You will develop instructional writing skills for on-screen text, narration scripts, and scenario-based content. You will apply visual design principles, build accessible course layouts, and produce polished audio and video assets. You will design interactive assessments, branching scenarios, and gamification elements aligned to your objectives. You will also publish SCORM-compliant courses, evaluate their effectiveness using Kirkpatrick's framework, and use data to drive continuous improvement.
How you study in practice E-Learning Content Development Course
How you practise E-Learning Content Development Course
For companies looking to train their team
With Dedika for businesses, the course includes exercises and examples tailored to your own business and the specific needs of your company.
Course content
8 Chapters • 38 LessonsDuration between 4 and 360 hours (you decide)
Chapter 1HideHide detailsSee detailsFoundations of E-Learning Design
Foundations of E-Learning Design
Lesson 1 • Instructional Design Models
Introduces ADDIE, SAM, and backward design frameworks. Provides a decision-making lens for selecting the right model per project context.
Lesson 2 • E-Learning Ecosystem Overview
Maps the components of a modern e-learning environment including platforms, tools, and stakeholders. Grounds learners in the landscape before design work begins.
Lesson 3 • Cognitive Load and Learning Science
Explains intrinsic, extraneous, and germane cognitive load. Applies neuroscience-backed principles to reduce friction in digital learning materials.
Lesson 4 • Adult Learning Theory Essentials
Covers andragogy, self-directed learning, and motivation frameworks. Connects theoretical models to practical decisions in e-learning content structure.
Chapter 2HideHide detailsSee detailsNeeds Analysis and Learning Objectives
Needs Analysis and Learning Objectives
Lesson 1 • Audience Analysis Techniques
Profiles learner demographics, prior knowledge, and technical access. Ensures content complexity and tone match the actual target audience.
Lesson 2 • Scope and Content Mapping
Translates objectives into a content outline and defines course boundaries. Prevents scope creep by anchoring every topic to a stated objective.
Lesson 3 • Writing Measurable Learning Objectives
Applies Bloom's Taxonomy to craft action-verb-based objectives at appropriate cognitive levels. Objectives become the blueprint for assessments and content.
Lesson 4 • Conducting a Training Needs Analysis
Teaches gap analysis methods including surveys, interviews, and performance data review. Connects identified gaps directly to course scope decisions.
Chapter 3HideHide detailsSee detailsInstructional Writing for Digital Learners
Instructional Writing for Digital Learners
Lesson 1 • Writing Effective On-Screen Text
Covers chunking text, using headers, and writing scannable bullet points. Applies directly to slide content, module pages, and interactive screens.
Lesson 2 • Writing Feedback and Instructional Prompts
Teaches how to write corrective, confirmatory, and elaborative feedback for assessments. Ensures learners receive actionable guidance rather than generic responses.
Lesson 3 • Scripting Audio and Video Narration
Guides learners through conversational script writing for voiceover and video. Ensures narration aligns with on-screen visuals without redundancy.
Lesson 4 • Scenario and Story-Based Writing
Introduces narrative structures and character-driven scenarios for contextual learning. Connects storytelling techniques to objective-aligned instructional goals.
Lesson 5 • Plain Language Principles
Teaches active voice, short sentences, and jargon reduction for digital text. Directly improves comprehension and reduces cognitive load in course content.
Chapter 4HideHide detailsSee detailsVisual Design for E-Learning
Visual Design for E-Learning
Lesson 1 • Core Visual Design Principles
Covers contrast, alignment, repetition, and proximity as applied to instructional screens. Establishes a visual grammar that guides all subsequent design decisions.
Lesson 2 • Slide and Screen Layout Design
Applies design principles to build reusable slide templates and screen layouts. Produces consistent, professional course templates ready for content population.
Lesson 3 • Typography in E-Learning
Teaches font selection, hierarchy, and spacing for digital readability. Connects typographic choices to learner comprehension and professional appearance.
Lesson 4 • Imagery, Icons, and Illustrations
Guides selection and creation of visuals that reinforce instructional content. Addresses licensing, cultural relevance, and visual-text alignment.
Lesson 5 • Colour Theory and Palette Selection
Explains colour psychology, contrast ratios, and palette building for e-learning. Ensures colour choices enhance meaning rather than distract from content.
Chapter 5HideHide detailsSee detailsMultimedia Production for E-Learning
Multimedia Production for E-Learning
Lesson 1 • Audio Recording and Editing
Covers microphone setup, recording environment, and basic audio editing. Produces clean voiceover tracks ready for integration into course modules.
Lesson 2 • Animation and Motion Graphics
Introduces timeline animation, transitions, and simple motion graphics for e-learning. Applies animation purposefully to explain processes and reinforce concepts.
Lesson 3 • Talking-Head and Presenter Video
Guides camera setup, lighting, and on-camera delivery for instructor-led video. Produces professional presenter footage suitable for course integration.
Lesson 4 • Screen Recording and Demonstration Videos
Teaches screen capture planning, recording, and annotation for software demos. Connects demonstration video production to procedural learning objectives.
Lesson 5 • Multimedia Asset Management
Establishes file naming, folder structures, and version control for media assets. Prevents production bottlenecks and ensures team-wide asset accessibility.
Chapter 6HideHide detailsSee detailsInteractivity and Assessment Design
Interactivity and Assessment Design
Lesson 1 • Gamification Elements in Assessments
Introduces points, badges, leaderboards, and progress mechanics to boost engagement. Connects gamification elements to intrinsic motivation without trivialising content.
Lesson 2 • Branching Scenario Construction
Builds decision-tree scenarios with meaningful consequences for learner choices. Applies branching logic to simulate real-world decision-making environments.
Lesson 3 • Types of E-Learning Interactivity
Categorises click-to-reveal, drag-and-drop, simulations, and branching interactions. Matches interaction types to specific learning objectives and cognitive levels.
Lesson 4 • Summative Assessment Design
Teaches construction of valid, reliable final assessments including quizzes and performance tasks. Ensures assessments measure stated objectives rather than trivial recall.
Lesson 5 • Formative Assessment Strategies
Covers knowledge checks, reflection prompts, and practice activities embedded in content. Reinforces learning before summative evaluation and identifies gaps early.
Chapter 7HideHide detailsSee detailsAuthoring Tools and Course Development
Authoring Tools and Course Development
Lesson 1 • Quality Assurance and Course Testing
Establishes a QA checklist covering functionality, media playback, and content accuracy. Catches errors before learner-facing deployment through systematic review.
Lesson 2 • Authoring Tool Landscape
Compares slide-based, responsive, and video-based authoring tool categories. Guides tool selection based on project requirements, budget, and team skills.
Lesson 3 • Importing and Integrating Media Assets
Teaches importing audio, video, and image files into authoring environments. Ensures media assets are optimised and correctly linked within course files.
Lesson 4 • Building Course Structure in Authoring Tools
Covers scene organisation, menu navigation, and module sequencing within authoring tools. Produces a logical, learner-navigable course architecture.
Lesson 5 • Publishing and SCORM Compliance
Explains SCORM, xAPI, and AICC standards and guides the publishing process. Produces LMS-compatible packages that track completion and assessment data.
Chapter 8HideHide detailsSee detailsCourse Evaluation and Continuous Improvement
Course Evaluation and Continuous Improvement
Lesson 1 • Evaluation Frameworks for E-Learning
Introduces Kirkpatrick's four levels and the Phillips ROI model for training evaluation. Connects evaluation planning to the original learning objectives and business goals.
Lesson 2 • Iterative Revision Workflow
Establishes a structured process for prioritising, implementing, and validating course revisions. Ensures updates are evidence-based and do not introduce new errors.
Lesson 3 • Measuring Learning Transfer and Impact
Addresses Level 3 behaviour change and Level 4 business results measurement methods. Connects on-the-job performance data back to course design decisions.
Lesson 4 • Collecting Learner Feedback
Covers survey design, reaction forms, and post-course interviews for Level 1 data. Produces actionable feedback instruments rather than generic satisfaction surveys.
Lesson 5 • Analysing LMS and Assessment Data
Teaches interpretation of completion rates, quiz scores, and drop-off analytics. Connects data patterns to specific content or design issues requiring revision.
Your valid completion certificate
This course is for you:
Corporate trainer: wants to move beyond slide decks into structured digital courses.
Classroom teacher: looking to translate curriculum expertise into an e-learning format.
HR professional: responsible for onboarding programmes that need a stronger instructional foundation.
Freelance content creator: ready to offer course development as a professional service.
Subject matter expert: has deep knowledge and wants to package it for broader audiences.
Career changer: drawn to instructional design and needs a comprehensive entry point.
What our students say
Your classes are perfect. I purchased the one-year package and finally have the opportunity to follow various topics of my interest without needing to change platforms... I thank you for everything you do, I've already recommended you to other people...

I like how the lessons are straight to the point and how I can change chapters and skip content I don't need.

I like the content and the way videos are presented and transcribed, which speeds up the process!

The platform is fast, simple to use. The diversity of content and complementary videos help a lot with learning.

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