
Accessible Technology for Social Inclusion Course
Master the full spectrum of accessible technology — from universal design principles to WCAG compliance, assistive tools, and organisational strategy. This course equips professionals to build genuinely inclusive digital experiences and lead accessibility initiatives that create lasting social impact.
What you will learn:
Apply WCAG guidelines and universal design principles to real digital products and services.
Audit websites and mobile apps for accessibility barriers using both automated and manual methods.
Configure and evaluate assistive technologies including screen readers, AAC devices, and alternative inputs.
Develop organisational accessibility policies, procurement criteria, and role-specific training programmes.
Create accessible written, visual, and multimedia content for diverse audiences and platforms.
Build a strategic accessibility roadmap aligned with legal obligations and organisational goals.
How you study in practice Accessible Technology for Social Inclusion Course
How you practise Accessible Technology for Social Inclusion Course
For companies looking to train their team
With Dedika for businesses, the course includes exercises and examples tailored to your own business and the specific needs of your company.
Course content
8 Chapters • 41 LessonsDuration between 4 and 360 hours (you decide)
Chapter 1HideHide detailsSee detailsFoundations of Accessible Technology
Foundations of Accessible Technology
Lesson 1 • Barriers to Technology Access
Identifies physical, cognitive, economic, and infrastructural barriers that exclude users. Connects barrier analysis to design decisions explored throughout the course.
Lesson 2 • Understanding Disability and User Diversity
Examines categories of disability and intersecting identity factors that shape technology use. Builds empathy and analytical precision for user-centred design decisions.
Lesson 3 • Defining Accessibility and Inclusion
Clarifies distinctions between accessibility, usability, and inclusion as design goals. Grounds subsequent chapters in shared terminology and a rights-based perspective.
Lesson 4 • Ethical and Human Rights Frameworks
Applies human rights principles and ethical obligations to technology design and deployment. Establishes the moral foundation for inclusive practice covered in later chapters.
Lesson 5 • Global Accessibility Standards Overview
Surveys internationally recognised accessibility guidelines and their functional requirements. Provides the regulatory literacy needed to evaluate and audit technology products.
Chapter 2HideHide detailsSee detailsUniversal Design Principles in Practice
Universal Design Principles in Practice
Lesson 1 • Introduction to Universal Design
Presents the origin, rationale, and seven principles of universal design as a proactive framework. Connects universal design to the accessibility foundations established in Chapter 1.
Lesson 2 • Applying Universal Design to Digital Products
Synthesises all seven principles into a structured review process for websites, apps, and devices. Students complete a guided universal design audit of a real product.
Lesson 3 • Simplicity, Perception, and Tolerance
Covers simple and intuitive use, perceptible information, and tolerance for error as design criteria. Students apply these criteria to evaluate and improve interface prototypes.
Lesson 4 • Low Physical Effort and Size Considerations
Addresses low physical effort and size and space for approach and use in digital and physical contexts. Bridges hardware ergonomics with software interaction design.
Lesson 5 • Equitable Use and Flexibility
Examines how equitable use and flexibility in use principles translate into concrete product features. Students analyse existing products for compliance with these two principles.
Chapter 3HideHide detailsSee detailsAssistive Technologies and Their Users
Assistive Technologies and Their Users
Lesson 1 • Alternative Input Devices
Covers switch access, eye tracking, head pointers, and voice input as alternatives to standard keyboards and mice. Students configure and test alternative input setups in lab exercises.
Lesson 2 • Augmentative and Alternative Communication
Introduces AAC devices and software that support users with speech and language impairments. Connects AAC functionality to inclusive communication design principles.
Lesson 3 • Cognitive and Learning Support Tools
Reviews text-to-speech, reading guides, simplified interfaces, and memory aids for users with cognitive disabilities. Students select and justify AT recommendations for given user profiles.
Lesson 4 • Screen Readers and Visual Access Tools
Explains how screen readers interpret and vocalise digital content for users with visual impairments. Prepares students to design and test content for screen reader compatibility.
Lesson 5 • Hearing Access Technologies
Examines captioning, hearing loops, visual alerts, and real-time transcription tools for deaf and hard-of-hearing users. Students evaluate captioning quality and synchronisation accuracy.
Chapter 4HideHide detailsSee detailsWeb Accessibility Techniques
Web Accessibility Techniques
Lesson 1 • Images, Media, and Alternative Text
Covers writing effective alternative text, captions, audio descriptions, and transcripts for non-text content. Students practise distinguishing decorative from informative images.
Lesson 2 • ARIA and Dynamic Content Accessibility
Introduces ARIA roles, states, and properties for making dynamic and custom components accessible. Students apply ARIA patterns to interactive widgets and live regions.
Lesson 3 • Web Accessibility Auditing and Reporting
Combines automated scanning with manual testing to produce actionable accessibility audit reports. Students deliver a complete audit report with prioritised remediation recommendations.
Lesson 4 • Semantic HTML and Document Structure
Teaches correct use of HTML landmarks, headings, lists, and semantic elements to convey structure. Proper semantics are the foundation for all subsequent web accessibility techniques.
Lesson 5 • Keyboard Navigation and Focus Management
Ensures all interactive elements are operable via keyboard alone and that focus order is logical. Directly supports users of screen readers and alternative input devices covered in Chapter 3.
Lesson 6 • Colour, Contrast, and Visual Design
Applies contrast ratio requirements and colour-independent design to meet visual accessibility standards. Students use contrast analysis tools to audit and correct design files.
Chapter 5HideHide detailsSee detailsMobile and App Accessibility
Mobile and App Accessibility
Lesson 1 • Accessible Mobile UI Components
Applies accessibility requirements to common mobile UI patterns including forms, navigation, and gestures. Students remediate inaccessible component implementations in guided exercises.
Lesson 2 • Platform Accessibility APIs
Explains how iOS and Android expose accessibility information to assistive technologies via native APIs. Students map UI components to accessibility API properties for correct AT output.
Lesson 3 • Cross-Platform and Hybrid App Accessibility
Addresses accessibility considerations in cross-platform frameworks that generate native or web-based output. Students compare accessibility support across major cross-platform development approaches.
Lesson 4 • Mobile Accessibility Testing Methods
Combines on-device screen reader testing with automated mobile scanning to validate app accessibility. Students produce a mobile audit report with platform-specific remediation steps.
Lesson 5 • Mobile Accessibility Fundamentals
Identifies unique accessibility challenges of touchscreen interfaces and mobile contexts. Builds on web accessibility principles while introducing mobile-specific constraints.
Chapter 6HideHide detailsSee detailsInclusive Content and Communication Design
Inclusive Content and Communication Design
Lesson 1 • Accessible Social Media and Digital Communications
Adapts accessibility practices to social media posts, email newsletters, and chat platforms. Students audit a social media campaign and apply accessible content corrections.
Lesson 2 • Accessible Document Creation
Covers heading styles, reading order, alt text, and export settings for accessible PDFs and office documents. Students remediate a flawed document to meet accessibility standards.
Lesson 3 • Accessible Video and Audio Production
Integrates captions, audio descriptions, and transcripts into video and podcast production workflows. Students add captions and an audio description track to a sample video.
Lesson 4 • Plain Language and Readable Content
Applies plain language principles to reduce cognitive load and improve comprehension for all users. Directly extends the cognitive accessibility concepts introduced in Chapter 3.
Lesson 5 • Accessible Presentations and Slide Design
Applies contrast, layout, alt text, and slide order principles to presentation software. Students redesign an inaccessible slide deck using a structured accessibility checklist.
Chapter 7HideHide detailsSee detailsProcurement and Organizational Accessibility
Procurement and Organizational Accessibility
Lesson 1 • Monitoring, Reporting, and Accountability
Establishes metrics, dashboards, and reporting cycles to sustain organisational accessibility progress. Students design a monitoring plan with key performance indicators and review cadences.
Lesson 2 • Building an Organizational Accessibility Policy
Guides creation of an internal accessibility policy covering scope, roles, standards, and enforcement. Connects regulatory obligations from Chapter 1 to practical governance structures.
Lesson 3 • Accessibility in Technology Procurement
Applies accessibility conformance criteria to vendor selection, contract language, and product evaluation. Students write accessibility requirements for a sample procurement scenario.
Lesson 4 • Training and Awareness Programmes
Designs role-specific accessibility training programmes for developers, designers, content creators, and managers. Students outline a training curriculum for a given organisational context.
Lesson 5 • Accessibility Maturity Models
Introduces maturity frameworks that help organisations assess and advance their accessibility capability. Students benchmark a sample organisation and identify priority improvement areas.
Chapter 8HideHide detailsSee detailsInclusive Design Strategy and Leadership
Inclusive Design Strategy and Leadership
Lesson 1 • Measuring and Communicating Accessibility Impact
Develops impact measurement frameworks that connect accessibility improvements to user outcomes and organisational goals. Students present a strategic accessibility impact report to a simulated board.
Lesson 2 • Embedding Accessibility in Design Systems
Integrates accessibility tokens, components, and documentation into shared design systems and pattern libraries. Students audit a design system and propose accessible component standards.
Lesson 3 • Community Engagement and Co-Design
Applies participatory design methods to involve disabled users as co-designers throughout the product lifecycle. Students plan a co-design session with recruitment, facilitation, and synthesis steps.
Lesson 4 • Accessibility in Agile and DevOps Workflows
Embeds accessibility acceptance criteria, automated checks, and review gates into agile sprints and CI/CD pipelines. Students write accessibility user stories and define done criteria.
Lesson 5 • Strategic Case for Accessibility
Builds the business, legal, and social case for investing in accessibility at the organisational level. Equips students to persuade senior leadership using evidence-based arguments.
Your valid completion certificate
This course is for you:
UX designers: ready to move beyond aesthetics into genuinely inclusive product thinking.
Front-end developers: wanting to write code that works for every user by default.
HR and DEI professionals: embedding digital inclusion into workplace technology decisions.
Nonprofit programme managers: ensuring their digital services reach the communities they serve.
Career changers: bringing transferable skills into a fast-growing accessibility-focused field.
Product managers: needing to champion accessibility requirements across their entire team.
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