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Show Lighting Training
More than 2 million learners worldwide

Show Lighting Training

4.1

Master every stage of professional show lighting, from hanging fixtures and programming consoles to designing full productions and running live shows. This training covers the tools, techniques, and workflows used by working lighting professionals across theater, concerts, and live events. Whether you're starting out or leveling up, you'll build the hands-on skills the industry demands.

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What you will learn:

You'll gain a thorough understanding of light physics, fixture types, and industry terminology before moving into color theory, DMX protocol, and console operation. The training walks you through the complete lighting design process, including script analysis, light plot creation, hang calls, and tech rehearsals. You'll program cues, build palettes, and operate moving lights within a mixed rig. Supplementary modules cover pre-visualization software, atmospheric effects, outdoor and festival environments, and production budgeting. You'll also develop the professional communication skills and career knowledge needed to work confidently in the live entertainment industry.

How you study in a practical way Show Lighting Training

How you practice Show Lighting Training

For companies who want to train their team

With Dedika for businesses, the course includes exercises and examples tailored to your own business and the way your company needs.

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Course content

8 Chapters • 34 LessonsDuration between 4 and 360 hours (you decide)

Chapter 1See details

Foundations of Show Lighting

  • Lesson 1 • Safety and Power Fundamentals

    Introduces electrical safety, load calculations, and rigging weight limits for lighting equipment. Safe practices established here are reinforced throughout every hands-on chapter.

  • Lesson 2 • Fixture Types and Their Uses

    Surveys conventional, LED, moving-head, and specialty fixtures. Students match fixture categories to common show applications based on output characteristics.

  • Lesson 3 • Core Industry Terminology

    Defines standard terms used on production calls, plots, and cue sheets. Accurate terminology enables clear communication with directors, riggers, and board operators.

  • Lesson 4 • Properties of Light in Performance

    Covers intensity, color temperature, beam angle, and diffusion as they apply to stage use. Establishes the physical vocabulary needed for all subsequent design decisions.

Chapter 2See details

Lighting Positions and Angles

  • Lesson 1 • Front Lighting Techniques

    Examines front-of-house angles, including flat front and angled front, and their effect on facial visibility. Connects angle choice to audience sightlines and venue geometry.

  • Lesson 2 • Side and Cross Lighting

    Covers shin busters, boom arms, and high-side positions used to sculpt performers. Demonstrates how cross light creates depth and separates subjects from the background.

  • Lesson 3 • Back and Top Lighting

    Explains how back light and top light create separation and three-dimensionality. Students practice positioning to avoid spill onto the audience or cyclorama.

  • Lesson 4 • Special Positions and Practicals

    Introduces footlights, specials, and practical fixtures embedded in the set. Students learn when unconventional positions serve the narrative or design concept.

Chapter 3See details

Color Theory and Application

  • Lesson 1 • Color Palettes for Show Genres

    Applies color theory to drama, musical theater, concert, and corporate show contexts. Students build genre-appropriate palettes and justify choices against production goals.

  • Lesson 2 • LED Color Engine Operation

    Explains RGBW, RGBA, and full-spectrum LED engines and how to program accurate color values. Addresses common LED color-matching challenges when mixing with conventional sources.

  • Lesson 3 • Gel Selection and Handling

    Covers gel families, transmission percentages, and physical handling to maximize lifespan. Students select gels that achieve target colors while managing intensity loss.

  • Lesson 4 • Color Mixing Principles

    Distinguishes additive (light) from subtractive (pigment) mixing and explains how both apply to stage lighting. Builds the conceptual base for gel and LED color decisions.

Chapter 4See details

Lighting Control Systems

  • Lesson 1 • DMX Protocol and Signal Flow

    Explains DMX512 addressing, universes, and signal chain from console to fixture. Correct signal flow understanding prevents patching errors and data loss during shows.

  • Lesson 2 • Network-Based Control Protocols

    Introduces Art-Net, sACN, and RDM as modern alternatives to single-cable DMX runs. Students configure a basic network to distribute DMX over Ethernet infrastructure.

  • Lesson 3 • Console Architecture and Layout

    Introduces fader wings, executor buttons, touchscreens, and programmer windows common to professional consoles. Familiarity with layout accelerates hands-on programming speed.

  • Lesson 4 • Patching and Fixture Profiles

    Covers creating a patch, importing fixture profiles, and assigning DMX addresses. Accurate patching is the prerequisite for all programming work in subsequent chapters.

Chapter 5See details

Programming Cues and Playback

  • Lesson 1 • Effects and Chase Programming

    Introduces built-in effects engines, chases, and pixel mapping for dynamic looks. Students program effects that enhance energy without distracting from the performance.

  • Lesson 2 • Groups, Palettes, and Presets

    Explains how groups, position palettes, color palettes, and beam palettes accelerate programming. Reusable palettes reduce reprogramming time when design changes occur.

  • Lesson 3 • Timing, Fades, and Delays

    Covers fade time, delay time, and split fade (in/out) parameters for smooth transitions. Students match cue timing to musical phrases and dramatic beats.

  • Lesson 4 • Recording and Editing Cues

    Teaches how to record, update, and delete cues with correct tracking and block settings. Proper cue structure prevents unintended state changes during playback.

  • Lesson 5 • Cue List Organization and Show Flow

    Addresses cue numbering conventions, scene labels, and multi-cue-list strategies for complex shows. Organized cue lists reduce operator error during live performance.

Chapter 6See details

Moving Lights and Automated Fixtures

  • Lesson 1 • Integrating Moving Lights with Conventional Rigs

    Addresses color matching, intensity balancing, and timing coordination between fixture types. Seamless integration requires understanding each fixture's output characteristics.

  • Lesson 2 • Position Programming Techniques

    Covers fan, spread, and individual position programming for moving fixtures. Students create position palettes that allow rapid repositioning during rehearsal changes.

  • Lesson 3 • Gobo and Beam Effects

    Teaches gobo selection, rotation speed, and layering with color for textured looks. Students design gobo-based environments that support the show's visual narrative.

  • Lesson 4 • Moving-Head Fixture Anatomy

    Identifies pan, tilt, focus, zoom, gobo, prism, and iris channels and their mechanical limits. Understanding fixture anatomy prevents programming errors and mechanical damage.

Chapter 7See details

Lighting Design Process

  • Lesson 1 • Design Documentation and Archiving

    Covers final paperwork, show files, and archiving practices for future remounts. Complete documentation protects the design and enables other operators to run the show.

  • Lesson 2 • Light Plot Creation

    Covers drafting a light plot with accurate fixture symbols, positions, and circuit data. A clear plot is the primary communication tool between the designer and the crew.

  • Lesson 3 • Tech Rehearsal and Notes

    Explains how to run a tech rehearsal, take notes, and implement changes efficiently. Students practice prioritizing fixes under time pressure without disrupting the rehearsal flow.

  • Lesson 4 • Script and Score Analysis

    Teaches how to extract lighting cues, mood shifts, and time-of-day references from a script. Analysis drives all subsequent design decisions and prevents reactive programming.

  • Lesson 5 • Hang, Circuit, and Focus

    Guides students through the hang call, circuiting, and focus session workflow. Efficient focus technique reduces tech time and ensures design intent is realized.

Chapter 8See details

Live Show Operation and Problem Solving

  • Lesson 1 • Operator Mindset and Preparation

    Builds the mental habits of pre-show checks, contingency planning, and focused attention. Prepared operators prevent most failures before the audience arrives.

  • Lesson 2 • Real-Time Cue Execution

    Covers calling cues from a script, responding to stage manager calls, and manual overrides. Precise execution timing is the primary skill that separates professional operators.

  • Lesson 3 • Console Failure and Backup Systems

    Addresses console crashes, network dropouts, and the use of backup consoles or static states. Students configure and test a backup system before every production.

  • Lesson 4 • Troubleshooting Fixture Failures

    Provides a systematic approach to diagnosing dark fixtures, flickering, and color errors live. Students practice fault isolation without stopping the show when possible.

Certification

Your valid completion certificate

This course is for you:

  • Aspiring lighting designer: ready to move beyond volunteering into paid design work.

  • Stage crew member: wants to advance from running cable to running shows.

  • Theater student: needs real-world technical skills alongside academic coursework.

  • Concert production assistant: looking to specialize in lighting within a touring crew.

  • Career changer: comes from AV or film and wants to transition into live events.

  • Community theater director: wants to take creative control of their own lighting.

What our students say

Your classes are perfect. I purchased the one-year package and finally have the opportunity to follow various topics of my interest without needing to change platforms... I thank you for everything you do, I've already recommended you to other people...
Giulio Carlo
Giulio CarloDigital Marketing Student
I like how the lessons are straight to the point and how I can switch chapters and skip content I don't need.
Mariana Ferres
Mariana FerresPhotography Student
I like the content and the way videos are presented and transcribed, which speeds up the process!
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Luciana AlvarengaNail Design Student
The platform is fast, simple to use. The diversity of content and complementary videos really help with learning.
André Felipe
André FelipePrompt Engineering Student

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