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Learn to Code Course
More than 2 million learners worldwide

Learn to Code Course

4.3

Learn to Code takes you from zero programming experience to shipping a real, deployed application. You'll master the fundamentals every professional developer relies on — from data structures and OOP to testing, APIs, and Git. This course covers everything you need to write clean, functional code and land your first developer role.

Dedika for businesses

What you will learn:

You will build a solid foundation in programming concepts, then advance through functions, object-oriented design, and data structures. You will learn to read and write files, consume REST APIs, and connect to databases. The course covers debugging strategies, unit testing, and test-driven development so your code is reliable from day one. You will also work with Git, set up CI pipelines, and deploy a complete project to a live environment. By the end, you will have a portfolio-ready application and the interview skills to back it up.

How you study in a practical way Learn to Code Course

How you practice Learn to Code Course

For companies who want to train their team

With Dedika for businesses, the course includes exercises and examples tailored to your own business and the way your company needs.

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Course content

8 Chapters • 39 LessonsDuration between 4 and 360 hours (you decide)

Chapter 1See details

Introduction to Programming Concepts

  • Lesson 1 • Setting Up a Coding Environment

    Guides students through installing a code editor, configuring a runtime, and running a first program. Removes setup friction so learning can begin immediately.

  • Lesson 2 • Pseudocode and Flowcharts

    Teaches language-agnostic planning tools before any syntax is introduced. Students design solutions visually and in plain English before writing real code.

  • Lesson 3 • How Computers Execute Instructions

    Explains the fetch-decode-execute cycle and the role of the CPU, memory, and storage. Grounds all later coding concepts in real hardware behavior.

  • Lesson 4 • Thinking Like a Programmer

    Introduces computational thinking: decomposition, pattern recognition, abstraction, and algorithms. Students practice breaking real problems into logical steps.

Chapter 2See details

Core Programming Fundamentals

  • Lesson 1 • Variables and Data Types

    Covers how programs store and label data using variables and how data types constrain what operations are valid. Directly enables all subsequent coding exercises.

  • Lesson 2 • Input and Output Basics

    Teaches reading user input from the console and displaying formatted output. Students build interactive programs that respond to real data.

  • Lesson 3 • Operators and Expressions

    Teaches arithmetic, comparison, and logical operators and how they combine into expressions. Students evaluate complex expressions and predict program output.

  • Lesson 4 • Control Flow with Conditionals

    Introduces if, else-if, and switch structures that let programs choose different execution paths. Students write branching logic for real decision scenarios.

  • Lesson 5 • Loops and Iteration

    Covers for, while, and do-while loops for repeating actions efficiently. Students replace repetitive code with concise, controlled iteration.

Chapter 3See details

Functions and Code Organization

  • Lesson 1 • Code Style and Documentation

    Establishes naming conventions, commenting standards, and documentation practices. Students apply a consistent style guide to make code readable by others.

  • Lesson 2 • Defining and Calling Functions

    Explains function syntax, naming conventions, and the call stack. Students replace duplicated code blocks with single, reusable function definitions.

  • Lesson 3 • Recursion Fundamentals

    Introduces recursive thinking through classic problems like factorial and Fibonacci. Students identify base cases and recursive cases to prevent stack overflow.

  • Lesson 4 • Scope and Variable Lifetime

    Teaches local vs. global scope and how variable lifetime affects program behavior. Students debug scope-related bugs and write scope-safe functions.

  • Lesson 5 • Parameters and Arguments

    Covers how data is passed into functions through parameters and how default and keyword arguments add flexibility. Students write functions that adapt to varied inputs.

Chapter 4See details

Data Structures and Collections

  • Lesson 1 • Sets and Tuples

    Introduces immutable tuples and unordered sets for deduplication and membership testing. Students choose between sets, tuples, and lists based on use-case requirements.

  • Lesson 2 • Arrays and Lists

    Covers indexed, ordered collections and common operations like insertion, deletion, and traversal. Students manipulate lists to solve sorting and searching problems.

  • Lesson 3 • Stacks, Queues, and Linked Lists

    Covers abstract data types built on top of arrays and pointers. Students implement LIFO and FIFO structures and understand their real-world applications.

  • Lesson 4 • Searching and Sorting Algorithms

    Teaches linear search, binary search, bubble sort, and merge sort with complexity analysis. Students benchmark algorithms and select efficient solutions for data size.

  • Lesson 5 • Dictionaries and Hash Maps

    Teaches key-value storage for fast lookup and how hash functions underpin dictionaries. Students build lookup tables and frequency counters using dictionaries.

Chapter 5See details

Object-Oriented Programming

  • Lesson 1 • OOP Design Principles

    Introduces SOLID principles and common design patterns like Factory and Observer. Students refactor poorly structured OOP code to follow established best practices.

  • Lesson 2 • Encapsulation and Access Control

    Teaches public, private, and protected access modifiers and getter/setter patterns. Students protect internal state and expose only necessary interfaces.

  • Lesson 3 • Polymorphism and Interfaces

    Explains how objects of different classes share a common interface and behave differently at runtime. Students write code that operates on abstract types for flexibility.

  • Lesson 4 • Classes and Objects

    Defines classes as blueprints and objects as instances, covering constructors and instance variables. Students model a real-world entity as a class with meaningful attributes.

  • Lesson 5 • Inheritance and Code Reuse

    Covers parent-child class relationships and method overriding for specialized behavior. Students build a class hierarchy that eliminates duplicated logic.

Chapter 6See details

Working with Files and External Data

  • Lesson 1 • Error Handling and Data Validation

    Covers try-catch blocks, custom exceptions, and input validation strategies for robust programs. Students add defensive error handling to a data-processing pipeline.

  • Lesson 2 • Working with CSV and JSON

    Teaches parsing and generating the two most common data interchange formats. Students load a CSV dataset and serialize results as JSON for downstream use.

  • Lesson 3 • Introduction to Databases

    Introduces relational database concepts and basic SQL for querying and updating records. Students connect a program to a local database and perform CRUD operations.

  • Lesson 4 • Consuming REST APIs

    Explains HTTP methods, status codes, and how to send requests and handle responses. Students fetch live data from a public API and display it in a formatted report.

  • Lesson 5 • File Reading and Writing

    Covers opening, reading, writing, and closing files safely using context managers. Students process a text file and write transformed results to a new file.

Chapter 7See details

Debugging, Testing, and Code Quality

  • Lesson 1 • Test-Driven Development

    Covers the red-green-refactor cycle and how writing tests first improves design. Students build a small feature using TDD from the first failing test to passing code.

  • Lesson 2 • Performance Profiling Basics

    Introduces profiling tools that identify slow code paths and memory bottlenecks. Students profile a program, identify the hotspot, and apply a targeted optimization.

  • Lesson 3 • Debugging Strategies and Tools

    Teaches breakpoint debugging, print-based tracing, and reading stack traces effectively. Students isolate and fix a multi-bug program using a structured debugging workflow.

  • Lesson 4 • Code Reviews and Static Analysis

    Teaches how to give and receive constructive code review feedback and use static analysis tools. Students review a peer's code and apply automated linting to their own.

  • Lesson 5 • Unit Testing Fundamentals

    Introduces the Arrange-Act-Assert pattern and writing isolated tests for individual functions. Students write a full unit test suite for a previously built module.

Chapter 8See details

Building and Deploying a Real Project

  • Lesson 1 • Continuous Integration Pipelines

    Introduces automated build and test pipelines that run on every code push. Students configure a CI pipeline that blocks merges when tests fail.

  • Lesson 2 • Dependency Management and Packaging

    Explains package managers, virtual environments, and declaring project dependencies. Students package their project so it installs cleanly on any machine.

  • Lesson 3 • Version Control with Git

    Teaches branching, committing, merging, and resolving conflicts using Git. Students manage a multi-feature project with a clean, reviewable commit history.

  • Lesson 4 • Deploying to a Live Environment

    Covers containerization basics, environment variables, and deploying to a cloud platform. Students deploy their project and verify it runs correctly in production.

  • Lesson 5 • Project Planning and Architecture

    Covers requirements gathering, feature scoping, and choosing an appropriate architecture. Students produce a project plan with defined milestones before writing any code.

Certification

Your valid completion certificate

This course is for you:

  • Career changer: ready to leave their current field for software development.

  • Recent graduate: looking to add practical coding skills to their resume.

  • Small business owner: wanting to build or maintain their own digital tools.

  • Marketing professional: aiming to automate reports and understand developer teammates.

  • Hobbyist builder: eager to turn personal project ideas into working applications.

  • Freelancer: seeking technical skills to expand their service offerings to clients.

What our students say

Your classes are perfect. I purchased the one-year package and finally have the opportunity to follow various topics of my interest without needing to change platforms... I thank you for everything you do, I've already recommended you to other people...
Giulio Carlo
Giulio CarloDigital Marketing Student
I like how the lessons are straight to the point and how I can switch chapters and skip content I don't need.
Mariana Ferres
Mariana FerresPhotography Student
I like the content and the way videos are presented and transcribed, which speeds up the process!
Luciana Alvarenga
Luciana AlvarengaNail Design Student
The platform is fast, simple to use. The diversity of content and complementary videos really help with learning.
André Felipe
André FelipePrompt Engineering Student

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