
SketchUp Course
Master SketchUp from the ground up and start producing professional 3D models, construction documents, and client-ready presentations. This course covers every essential skill — from basic navigation to advanced solid tools, rendering workflows, and LayOut documentation. Whether you are in architecture, interior design, or construction, you will finish with the technical fluency to deliver real project work.
What you will learn:
You will start with SketchUp's interface and core drawing tools, then move into 3D modelling techniques like Push/Pull, Follow Me, and Boolean solid operations. You will learn to organise models using groups, components, tags, and the Outliner for clean, scalable files. The course covers materials, textures, scenes, and shadow settings so your presentations look sharp. You will also work in LayOut to create dimensioned, annotated construction drawings. Advanced topics include terrain modelling, dynamic components, geolocation, IFC export, and productivity extensions.
How you study in practice SketchUp Course
How you practise SketchUp Course
For companies looking to train their teams
With Dedika for Businesses, the course includes exercises and examples tailored to your own business and the specific needs of your company.
Course content
8 Chapters • 40 LessonsDuration between 4 and 360 hours (you decide)
Chapter 1HideHide detailsSee detailsGetting Started with SketchUp
Getting Started with SketchUp
Lesson 1 • File Management and Templates
Create, save, and open files using appropriate templates and units. Proper file hygiene prevents data loss and ensures unit consistency across projects.
Lesson 2 • Drawing Axes and Inference System
Understand the red, green, and blue axes and SketchUp's smart inference engine. Inference locking ensures dimensional accuracy throughout all modeling work.
Lesson 3 • SketchUp Interface Overview
Identify menus, toolbars, and panels that form the workspace. This orientation anchors all subsequent tool use within the chapter.
Lesson 4 • Essential Drawing Tools
Use Line, Rectangle, Circle, and Arc tools to create 2D geometry. These primitives are the building blocks for all 3D forms introduced later.
Lesson 5 • 3D Navigation Fundamentals
Master orbit, pan, and zoom controls using mouse and keyboard shortcuts. Precise navigation is prerequisite for accurate modeling in every later chapter.
Chapter 2HideHide detailsSee detailsCore 3D Modeling Techniques
Core 3D Modeling Techniques
Lesson 1 • Push/Pull Tool Mastery
Extrude flat faces into volumetric forms with precise depth control. Push/Pull is SketchUp's primary 3D creation method and underpins all solid modeling.
Lesson 2 • Move, Copy, and Array Operations
Reposition and duplicate geometry using Move with modifier keys and array input. These operations accelerate repetitive layout tasks in architectural and product models.
Lesson 3 • Scale and Flip Operations
Resize geometry uniformly or along individual axes and mirror objects. Scaling and flipping enable symmetrical design and proportion adjustments.
Lesson 4 • Follow Me Tool Applications
Sweep a profile along a path to create complex extrusions and lathed forms. Follow Me extends modeling capability beyond simple Push/Pull extrusions.
Lesson 5 • Intersect Faces Workflow
Use Intersect Faces to create geometry at the intersection of overlapping solids. This Boolean-like workflow enables complex subtractive and additive forms.
Chapter 3HideHide detailsSee detailsGroups and Components
Groups and Components
Lesson 1 • Managing the Components Library
Access, import, and organise components from local libraries and the 3D Warehouse. Efficient library use accelerates professional project delivery.
Lesson 2 • Understanding Geometry Stickiness
Explain how raw SketchUp geometry merges on contact and why isolation is critical. This concept motivates the use of groups and components throughout the course.
Lesson 3 • Creating and Editing Groups
Wrap geometry in groups to isolate it from surrounding raw geometry. Groups form the first level of model organisation used in every project.
Lesson 4 • Component Axes and Insertion Points
Set component axes to control placement orientation and snap behaviour. Correct axis placement is essential for door, window, and furniture components.
Lesson 5 • Components: Definition and Instances
Create components that update all instances simultaneously when one is edited. Components reduce file size and enable efficient repetitive element management.
Chapter 4HideHide detailsSee detailsMaterials, Textures, and Colours
Materials, Textures, and Colours
Lesson 1 • Projected Textures on Curved Surfaces
Project textures across curved or irregular geometry for seamless mapping. Projection technique solves texture distortion on non-planar surfaces.
Lesson 2 • Materials Panel and Organisation
Manage, rename, and purge materials using the Materials panel to keep files clean. Organised material libraries speed up revisions and client presentations.
Lesson 3 • Paint Bucket Tool Basics
Apply solid colours and preset materials to faces and groups using the Paint Bucket. Material application is the foundation of all visual communication in SketchUp.
Lesson 4 • Importing and Editing Textures
Import image files as textures and adjust scale, position, and rotation. Custom textures enable accurate representation of real-world materials.
Lesson 5 • Transparent and Translucent Materials
Set opacity levels on glass, water, and screen materials for realistic effects. Transparency settings directly affect rendering output and presentation quality.
Chapter 5HideHide detailsSee detailsScenes, Styles, and Presentation Views
Scenes, Styles, and Presentation Views
Lesson 1 • Visual Styles and Edge Settings
Apply and customise styles controlling edge rendering, face display, and background. Styles define the aesthetic tone of all exported and presented views.
Lesson 2 • Shadow Settings and Sun Position
Configure geographic location, date, and time to cast accurate sun shadows. Realistic shadows enhance spatial understanding in design presentations.
Lesson 3 • Exporting Images and Animations
Export raster images and scene animations at print-ready resolution. Export settings directly determine presentation quality for client deliverables.
Lesson 4 • Creating and Managing Scenes
Save camera positions, visibility states, and style settings as named scenes. Scenes are the primary tool for organising and presenting design iterations.
Lesson 5 • Section Planes and Cuts
Insert section planes to reveal interior geometry and create cut-through views. Section cuts are essential for architectural floor plans and section drawings.
Chapter 6HideHide detailsSee detailsLayers, Tags, and Model Organisation
Layers, Tags, and Model Organisation
Lesson 1 • Outliner Panel for Model Structure
Use the Outliner to navigate, rename, and reorder groups and components in a tree view. Outliner provides direct access to nested geometry without viewport selection.
Lesson 2 • Purge and Model Cleanup
Remove unused tags, materials, and components to reduce file size and improve performance. Regular cleanup is a professional workflow discipline for all project stages.
Lesson 3 • Tag Folders and Hierarchy
Nest tags inside folders to mirror project phase or discipline structure. Folder hierarchy scales tag management to large multi-discipline projects.
Lesson 4 • Scenes and Tags Coordination
Link tag visibility states to specific scenes for automated view management. Scene-tag coordination enables one-click switching between design phases.
Lesson 5 • Tags Panel and Visibility Control
Create and assign tags to groups and components to toggle visibility by category. Tag-based visibility is the primary organisational system for complex SketchUp models.
Chapter 7HideHide detailsSee detailsAdvanced Modeling and Solid Tools
Advanced Modeling and Solid Tools
Lesson 1 • Dynamic Components Introduction
Configure dynamic components with attributes that respond to user interaction and scaling. Dynamic components automate repetitive parametric adjustments in professional models.
Lesson 2 • Sandbox Tools for Terrain Modeling
Generate and sculpt terrain meshes using From Contours and From Scratch tools. Sandbox terrain modeling is essential for site design and landscape visualisation.
Lesson 3 • Solid Tools: Boolean Operations
Perform Union, Subtract, Intersect, Trim, and Split on solid groups. Boolean operations enable precise additive and subtractive 3D form generation.
Lesson 4 • Curviloft and Organic Surfaces
Create smooth lofted surfaces between profiles using native and extension-based methods. Organic surface techniques expand modelling capability for product and furniture design.
Lesson 5 • Large Model Performance Strategies
Apply proxy geometry, tag visibility, and component nesting to maintain viewport speed. Performance management is critical for delivering complex projects on deadline.
Chapter 8HideHide detailsSee detailsLayout and Construction Documentation
Layout and Construction Documentation
Lesson 1 • Printing and PDF Export
Configure print settings and export multi-page PDF drawing sets at correct scale. Final export quality determines professional acceptability of all deliverables.
Lesson 2 • Line Weights and Drawing Styles
Control stroke weight, dash patterns, and rendering mode per viewport for clarity. Line weight differentiation communicates hierarchy and depth in technical drawings.
Lesson 3 • Dimensioning and Annotation
Add linear, angular, and radial dimensions plus text labels to document geometry. Accurate annotation transforms model views into contractor-ready construction drawings.
Lesson 4 • Sending Model to LayOut
Export a SketchUp file to LayOut and establish paper size, title block, and scale. This workflow bridges 3D design and 2D documentation in one integrated pipeline.
Lesson 5 • Viewport Configuration in LayOut
Place and configure SketchUp model viewports linked to specific scenes and scales. Viewport accuracy determines the reliability of all dimensions and annotations.
Your valid completion certificate
This course is for you:
Architecture student: requires a practical 3D tool beyond what the institute teaches.
Interior designer: wishes to demonstrate spatial layouts to clients before making a commitment.
Construction professional: needs to read and produce accurate 3D site models.
Hobbyist woodworker: wants to plan and visualise furniture projects before cutting.
Career changer: transitioning into design and needs a marketable software skill quickly.
Landscape designer: wants to model terrain and site context for planning proposals.
What our students say
Your lessons are perfect. I purchased the one-year package and finally have the opportunity to follow various topics of my interest without needing to change platforms... I'm grateful for everything you do, I've already recommended you to other people...

I like how the lessons are straight to the point and how I can change chapters and skip content I don't need.

I like the content and the way videos are presented and transcribed, which speeds up the process!

The platform is fast, simple to use. The diversity of content and complementary videos help a lot with learning.

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