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Clean Architecture Course
More than 2 million learners worldwide

Clean Architecture Course

Stop letting tangled codebases slow your team down. This course teaches you Clean Architecture from first principles to full implementation, covering entities, use cases, adapters, and infrastructure. You will build systems where business logic stays protected, frameworks become swappable plugins, and every architectural decision is deliberate and defensible.

Dedika for businesses

What you will learn:

You will learn how to structure software so that business rules never depend on frameworks, databases, or delivery mechanisms. The course covers the four concentric rings of Clean Architecture, SOLID principles, component coupling laws, and boundary design. You will implement controllers, presenters, gateways, and dependency injection at the composition root. Testing strategies aligned to each architectural layer are included, along with techniques for migrating legacy systems incrementally. By the end, you will be able to build and document a fully tested, maintainable application from scratch.

How you study in practice Clean Architecture Course

How you practise Clean Architecture Course

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Course content

8 Chapters • 36 LessonsDuration between 4 and 360 hours (you decide)

Chapter 1See details

Foundations of Software Architecture

  • Lesson 1 • Coupling, Cohesion, and Boundaries

    Explains how coupling and cohesion determine module health. Students learn to identify boundary violations before writing a single line of architecture.

  • Lesson 2 • What Architecture Actually Means

    Defines architecture as the set of decisions that are hard to reverse. Grounds the chapter by separating design from implementation concerns.

  • Lesson 3 • The Cost of Bad Design

    Examines how poor structure accumulates technical debt over time. Motivates the entire course by quantifying the business impact of messy codebases.

  • Lesson 4 • Core Design Principles Overview

    Introduces SOLID, DRY, and separation of concerns as foundational rules. Provides the conceptual toolkit used throughout all subsequent chapters.

Chapter 2See details

Understanding Clean Architecture

  • Lesson 1 • Origins and Goals of Clean Architecture

    Traces Clean Architecture from Hexagonal and Onion predecessors. Clarifies the shared goal: keeping business logic independent of frameworks and infrastructure.

  • Lesson 2 • The Four Concentric Rings

    Details Entities, Use Cases, Interface Adapters, and Frameworks layers. Each ring's allowed knowledge and responsibilities are precisely defined.

  • Lesson 3 • The Dependency Rule Explained

    Defines the single most important rule: source code dependencies point inward only. Students practice tracing dependency arrows to validate compliance.

  • Lesson 4 • Comparing Architectural Patterns

    Contrasts Clean Architecture with MVC, layered, and microkernel patterns. Students gain criteria for choosing the right pattern for a given context.

Chapter 3See details

Entities and Enterprise Business Rules

  • Lesson 1 • Designing Framework-Free Domain Objects

    Teaches techniques for writing Entities with zero framework imports. Students produce plain objects that can be tested without spinning up any infrastructure.

  • Lesson 2 • Defining Entities in Clean Architecture

    Distinguishes Clean Architecture Entities from database rows or ORM models. Establishes that Entities encapsulate critical business rules, not just data.

  • Lesson 3 • Entity Relationships and Aggregates

    Introduces aggregate roots to manage clusters of related Entities. Students learn consistency boundaries that protect business rules across object graphs.

  • Lesson 4 • Business Rule Validation in Entities

    Covers placing invariant enforcement inside the Entity itself. Prevents invalid state from ever existing rather than validating at the boundary.

Chapter 4See details

Use Cases and Application Business Rules

  • Lesson 1 • Interactor Pattern Implementation

    Implements the Interactor class that fulfills an input port contract. Demonstrates how Interactors call Entities and delegate I/O through output ports.

  • Lesson 2 • Input and Output Ports

    Introduces port interfaces as the contract between use cases and adapters. Students define input ports (driven) and output ports (driving) explicitly.

  • Lesson 3 • Use Case Composition and Reuse

    Addresses scenarios where multiple use cases share sub-steps. Teaches safe composition patterns that avoid coupling use cases to each other.

  • Lesson 4 • Testing Use Cases in Isolation

    Shows how to unit-test Interactors using mock output ports. Validates that use case logic is fully exercisable without databases or web frameworks.

  • Lesson 5 • Use Case Anatomy and Responsibilities

    Defines a use case as a single application-specific business action. Clarifies what belongs inside versus what must be delegated to outer layers.

Chapter 5See details

Interface Adapters Layer

  • Lesson 1 • Controllers and Request Mapping

    Builds controllers that parse incoming requests and invoke input ports. Students keep controllers thin by moving all logic into use cases.

  • Lesson 2 • Presenters and Output Formatting

    Implements the Presenter pattern to format use case output for delivery. Separates view-model construction from business logic entirely.

  • Lesson 3 • Gateways and Repository Adapters

    Creates gateway classes that implement output port interfaces for persistence. Students wire real databases to use cases without polluting the core.

  • Lesson 4 • External Service Adapters

    Wraps third-party APIs and messaging systems behind output port interfaces. Isolates the core from vendor-specific SDKs and communication protocols.

  • Lesson 5 • Role of Interface Adapters

    Explains adapters as translators between inner and outer worlds. Establishes that no business logic lives here—only format and protocol conversion.

Chapter 6See details

Frameworks, Drivers, and Infrastructure

  • Lesson 1 • Dependency Injection and Wiring

    Assembles the full object graph using dependency injection at the composition root. Shows how DI containers serve the outermost layer without leaking inward.

  • Lesson 2 • Web and API Delivery Mechanisms

    Wires HTTP routing, serialization, and middleware to adapter controllers. Demonstrates that the same use case can serve REST, GraphQL, or CLI without changes.

  • Lesson 3 • Database and Persistence Configuration

    Configures ORM mappings and schema migrations in the infrastructure layer. Keeps all persistence technology details outside the domain and use case rings.

  • Lesson 4 • Frameworks as Plugins

    Reframes web and ORM frameworks as interchangeable delivery details. Students practice deferring framework selection to avoid premature lock-in.

Chapter 7See details

Boundaries, Components, and Modularity

  • Lesson 1 • Component Cohesion Principles

    Applies the Reuse/Release, Common Closure, and Common Reuse principles to packaging. Students group classes into components that change for one reason.

  • Lesson 2 • Component Coupling Principles

    Applies Acyclic Dependencies, Stable Dependencies, and Stable Abstractions principles. Students detect and break dependency cycles between components.

  • Lesson 3 • Architectural Boundaries Defined

    Distinguishes hard boundaries (separate processes) from soft boundaries (packages). Students choose boundary strength based on change frequency and team ownership.

  • Lesson 4 • Modular Monolith Design

    Structures a single deployable unit with strong internal module boundaries. Prepares the codebase for future extraction into services without premature distribution.

  • Lesson 5 • Packaging Strategies and Conventions

    Compares package-by-layer, package-by-feature, and package-by-component strategies. Students select and enforce a convention that reflects architectural intent.

Chapter 8See details

Applying Clean Architecture End-to-End

  • Lesson 1 • Cross-Cutting Concerns Integration

    Adds logging, security, and observability without polluting the domain. Students apply decorator and middleware patterns to inject cross-cutting behavior cleanly.

  • Lesson 2 • Building the Domain Core First

    Implements Entities and Use Cases before any infrastructure exists. Validates that the core compiles and passes tests with zero external dependencies.

  • Lesson 3 • Architecture Fitness Functions

    Writes automated tests that verify architectural rules remain intact over time. Students embed fitness functions in CI pipelines to prevent regression.

  • Lesson 4 • Project Setup and Structure

    Establishes folder structure, module boundaries, and build configuration for a Clean Architecture project. Decisions made here enforce the dependency rule automatically.

  • Lesson 5 • Wiring Adapters and Infrastructure

    Connects real databases, HTTP frameworks, and external services to the tested core. Confirms that swapping an adapter does not require touching domain code.

Certification

Your valid completion certificate

This course is for you:

  • Mid-level developers: ready to move beyond feature work into system design.

  • Backend engineers: struggling with codebases that resist change and slow delivery.

  • Tech leads: needing a shared architectural vocabulary to align their whole team.

  • Software consultants: tasked with evaluating or rescuing poorly structured client systems.

  • Career-changers from bootcamps: wanting to close the gap with senior engineering peers.

  • Self-taught programmers: building serious projects and outgrowing ad hoc design habits.

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