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Flutter Development Course
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Flutter Development Course

Master Flutter from the ground up and ship real apps to both the App Store and Google Play. This course covers everything from Dart fundamentals and widget composition to state management, networking, animations, and CI/CD pipelines. If you want to build cross-platform mobile apps with a single codebase, this is where you start.

Dedika for students

What your team will master:

You will learn Dart syntax and object-oriented programming (OOP) before moving into Flutter's widget system, layouts, and theming. From there, you will implement navigation flows, manage app state with Provider, Riverpod, and BLoC, and connect your apps to REST APIs and Firebase. You will handle local data persistence, build fluid animations, and write unit, widget, and integration tests. The course also covers performance profiling, clean architecture, accessibility, localization, and secure coding practices. By the end, you will have the skills to architect, build, test, and deploy professional Flutter applications.

How your team learns practically Flutter Development Course

How your team practises Flutter Development Course

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Course content

8 Chapters • 38 LessonsDuration between 4 and 360 hours (you decide)

Chapter 1See details

Flutter and Dart Fundamentals

  • Lesson 1 • Flutter Architecture Overview

    Examine the widget tree, rendering pipeline, and platform channels. Connects Dart code to how Flutter produces pixels on screen.

  • Lesson 2 • Creating Your First Flutter App

    Scaffold a new project, run it on a device, and inspect the generated code. Validates the environment and introduces the main entry point pattern.

  • Lesson 3 • Dart Language Core Concepts

    Cover Dart's type system, control flow, and functions. Provides the language foundation required before writing any Flutter widget code.

  • Lesson 4 • Setting Up the Development Environment

    Install Flutter SDK, configure an IDE, and connect a device or emulator. Establishes the toolchain every subsequent chapter depends on.

  • Lesson 5 • Object-Oriented Programming in Dart

    Apply classes, inheritance, mixins, and interfaces in Dart. Prepares students to understand Flutter's widget class hierarchy.

Chapter 2See details

Widgets: The Building Blocks

  • Lesson 1 • Stateless vs. Stateful Widgets

    Distinguish when to use each widget type and implement both correctly. Foundational to every UI decision made in later chapters.

  • Lesson 2 • Layout Widgets and Composition

    Use Row, Column, Stack, and Expanded to build responsive layouts. Composition patterns here underpin every screen built in the course.

  • Lesson 3 • Scrollable Widgets and Lists

    Render dynamic lists with ListView, GridView, and CustomScrollView. Prepares students for data-driven UIs introduced in the state management chapter.

  • Lesson 4 • Input and Form Widgets

    Capture user input with TextField, Checkbox, Switch, and Form validation. Directly enables the interactive screens built in later chapters.

  • Lesson 5 • Text, Images, and Icons

    Display and style text, load local and network images, and use icon sets. Covers the most common visual content elements in any app.

Chapter 3See details

Styling, Theming, and Responsive Design

  • Lesson 1 • ThemeData and Material Design

    Configure global colour schemes, typography, and component themes via ThemeData. Ensures visual consistency across all screens in an app.

  • Lesson 2 • Custom Painting and Decorations

    Draw custom shapes and gradients using BoxDecoration and CustomPainter. Enables pixel-level control beyond standard widget styling.

  • Lesson 3 • Responsive and Adaptive Layouts

    Use MediaQuery, LayoutBuilder, and breakpoints to adapt UI to screen size. Bridges mobile-first design to tablet and desktop targets.

  • Lesson 4 • Custom Fonts and Icons

    Integrate custom typefaces and icon packs into a Flutter project. Extends the default Material palette to match brand requirements.

Chapter 4See details

Navigation and Routing

  • Lesson 1 • Navigator 1.0 Fundamentals

    Push and pop routes imperatively using Navigator.push and named routes. Establishes the baseline navigation model before declarative approaches.

  • Lesson 2 • Bottom Navigation and Tab Bars

    Combine BottomNavigationBar and TabBar with routing for multi-section apps. Covers the most common navigation pattern in production mobile apps.

  • Lesson 3 • Declarative Routing with GoRouter

    Define URL-based routes with GoRouter for web-compatible navigation. Replaces imperative patterns with a scalable, declarative route tree.

  • Lesson 4 • Drawers, Dialogs, and Overlays

    Display contextual UI with Drawer, AlertDialog, BottomSheet, and Snackbar. Completes the navigation toolkit for full-featured app screens.

Chapter 5See details

State Management

  • Lesson 1 • BLoC Pattern with flutter_bloc

    Separate business logic from UI using Cubit and Bloc classes with event-driven state transitions. Suited for complex, testable enterprise applications.

  • Lesson 2 • Provider Package in Depth

    Use ChangeNotifier, Consumer, and Selector to share and react to state. Provider is the entry-level solution that introduces dependency injection concepts.

  • Lesson 3 • State Management Fundamentals

    Contrast local, lifted, and global state and identify when each is appropriate. Frames the problem space before introducing specific solutions.

  • Lesson 4 • Async State and Stream Handling

    Manage futures and streams in the UI layer using FutureBuilder and StreamBuilder. Connects state management to the networking chapter that follows.

  • Lesson 5 • Riverpod for Scalable State

    Declare providers, use ref.watch and ref.read, and handle async state with AsyncValue. Riverpod eliminates context dependency and improves testability.

Chapter 6See details

Networking and Data Persistence

  • Lesson 1 • JSON Serialization and Data Models

    Parse JSON manually and with json_serializable code generation to create typed models. Prevents runtime errors and improves maintainability of API contracts.

  • Lesson 2 • Dio for Advanced Networking

    Use Dio interceptors, request cancellation, and file uploads for production-grade networking. Extends basic HTTP with middleware and logging capabilities.

  • Lesson 3 • Local Storage and Databases

    Persist key-value data with SharedPreferences and structured data with SQLite via Drift. Enables offline-first features and user preference storage.

  • Lesson 4 • Caching and Offline Strategies

    Implement response caching, stale-while-revalidate patterns, and connectivity detection. Produces apps that degrade gracefully without a network connection.

  • Lesson 5 • HTTP Requests and REST APIs

    Send GET, POST, PUT, and DELETE requests using the http package and handle responses. Establishes the data-fetching foundation for all networked features.

Chapter 7See details

Animations and Advanced UI

  • Lesson 1 • Hero Animations and Page Transitions

    Implement shared-element Hero transitions and custom page route animations. Creates visual continuity between screens that improves perceived performance.

  • Lesson 2 • Implicit Animations

    Animate property changes automatically with AnimatedContainer, AnimatedOpacity, and TweenAnimationBuilder. The lowest-effort path to smooth UI transitions.

  • Lesson 3 • Explicit Animations with AnimationController

    Control animation timing, looping, and sequencing with AnimationController and Tween. Enables precise, choreographed motion sequences.

  • Lesson 4 • Rive and Lottie Integrations

    Embed designer-created animations from Rive and Lottie into Flutter apps. Bridges the gap between motion designers and Flutter developers.

  • Lesson 5 • Physics-Based and Gesture Animations

    Drive animations with spring physics and user gestures using GestureDetector and Draggable. Produces natural, touch-responsive motion.

Chapter 8See details

Testing, Deployment, and CI/CD

  • Lesson 1 • Integration and End-to-End Testing

    Run full app flows on a real device or emulator using the integration_test package. Validates complete user journeys before release.

  • Lesson 2 • App Signing and Store Preparation

    Configure signing keys, app icons, splash screens, and store metadata for Android and iOS. Fulfils all prerequisites for a successful store submission.

  • Lesson 3 • Unit Testing in Flutter

    Test Dart logic, models, and state classes in isolation using the test package. Validates business logic independently of the UI layer.

  • Lesson 4 • CI/CD Pipelines for Flutter

    Automate testing, building, and distribution using GitHub Actions and Fastlane. Reduces manual release effort and enforces quality gates on every commit.

  • Lesson 5 • Widget Testing

    Render widgets in a test environment and simulate user interactions with WidgetTester. Catches UI regressions without running on a real device.

Certification

Your valid completion certificate

This course is for you:

  • Web developers: ready to extend their skills into native-quality mobile apps.

  • Backend engineers: looking to own the full product stack end to end.

  • Android or iOS developers: wanting to consolidate into one shared codebase.

  • Career changers: entering tech through a high-demand, cross-platform mobile skill set.

  • Indie makers: aiming to launch their own app idea without a large team.

  • Computer science students: seeking practical mobile development experience beyond coursework.

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