
Arduino C# Microcontroller Programming Course
Master the full stack of embedded hardware and .NET software by building real Arduino projects from the ground up. This course takes you from basic electronics and C++ sketches all the way to WinForms and WPF dashboards that control live hardware. Every concept is grounded in practical, deployable code you can use immediately.
What you will learn:
You will learn how to program Arduino boards in C++, wire and read sensors using UART, I2C, and SPI protocols, and manage persistent data with EEPROM. You will connect your hardware to .NET applications using System.IO.Ports, parse real-time sensor streams, and store data in SQLite databases. From there, you will build WinForms and WPF dashboards with live charts and hardware controls. Advanced topics include hardware timers, power management, watchdog recovery, and writing reusable Arduino libraries. The course closes with a full capstone IoT system backed by an ASP.NET Core service and a deployable WPF dashboard.
How you study in practice Arduino C# Microcontroller Programming Course
How you practise Arduino C# Microcontroller Programming Course
For companies looking to train their teams
With Dedika for businesses, the course includes exercises and examples tailored to your company and its specific needs.
Course content
8 Chapters • 40 LessonsDuration between 4 and 360 hours (you decide)
Chapter 1HideHide detailsSee detailsIntroduction to Arduino and Electronics
Introduction to Arduino and Electronics
Lesson 1 • Setting Up the Development Environment
Guides installation of the Arduino IDE, .NET SDK, and required drivers on Windows, macOS, and Linux. You will finish with a verified, connected development environment.
Lesson 2 • Essential Electronics Concepts
Introduces voltage, current, resistance, and Ohm's Law as prerequisites for circuit work. Provides the physics foundation needed for every subsequent hardware section.
Lesson 3 • Safety and Lab Best Practices
Establishes safe handling of components, ESD precautions, and bench organisation habits. Prevents hardware damage and personal injury throughout the course.
Lesson 4 • Arduino Hardware Components
Identifies the Uno, Nano, and Mega boards along with their pins, power rails, and onboard features. Prepares you to select the right board for a given project.
Lesson 5 • What Is Arduino and Why .NET
Covers Arduino's role as a microcontroller platform and how .NET bridges it to modern software. Establishes the course's core premise and motivates the hybrid approach.
Chapter 2HideHide detailsSee detailsArduino Programming Fundamentals
Arduino Programming Fundamentals
Lesson 1 • Control Flow and Logic
Teaches if/else, switch/case, for, while, and do-while constructs with practical examples. Enables you to write decision-making and repetitive logic in sketches.
Lesson 2 • Debugging Sketches Effectively
Introduces Serial.print debugging, common compiler errors, and logic fault isolation. You will gain systematic troubleshooting skills applicable to all future projects.
Lesson 3 • Data Types and Variables
Covers int, float, bool, char, String, and byte types with memory implications. Correct type selection prevents overflow and conserves limited RAM.
Lesson 4 • Sketch Structure and Execution Flow
Explains setup(), loop(), and the Arduino runtime lifecycle. Connects sketch structure to how the microcontroller executes code repeatedly.
Lesson 5 • Functions and Modular Code
Demonstrates function declaration, parameters, return values, and scope. Modular code reduces duplication and simplifies debugging in larger sketches.
Chapter 3HideHide detailsSee detailsDigital and Analogue I/O Control
Digital and Analogue I/O Control
Lesson 1 • Interrupts and Event-Driven Input
Configures external interrupts with attachInterrupt() for responsive, non-blocking input handling. Prepares you for time-critical applications in later chapters.
Lesson 2 • Analogue Input with ADC
Reads potentiometers and sensors via analogRead() and interprets 10-bit ADC values. Connects raw ADC counts to meaningful physical measurements.
Lesson 3 • Digital Output and LED Control
Uses pinMode() and digitalWrite() to drive LEDs and other digital loads. Establishes the output control pattern reused throughout the course.
Lesson 4 • Digital Input and Button Reading
Reads button states with digitalRead() and manages pull-up and pull-down resistors. Introduces debouncing as a critical real-world input technique.
Lesson 5 • PWM and Analogue Output
Generates PWM signals with analogWrite() to control LED brightness and motor speed. Explains duty cycle and frequency as key PWM parameters.
Chapter 4HideHide detailsSee detailsCommunication Protocols on Arduino
Communication Protocols on Arduino
Lesson 1 • Connecting Common Sensors and Displays
Integrates temperature, humidity, and distance sensors plus OLED displays using the protocols above. Reinforces protocol knowledge through hands-on peripheral wiring.
Lesson 2 • Protocol Troubleshooting and Analysis
Uses Serial Monitor output and logic analyser concepts to diagnose communication faults. Builds systematic debugging skills for multi-device systems.
Lesson 3 • UART Serial Communication
Configures hardware and software serial ports for device-to-device and PC communication. Provides the messaging backbone used in most Arduino projects.
Lesson 4 • I2C Protocol and the Wire Library
Explains I2C addressing, master/slave roles, and uses the Wire library to communicate with sensors. Enables connection of multiple devices on a two-wire bus.
Lesson 5 • SPI Protocol and the SPI Library
Covers SPI clock polarity, phase, and chip-select lines using the SPI library. Connects high-speed peripherals such as SD cards and display modules.
Chapter 5HideHide detailsSee detailsAdvanced Arduino Techniques
Advanced Arduino Techniques
Lesson 1 • Hardware Timers and Precise Timing
Configures AVR hardware timers for precise PWM generation and periodic interrupts independent of loop(). Eliminates timing drift caused by blocking code.
Lesson 2 • Watchdog Timer and Fault Recovery
Configures the watchdog timer to automatically reset a hung sketch and log fault events. Improves firmware reliability in unattended deployments.
Lesson 3 • Writing and Publishing Arduino Libraries
Packages reusable sketch code into a proper Arduino library with header, source, and keywords files. Shareable libraries accelerate team development and community contribution.
Lesson 4 • Power Management and Sleep Modes
Reduces current consumption using AVR sleep modes and peripheral shutdown techniques. Critical for battery-powered and remote sensor deployments.
Lesson 5 • EEPROM for Persistent Storage
Reads and writes configuration data to onboard EEPROM using the EEPROM library. Enables settings to survive power cycles without external storage.
Chapter 6HideHide detailsSee detailsConnecting Arduino to .NET Applications
Connecting Arduino to .NET Applications
Lesson 1 • Parsing and Displaying Sensor Data
Parses incoming serial strings in C# and displays live sensor readings in a console or WinForms UI. Connects raw hardware data to a user-facing software layer.
Lesson 2 • Sending Commands from .NET to Arduino
Implements a command dispatcher in .NET that triggers Arduino actions such as LED control or motor activation. Demonstrates bidirectional hardware-software control.
Lesson 3 • Logging Data to Files and Databases
Stores sensor readings in CSV files and a local SQLite database from a .NET application. Provides persistent data storage for analysis and reporting.
Lesson 4 • Serial Communication from .NET
Uses System.IO.Ports.SerialPort to open, read, and write data between a .NET app and Arduino. Establishes the primary integration channel for the rest of the chapter.
Lesson 5 • Designing a Communication Protocol
Defines message framing, delimiters, and checksums for reliable Arduino-.NET data exchange. Prevents data corruption and ambiguous parsing in real applications.
Chapter 7HideHide detailsSee detailsBuilding .NET Desktop Dashboards
Building .NET Desktop Dashboards
Lesson 1 • User Controls and Hardware Interaction
Creates reusable toggle, slider, and indicator controls that send commands to Arduino. Encapsulated controls accelerate dashboard development and reuse.
Lesson 2 • WinForms Application Architecture
Structures a WinForms project with separation of serial, UI, and data layers. Clean architecture prevents spaghetti code as dashboard complexity grows.
Lesson 3 • Real-Time Data Visualisation
Plots live sensor streams using chart controls and timer-driven updates in WinForms. Gives users immediate visual feedback from connected hardware.
Lesson 4 • WPF and MVVM for Arduino Dashboards
Builds a WPF dashboard using the MVVM pattern with data binding to live Arduino values. MVVM improves testability and maintainability over event-handler approaches.
Lesson 5 • Packaging and Deploying the Dashboard
Publishes the .NET application as a self-contained executable and creates an installer. You will deliver a deployable product to end users or stakeholders.
Chapter 8HideHide detailsSee detailsCapstone: Integrated IoT System
Capstone: Integrated IoT System
Lesson 1 • Firmware Design and Implementation
Implements modular Arduino firmware with sensor reading, command handling, and serial output. Applies all firmware techniques from previous chapters in a unified codebase.
Lesson 2 • Deployment, Demo, and Review
Deploys the complete system, presents a live demo, and conducts a structured retrospective. You will consolidate learning and identify areas for continued growth.
Lesson 3 • Backend .NET Service Development
Builds a .NET background service that manages serial communication, data storage, and REST endpoints. Decouples hardware I/O from the presentation layer.
Lesson 4 • System Architecture and Requirements
Defines functional requirements, hardware selection, and a layered system architecture diagram. A clear architecture prevents scope creep and guides all implementation decisions.
Lesson 5 • Dashboard Integration and Testing
Connects the WPF dashboard to the backend service and validates end-to-end data flow. Integration testing confirms that all system layers communicate correctly.
Your valid completion certificate
This course is for you:
Hobbyist maker: wants to move beyond blinking LEDs into real software-connected projects.
.NET developer: ready to extend existing C# skills into physical hardware control.
Electrical engineering student: needs practical firmware and desktop software integration experience.
Career changer: targeting embedded or IoT roles from a traditional software background.
Automation technician: looking to prototype sensor dashboards without a dedicated hardware team.
Computer science graduate: wants hands-on embedded experience to strengthen a job application.
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