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Software Programmer Course
More than 2 million students worldwide

Software Programmer Course

Go from writing your first line of code to designing scalable software systems that real companies ship. This course covers everything from core programming concepts and databases to APIs, testing, and cloud deployment. You'll graduate with a portfolio-ready skill set and the technical depth employers actually look for.

Dedika for businesses

What you will learn:

You will master the core programming concepts every professional developer relies on, including variables, control flow, functions, and object-oriented design. You will build and secure RESTful APIs, design relational and NoSQL databases, and write automated tests at every level of the testing pyramid. The course covers software architecture patterns, DevOps pipelines, containerisation with Docker, and cloud deployment. You will also learn performance optimisation, secure coding practices, and Agile team workflows. By the end, you will have the skills to contribute to real engineering teams and the portfolio to prove it.

How you study in practice Software Programmer Course

How you practise Software Programmer Course

For companies looking to train their teams

With Dedika for businesses, the course includes exercises and examples tailored to your company and its specific needs.

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Course content

8 Chapters • 39 LessonsDuration between 4 and 360 hours (you decide)

Chapter 1See details

Programming Foundations and Environment Setup

  • Lesson 1 • Setting Up Your Development Environment

    Installs and configures a code editor, runtime, and package manager. Ensures every student has an identical, reproducible workspace before writing any code.

  • Lesson 2 • Command-Line Proficiency

    Teaches navigation, file manipulation, and process management in a terminal. Command-line fluency accelerates every subsequent workflow in the course.

  • Lesson 3 • Version Control with Git

    Introduces Git as the industry-standard tool for tracking changes and collaborating. Students commit, branch, and push code by the end of this section.

  • Lesson 4 • How Computers Execute Code

    Covers CPU instruction cycles, memory hierarchy, and the role of operating systems. Establishes the hardware context that explains every higher-level concept in the course.

Chapter 2See details

Core Programming Concepts

  • Lesson 1 • Collections and Iteration Patterns

    Introduces arrays, lists, and dictionaries for storing grouped data. Students apply iteration patterns to process real datasets efficiently.

  • Lesson 2 • Variables, Types, and Operators

    Explains how data is stored, typed, and transformed through expressions. Provides the vocabulary needed to read and write any code statement.

  • Lesson 3 • Functions and Modular Code

    Defines functions as reusable, testable units of logic. Modular design reduces duplication and is the foundation of all larger programs in this course.

  • Lesson 4 • Control Flow and Decision Making

    Covers conditionals and loops that direct program execution paths. Students implement branching logic and iterative algorithms from scratch.

  • Lesson 5 • Error Handling and Debugging

    Teaches structured exception handling and systematic debugging techniques. Students learn to read stack traces and isolate bugs using a debugger.

Chapter 3See details

Object-Oriented Programming

  • Lesson 1 • Composition and Dependency Injection

    Contrasts composition with inheritance and introduces dependency injection. Students learn when to prefer has-a relationships over is-a hierarchies.

  • Lesson 2 • Classes and Objects

    Defines classes as blueprints and objects as instances with state and behavior. Connects OOP syntax to the modular functions introduced in the previous chapter.

  • Lesson 3 • Inheritance and Polymorphism

    Models is-a relationships through class hierarchies and method overriding. Students write polymorphic code that handles multiple types through a single interface.

  • Lesson 4 • SOLID Design Principles

    Applies five foundational OOP design principles to real code examples. Students refactor poorly structured classes into clean, maintainable designs.

  • Lesson 5 • Encapsulation and Access Control

    Explains how to hide internal state and expose controlled interfaces. Encapsulation prevents unintended mutations and enforces clear module boundaries.

Chapter 4See details

Data Structures and Algorithms

  • Lesson 1 • Sorting and Searching Algorithms

    Implements and compares classic sorting and searching algorithms. Students benchmark implementations and justify algorithm selection by complexity.

  • Lesson 2 • Linear Data Structures

    Covers arrays, linked lists, stacks, and queues with their trade-offs. Students implement each structure and identify appropriate use cases.

  • Lesson 3 • Complexity Analysis

    Introduces Big-O notation for measuring algorithm efficiency. Students evaluate code performance before choosing between competing implementations.

  • Lesson 4 • Algorithm Design Strategies

    Introduces divide-and-conquer, dynamic programming, and greedy approaches. Students decompose complex problems into solvable subproblems.

  • Lesson 5 • Trees and Graphs

    Explains hierarchical and network data models used in real systems. Students traverse trees and graphs using depth-first and breadth-first strategies.

Chapter 5See details

Databases and Data Persistence

  • Lesson 1 • Relational Database Fundamentals

    Explains tables, keys, and relationships as the foundation of relational databases. Students model a domain using entity-relationship diagrams before writing any SQL.

  • Lesson 2 • Database Integration in Application Code

    Connects an application to a database using an ORM and raw query patterns. Students build a repository layer that abstracts persistence from business logic.

  • Lesson 3 • NoSQL and Document Stores

    Contrasts document, key-value, and column-family stores with relational databases. Students choose the right persistence model for a given data shape.

  • Lesson 4 • SQL Query Language

    Covers SELECT, INSERT, UPDATE, DELETE, and JOIN operations. Students write queries that answer real business questions against a sample dataset.

  • Lesson 5 • Transactions and Data Integrity

    Explains ACID properties and how transactions protect data consistency. Students implement commit and rollback logic in application code.

Chapter 6See details

Web Development and APIs

  • Lesson 1 • Building a RESTful API

    Designs and implements REST endpoints following resource-oriented conventions. Students create a CRUD API backed by the database layer from the previous chapter.

  • Lesson 2 • Authentication and Authorization

    Implements token-based authentication and role-based access control. Students secure endpoints so only authorised users can access protected resources.

  • Lesson 3 • Consuming External APIs

    Makes authenticated HTTP requests to third-party services and handles responses. Students integrate a public API into their application using best practices.

  • Lesson 4 • HTTP and the Web Request Cycle

    Explains HTTP methods, status codes, headers, and the request-response model. This mental model underpins every API and web framework used later.

  • Lesson 5 • API Documentation and Versioning

    Generates interactive API documentation and manages breaking changes through versioning. Clear documentation reduces integration friction for API consumers.

Chapter 7See details

Software Testing and Quality Assurance

  • Lesson 1 • Integration and API Testing

    Tests interactions between components and validates API contracts end-to-end. Students catch integration bugs that unit tests cannot detect.

  • Lesson 2 • Unit Testing in Practice

    Writes isolated unit tests for functions and classes using a testing framework. Students achieve high coverage on core business logic modules.

  • Lesson 3 • Test-Driven Development

    Applies the red-green-refactor cycle to drive design through failing tests. Students experience how TDD produces simpler, more testable code.

  • Lesson 4 • Testing Fundamentals and Strategy

    Introduces the testing pyramid and the cost-benefit trade-offs of each layer. Students plan a test strategy before writing a single test case.

  • Lesson 5 • Continuous Integration and Test Automation

    Configures a CI pipeline that runs tests automatically on every commit. Students block merges when tests fail, enforcing quality gates in the workflow.

Chapter 8See details

Software Architecture and System Design

  • Lesson 1 • Resilience and Fault Tolerance

    Designs systems that degrade gracefully under failure using circuit breakers and retries. Students apply resilience patterns to the API built in earlier chapters.

  • Lesson 2 • Scalability and Performance Design

    Covers horizontal scaling, caching strategies, and load balancing at the design stage. Students identify bottlenecks before writing code using capacity planning.

  • Lesson 3 • Architectural Patterns Overview

    Surveys layered, event-driven, and microservices architectures with their trade-offs. Students map a requirements document to an appropriate architectural style.

  • Lesson 4 • System Design Practice

    Applies all architectural concepts to design a realistic distributed system end-to-end. Students present and defend their designs against scalability and failure scenarios.

  • Lesson 5 • Domain-Driven Design Basics

    Introduces bounded contexts, aggregates, and ubiquitous language as design tools. Students partition a domain model into cohesive, independently deployable modules.

Certification

Your valid completion certificate

This course is for you:

  • Career changer: wants a structured, employer-aligned path into software development.

  • Self-taught coder: has gaps in fundamentals and needs a cohesive curriculum.

  • IT professional: supports software systems and wants to transition into building them.

  • Recent graduate: studied an unrelated field and is pivoting toward tech careers.

  • Entrepreneur: builds products and wants to collaborate more effectively with developers.

  • Hobbyist programmer: has finished beginner tutorials and is ready for professional depth.

What our students say

Your lessons are perfect. I purchased the one-year package and finally have the opportunity to follow various topics of interest without needing to change platforms... I'm grateful for everything you do, I've already recommended you to other people...
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Giulio CarloDigital Marketing Student
I like how the lessons are straight to the point and how I can change chapters and skip content I don't need.
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Mariana FerresPhotography Student
I like the content and the way videos are presented and transcribed, which speeds up the process!
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Luciana AlvarengaNail Design Student
The platform is fast, simple to use. The diversity of content and complementary videos really help with learning.
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André FelipePrompt Engineering Student

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