
System Design Crash Course
Master the skills engineers need to design large-scale distributed systems from the ground up. This course covers everything from capacity estimation and database selection to messaging systems, caching strategies, and fault tolerance. Whether you're preparing for senior engineering interviews or levelling up on the job, you'll finish with a repeatable framework for tackling any system design problem.
What you will learn:
You'll build a solid foundation in distributed systems concepts, including latency, throughput, consistency models, and the CAP theorem. From there, you'll learn how to design scalable storage layers, implement multi-tier caching strategies, and choose the right communication protocols for any use case. The course covers messaging systems, event-driven architecture, load balancing, and reliability patterns like circuit breakers and chaos engineering. You'll also work through complete end-to-end designs for real systems, including a URL shortener, a rate limiter, a notification system, and a social media feed. By the end, you'll have both the technical depth and the structured communication skills to design production-grade systems with confidence.
How you study in practice System Design Crash Course
How you practise System Design Crash Course
For companies looking to train their teams
With Dedika for businesses, the course includes exercises and examples tailored to your company and its specific needs.
Course content
8 Chapters • 33 LessonsDuration between 4 and 360 hours (you decide)
Chapter 1HideHide detailsSee detailsFoundations of System Design
Foundations of System Design
Lesson 1 • Estimating Scale and Capacity
Teaches back-of-the-envelope maths to size systems before designing them. Accurate estimates prevent over-engineering and under-provisioning.
Lesson 2 • Core Distributed Systems Concepts
Introduces latency, throughput, availability, and consistency as the four pillars of distributed reasoning. These concepts underpin every trade-off discussed later.
Lesson 3 • Defining System Requirements
Covers structured requirement gathering using clarifying questions and constraint mapping. Produces a clear problem statement that guides all subsequent design decisions.
Lesson 4 • What System Design Actually Is
Defines system design as the process of translating requirements into architecture. Establishes why structured thinking matters before writing any code.
Chapter 2HideHide detailsSee detailsNetworking and Communication Protocols
Networking and Communication Protocols
Lesson 1 • Real-Time Communication Techniques
Explores WebSockets and streaming protocols for low-latency, bidirectional data flows. Prepares students to design chat, gaming, and live-feed systems.
Lesson 2 • How the Internet Works
Covers DNS resolution, TCP/IP, and HTTP as the backbone of web communication. Provides the networking context needed to reason about latency and reliability.
Lesson 3 • Synchronous vs. Asynchronous Communication
Distinguishes request-response from event-driven patterns and their impact on coupling. Asynchronous design is foundational to scalable, resilient architectures.
Lesson 4 • API Design Patterns
Compares REST, GraphQL, and RPC as the dominant API paradigms. Choosing the right pattern directly affects client coupling and system evolvability.
Chapter 3HideHide detailsSee detailsStorage Systems and Database Design
Storage Systems and Database Design
Lesson 1 • NoSQL Database Categories
Surveys key-value, document, column-family, and graph stores with their ideal use cases. Matching data model to store type is the central skill of this section.
Lesson 2 • Database Scaling Strategies
Covers replication, sharding, and read replicas as the primary tools for scaling storage. Each strategy introduces specific consistency and operational trade-offs.
Lesson 3 • Relational Database Fundamentals
Reviews ACID properties, normalisation, and indexing as the core of relational storage. These concepts are prerequisites for understanding when to move beyond SQL.
Lesson 4 • Choosing the Right Storage Solution
Provides a decision framework for selecting storage based on query patterns, consistency needs, and scale. Synthesises all prior storage knowledge into actionable guidance.
Chapter 4HideHide detailsSee detailsCaching and Performance Optimisation
Caching and Performance Optimisation
Lesson 1 • Cache Invalidation Strategies
Addresses write-through, write-behind, and cache-aside patterns as the three core invalidation approaches. Incorrect invalidation is the leading cause of stale data bugs.
Lesson 2 • Caching Fundamentals
Defines cache hits, misses, eviction policies, and TTL as the vocabulary of caching. Understanding these mechanics is required before applying any caching pattern.
Lesson 3 • Advanced Caching Challenges
Covers thundering herd, cache stampede, and hotspot problems that emerge at scale. Solving these requires probabilistic techniques and careful key design.
Lesson 4 • Caching Layers and Placement
Maps caching to client, CDN, application, and database layers. Placement decisions determine latency reduction and consistency risk at each tier.
Chapter 5HideHide detailsSee detailsScalability and Load Balancing
Scalability and Load Balancing
Lesson 1 • Vertical vs. Horizontal Scaling
Contrasts scaling up a single machine with scaling out across many nodes. Horizontal scaling is the foundation of modern cloud-native architecture.
Lesson 2 • Auto-Scaling and Elasticity
Covers reactive and predictive auto-scaling policies tied to metrics and schedules. Proper scaling policies prevent both over-provisioning and traffic-induced outages.
Lesson 3 • Global Traffic Distribution
Introduces GeoDNS, anycast routing, and multi-region active-active deployments. Global distribution reduces latency for international users and improves disaster resilience.
Lesson 4 • Load Balancer Design and Algorithms
Explains Layer 4 vs. Layer 7 load balancing and common routing algorithms. Algorithm choice affects latency distribution and backend utilisation.
Chapter 6HideHide detailsSee detailsMessaging Systems and Event-Driven Architecture
Messaging Systems and Event-Driven Architecture
Lesson 1 • Event Streaming Platforms
Covers log-based streaming as a durable, replayable alternative to traditional queues. Streaming enables real-time analytics, event sourcing, and audit trails.
Lesson 2 • Event-Driven Architecture Patterns
Applies event sourcing, CQRS, and saga patterns to complex distributed workflows. These patterns solve consistency problems that two-phase commit cannot handle at scale.
Lesson 3 • Delivery Guarantees and Ordering
Distinguishes at-most-once, at-least-once, and exactly-once delivery semantics. Ordering guarantees affect correctness in financial, inventory, and audit systems.
Lesson 4 • Message Queue Fundamentals
Introduces queues, topics, producers, and consumers as the building blocks of async messaging. Decoupling via queues is the primary tool for absorbing traffic spikes.
Chapter 7HideHide detailsSee detailsReliability, Fault Tolerance, and Resilience
Reliability, Fault Tolerance, and Resilience
Lesson 1 • Chaos Engineering and SLO Management
Applies controlled failure injection to validate resilience assumptions before production incidents occur. SLOs translate reliability goals into measurable, actionable targets.
Lesson 2 • Failure Modes in Distributed Systems
Catalogs network partitions, node crashes, and Byzantine faults as the primary failure classes. Recognising failure modes is the prerequisite for designing against them.
Lesson 3 • Circuit Breakers and Bulkheads
Introduces circuit breakers and bulkhead isolation as the two primary fault-containment patterns. These prevent a single failing dependency from collapsing the entire system.
Lesson 4 • Redundancy and Replication Patterns
Covers active-passive, active-active, and N+1 redundancy as the core availability patterns. Redundancy level must be matched to recovery time and cost objectives.
Chapter 8HideHide detailsSee detailsDesigning Real-World Systems End to End
Designing Real-World Systems End to End
Lesson 1 • Designing a URL Shortener
Applies the framework to a classic, well-scoped problem covering hashing, redirection, and analytics. Demonstrates how simple requirements reveal deep storage and caching decisions.
Lesson 2 • Designing a Distributed Rate Limiter
Builds a token bucket and sliding window rate limiter that works across multiple nodes. Demonstrates how distributed state management complicates seemingly simple algorithms.
Lesson 3 • Designing a Notification System
Covers multi-channel delivery, priority queuing, and deduplication for push, email, and SMS. Integrates messaging, storage, and reliability patterns from all prior chapters.
Lesson 4 • Designing a Social Media Feed
Tackles fan-out on write vs. fan-out on read for news feed generation at scale. Exposes the tension between write amplification and read latency in high-follower scenarios.
Lesson 5 • A Structured Design Framework
Presents a repeatable five-step framework: clarify, estimate, design, deep-dive, and review. Consistent structure prevents missed requirements and disorganised presentations.
Your valid completion certificate
This course is for you:
Mid-level software engineers: ready to move into senior or staff roles.
Backend developers: wanting to reason confidently about large-scale architecture.
Full-stack engineers: who feel shaky when conversations shift to infrastructure design.
Computer science graduates: entering the job market and facing system design rounds.
Engineering managers: who need to evaluate and guide architectural decisions credibly.
Career changers from adjacent tech roles: building fluency in distributed systems thinking.
What our students say
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