
Clean Architecture Course
Stop letting tangled codebases slow your team down. This course teaches you Clean Architecture from first principles to full implementation, covering entities, use cases, adapters, and infrastructure. You'll build systems where business logic stays protected, frameworks become swappable plugins, and every architectural decision is deliberate and defensible.
What you will learn:
You'll learn how to structure software so that business rules never depend on frameworks, databases, or delivery mechanisms. The course covers the four concentric rings of Clean Architecture, SOLID principles, component coupling laws, and boundary design. You'll implement controllers, presenters, gateways, and dependency injection at the composition root. Testing strategies aligned to each architectural layer are included, along with techniques for migrating legacy systems incrementally. By the end, you'll be able to build and document a fully tested, maintainable application from scratch.
How you study in practice Clean Architecture Course
How you practice Clean Architecture Course
For companies looking to train their teams
With Dedika for businesses, the course includes exercises and examples tailored to your own business and the way your company needs.
Course Content
8 Chapters • 36 LessonsDuration between 4 and 360 hours (you decide)
Chapter 1HideHide detailsSee detailsFoundations of Software Architecture
Foundations of Software Architecture
Lesson 1 • Coupling, Cohesion, and Boundaries
Explains how coupling and cohesion determine module health. Students learn to identify boundary violations before writing a single line of architecture.
Lesson 2 • What Architecture Actually Means
Defines architecture as the set of decisions that are hard to reverse. Grounds the chapter by separating design from implementation concerns.
Lesson 3 • The Cost of Bad Design
Examines how poor structure accumulates technical debt over time. Motivates the entire course by quantifying the business impact of messy codebases.
Lesson 4 • Core Design Principles Overview
Introduces SOLID, DRY, and separation of concerns as foundational rules. Provides the conceptual toolkit used throughout all subsequent chapters.
Chapter 2HideHide detailsSee detailsUnderstanding Clean Architecture
Understanding Clean Architecture
Lesson 1 • Origins and Goals of Clean Architecture
Traces Clean Architecture from Hexagonal and Onion predecessors. Clarifies the shared goal: keeping business logic independent of frameworks and infrastructure.
Lesson 2 • The Four Concentric Rings
Details Entities, Use Cases, Interface Adapters, and Frameworks layers. Each ring's allowed knowledge and responsibilities are precisely defined.
Lesson 3 • The Dependency Rule Explained
Defines the single most important rule: source code dependencies point inward only. Students practice tracing dependency arrows to validate compliance.
Lesson 4 • Comparing Architectural Patterns
Contrasts Clean Architecture with MVC, layered, and microkernel patterns. Students gain criteria for choosing the right pattern for a given context.
Chapter 3HideHide detailsSee detailsEntities and Enterprise Business Rules
Entities and Enterprise Business Rules
Lesson 1 • Designing Framework-Free Domain Objects
Teaches techniques for writing Entities with zero framework imports. Students produce plain objects that can be tested without spinning up any infrastructure.
Lesson 2 • Defining Entities in Clean Architecture
Distinguishes Clean Architecture Entities from database rows or ORM models. Establishes that Entities encapsulate critical business rules, not just data.
Lesson 3 • Entity Relationships and Aggregates
Introduces aggregate roots to manage clusters of related Entities. Students learn consistency boundaries that protect business rules across object graphs.
Lesson 4 • Business Rule Validation in Entities
Covers placing invariant enforcement inside the Entity itself. Prevents invalid state from ever existing rather than validating at the boundary.
Chapter 4HideHide detailsSee detailsUse Cases and Application Business Rules
Use Cases and Application Business Rules
Lesson 1 • Interactor Pattern Implementation
Implements the Interactor class that fulfills an input port contract. Demonstrates how Interactors call Entities and delegate I/O through output ports.
Lesson 2 • Input and Output Ports
Introduces port interfaces as the contract between use cases and adapters. Students define input ports (driven) and output ports (driving) explicitly.
Lesson 3 • Use Case Composition and Reuse
Addresses scenarios where multiple use cases share sub-steps. Teaches safe composition patterns that avoid coupling use cases to each other.
Lesson 4 • Testing Use Cases in Isolation
Shows how to unit-test Interactors using mock output ports. Validates that use case logic is fully exercisable without databases or web frameworks.
Lesson 5 • Use Case Anatomy and Responsibilities
Defines a use case as a single application-specific business action. Clarifies what belongs inside versus what must be delegated to outer layers.
Chapter 5HideHide detailsSee detailsInterface Adapters Layer
Interface Adapters Layer
Lesson 1 • Controllers and Request Mapping
Builds controllers that parse incoming requests and invoke input ports. Students keep controllers thin by moving all logic into use cases.
Lesson 2 • Presenters and Output Formatting
Implements the Presenter pattern to format use case output for delivery. Separates view-model construction from business logic entirely.
Lesson 3 • Gateways and Repository Adapters
Creates gateway classes that implement output port interfaces for persistence. Students wire real databases to use cases without polluting the core.
Lesson 4 • External Service Adapters
Wraps third-party APIs and messaging systems behind output port interfaces. Isolates the core from vendor-specific SDKs and communication protocols.
Lesson 5 • Role of Interface Adapters
Explains adapters as translators between inner and outer worlds. Establishes that no business logic lives here—only format and protocol conversion.
Chapter 6HideHide detailsSee detailsFrameworks, Drivers, and Infrastructure
Frameworks, Drivers, and Infrastructure
Lesson 1 • Dependency Injection and Wiring
Assembles the full object graph using dependency injection at the composition root. Shows how DI containers serve the outermost layer without leaking inward.
Lesson 2 • Web and API Delivery Mechanisms
Wires HTTP routing, serialization, and middleware to adapter controllers. Demonstrates that the same use case can serve REST, GraphQL, or CLI without changes.
Lesson 3 • Database and Persistence Configuration
Configures ORM mappings and schema migrations in the infrastructure layer. Keeps all persistence technology details outside the domain and use case rings.
Lesson 4 • Frameworks as Plugins
Reframes web and ORM frameworks as interchangeable delivery details. Students practice deferring framework selection to avoid premature lock-in.
Chapter 7HideHide detailsSee detailsBoundaries, Components, and Modularity
Boundaries, Components, and Modularity
Lesson 1 • Component Cohesion Principles
Applies the Reuse/Release, Common Closure, and Common Reuse principles to packaging. Students group classes into components that change for one reason.
Lesson 2 • Component Coupling Principles
Applies Acyclic Dependencies, Stable Dependencies, and Stable Abstractions principles. Students detect and break dependency cycles between components.
Lesson 3 • Architectural Boundaries Defined
Distinguishes hard boundaries (separate processes) from soft boundaries (packages). Students choose boundary strength based on change frequency and team ownership.
Lesson 4 • Modular Monolith Design
Structures a single deployable unit with strong internal module boundaries. Prepares the codebase for future extraction into services without premature distribution.
Lesson 5 • Packaging Strategies and Conventions
Compares package-by-layer, package-by-feature, and package-by-component strategies. Students select and enforce a convention that reflects architectural intent.
Chapter 8HideHide detailsSee detailsApplying Clean Architecture End-to-End
Applying Clean Architecture End-to-End
Lesson 1 • Cross-Cutting Concerns Integration
Adds logging, security, and observability without polluting the domain. Students apply decorator and middleware patterns to inject cross-cutting behavior cleanly.
Lesson 2 • Building the Domain Core First
Implements Entities and Use Cases before any infrastructure exists. Validates that the core compiles and passes tests with zero external dependencies.
Lesson 3 • Architecture Fitness Functions
Writes automated tests that verify architectural rules remain intact over time. Students embed fitness functions in CI pipelines to prevent regression.
Lesson 4 • Project Setup and Structure
Establishes folder structure, module boundaries, and build configuration for a Clean Architecture project. Decisions made here enforce the dependency rule automatically.
Lesson 5 • Wiring Adapters and Infrastructure
Connects real databases, HTTP frameworks, and external services to the tested core. Confirms that swapping an adapter does not require touching domain code.
Your valid completion certificate
This course is for you:
Mid-level developers: ready to move beyond feature work into system design.
Backend engineers: struggling with codebases that resist change and slow delivery.
Tech leads: needing a shared architectural vocabulary to align their whole team.
Software consultants: tasked with evaluating or rescuing poorly structured client systems.
Career-changers from bootcamps: wanting to close the gap with senior engineering peers.
Self-taught programmers: building serious projects and outgrowing ad hoc design habits.
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