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Test- and Behavior-Driven Development (TDD/BDD) Course
More than 2 million students worldwide

Test- and Behavior-Driven Development (TDD/BDD) Course

Master Test-Driven and Behaviour-Driven Development from first principles to real-world pipelines. Learn to write tests before code, automate BDD scenarios with Gherkin, and use test pain as a design signal. Build the habits and tooling knowledge that professional software teams rely on to ship with confidence.

Dedika for businesses

What you will learn:

  • Apply the Red-Green-Refactor cycle to build well-designed, incrementally developed software.

  • Write Gherkin scenarios and step definitions that automate full BDD acceptance suites.

  • Configure CI pipelines to gate deployments on passing unit, integration, and BDD tests.

  • Select the correct test double type to isolate units from databases, APIs, and clocks.

  • Identify design problems in production code by interpreting difficult-to-write tests.

  • Introduce TDD and BDD practices into legacy codebases and cross-functional team workflows.

How you study in practice Test- and Behavior-Driven Development (TDD/BDD) Course

How you practise Test- and Behavior-Driven Development (TDD/BDD) Course

For businesses looking to train their team

With Dedika for businesses, the course includes exercises and examples tailored to your own business and the way your company needs.

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Course content

8 Chapters • 40 LessonsDuration between 4 and 360 hours (you decide)

Chapter 1See details

Foundations of TDD and BDD

  • Lesson 1 • TDD vs. BDD: Similarities and Differences

    Maps the overlap and divergence between TDD and BDD across scope, audience, and tooling. Prepares students to choose the right approach per context.

  • Lesson 2 • Why Test-First Development Matters

    Covers the cost of late defect detection and the feedback-loop advantage of writing tests before code. Sets the motivational foundation for the entire course.

  • Lesson 3 • Core Principles of TDD

    Introduces the Red-Green-Refactor cycle and the discipline of writing minimal production code. Anchors all subsequent TDD technique chapters.

  • Lesson 4 • Setting Up a Development Environment

    Guides students through installing a test runner, project scaffolding, and version control integration. Ensures every student has a working environment before writing code.

  • Lesson 5 • Core Principles of BDD

    Defines BDD as a collaboration practice that uses structured language to express behaviour. Distinguishes BDD's scope from TDD's unit-level focus.

Chapter 2See details

Writing Your First Unit Tests

  • Lesson 1 • Running and Interpreting Test Results

    Teaches students to read test output, diagnose failures, and use watch mode for rapid feedback. Builds the habit of treating a failing test as actionable information.

  • Lesson 2 • Assertions and Matchers

    Surveys common assertion types—equality, truthiness, exceptions, and collections. Students learn to select the most expressive matcher for each scenario.

  • Lesson 3 • Parameterized and Data-Driven Tests

    Shows how to run a single test logic against multiple input sets to maximise coverage with minimal duplication. Reinforces the DRY principle within test suites.

  • Lesson 4 • Anatomy of a Good Unit Test

    Breaks down the Arrange-Act-Assert pattern and naming conventions that make tests self-documenting. Directly shapes the quality of all tests written in later chapters.

  • Lesson 5 • Test Fixtures and Setup Patterns

    Explains setup and teardown hooks, shared fixtures, and the risks of shared mutable state. Connects fixture design to test reliability and speed.

Chapter 3See details

Applying the Red-Green-Refactor Cycle

  • Lesson 1 • Writing a Failing Test First

    Drills the discipline of committing a failing test before touching production code. Establishes the habit that defines TDD from ad-hoc testing.

  • Lesson 2 • TDD Kata Practice

    Uses classic coding exercises to build muscle memory for the TDD cycle. Repetition across varied problems ingrains the rhythm before tackling real codebases.

  • Lesson 3 • Making Tests Pass Minimally

    Teaches the practice of writing just enough code to turn red to green without over-engineering. Reinforces YAGNI and prevents speculative complexity.

  • Lesson 4 • Refactoring Under a Green Suite

    Covers safe refactoring techniques applied only when all tests pass. Students learn to improve design continuously without breaking behaviour.

  • Lesson 5 • Tracking Progress with Test Coverage

    Introduces coverage metrics as a feedback signal, not a target, within the TDD workflow. Students learn to interpret coverage gaps without gaming the metric.

Chapter 4See details

Test Doubles: Mocks, Stubs, and Spies

  • Lesson 1 • Mocks and Interaction Testing

    Covers mocks as objects that verify collaboration between units via call assertions. Students learn when interaction testing adds value versus when it over-specifies.

  • Lesson 2 • Why Isolation Requires Test Doubles

    Explains how real dependencies—databases, APIs, clocks—make tests slow and non-deterministic. Motivates the need for controlled substitutes in unit testing.

  • Lesson 3 • Stubs and Fakes

    Defines stubs as canned-response providers and fakes as lightweight working implementations. Students practise replacing I/O and time dependencies with stubs.

  • Lesson 4 • Spies and Partial Mocking

    Introduces spies as wrappers that record calls on real objects without replacing behaviour. Clarifies when partial mocking is appropriate and when it signals design issues.

  • Lesson 5 • Choosing the Right Double

    Provides a decision framework for selecting among stub, fake, mock, and spy based on test intent. Consolidates the chapter into actionable guidance students apply immediately.

Chapter 5See details

Writing BDD Scenarios with Gherkin

  • Lesson 1 • Writing Effective Given-When-Then Steps

    Teaches how to write steps that are declarative, context-free, and reusable across scenarios. Poor step writing is the most common BDD failure mode addressed here.

  • Lesson 2 • Collaborating on Scenarios with Stakeholders

    Guides the Three Amigos workshop process for co-authoring scenarios before development begins. Connects Gherkin writing to its collaborative discovery purpose.

  • Lesson 3 • Scenario Outlines and Examples Tables

    Shows how to parameterize scenarios with Examples tables to cover multiple data cases. Mirrors the data-driven testing concept from unit testing in a BDD context.

  • Lesson 4 • Organizing Features and Tags

    Explains how to group related scenarios into feature files and use tags for selective execution. Supports scalable BDD suites as the feature set grows.

  • Lesson 5 • Gherkin Syntax and Structure

    Covers Feature, Scenario, Given-When-Then keywords, and the role of each clause. Provides the syntactic foundation for all BDD scenario authoring in the course.

Chapter 6See details

Automating BDD with Step Definitions

  • Lesson 1 • BDD Framework Setup and Configuration

    Covers installing and configuring a BDD framework, linking it to the test runner, and loading feature files. Establishes the technical infrastructure for all BDD automation work.

  • Lesson 2 • Managing State Across Steps

    Addresses the challenge of passing data between Given, When, and Then steps without global variables. Covers world objects, context injection, and scenario-scoped state.

  • Lesson 3 • Reusing and Composing Step Definitions

    Shows how to build a reusable step library that reduces duplication across feature files. Reinforces the DRY principle at the BDD automation layer.

  • Lesson 4 • Writing Step Definition Functions

    Teaches how to map Gherkin step text to code using regex or expression patterns. Students implement Given, When, and Then handlers for a sample feature.

  • Lesson 5 • Debugging and Maintaining BDD Suites

    Covers techniques for diagnosing undefined steps, ambiguous matches, and slow scenarios. Prepares students to keep BDD suites healthy as the codebase evolves.

Chapter 7See details

Test Design and Code Design Synergy

  • Lesson 1 • SOLID Principles Through a TDD Lens

    Connects each SOLID principle to specific TDD practices that naturally enforce it. Students see how TDD guides them towards single-responsibility and open-closed designs.

  • Lesson 2 • Managing Technical Debt in Test Suites

    Addresses test code quality, including duplication, fragility, and poor naming in test suites. Students learn that test code deserves the same refactoring discipline as production code.

  • Lesson 3 • Listening to Your Tests

    Teaches students to interpret difficult-to-write tests as symptoms of design problems in production code. Reframes test pain as a valuable architectural feedback mechanism.

  • Lesson 4 • Refactoring to Patterns

    Demonstrates how common design patterns arise naturally during TDD refactoring phases. Students apply Strategy, Template Method, and Observer patterns driven by test needs.

  • Lesson 5 • Emergent Design and Incremental Architecture

    Explains how emergent design emerges from successive refactoring cycles rather than upfront planning. Students practise letting architecture grow from passing tests.

Chapter 8See details

TDD/BDD in Real-World Projects

  • Lesson 1 • BDD in Agile Sprint Cycles

    Maps BDD activities—discovery, formulation, and automation—to sprint ceremonies and backlog refinement. Students see how BDD fits naturally into iterative delivery.

  • Lesson 2 • Measuring and Communicating TDD/BDD Value

    Provides metrics—defect escape rate, cycle time, scenario coverage—to demonstrate ROI to stakeholders. Equips students to advocate for these practices with data.

  • Lesson 3 • Integrating TDD into Team Workflows

    Guides teams on pairing, code review standards, and definition-of-done criteria that enforce TDD. Addresses the social and process dimensions of adoption.

  • Lesson 4 • Adding Tests to Legacy Code

    Covers characterisation tests, seam identification, and safe refactoring strategies for untested code. Addresses the most common barrier practitioners face when adopting TDD.

  • Lesson 5 • Continuous Integration and Test Pipelines

    Shows how to configure CI pipelines to run unit, integration, and BDD suites with appropriate gating. Connects test automation to deployment confidence.

Certification

Your valid completion certificate

This course is for you:

  • Junior developers: ready to move beyond writing tests as an afterthought.

  • Mid-level engineers: frustrated by fragile codebases and recurring production bugs.

  • QA professionals: wanting to shift left and collaborate earlier in development.

  • Computer science students: bridging the gap between coursework and industry standards.

  • Bootcamp graduates: building professional habits that employers actively look for.

  • Technical leads: seeking a structured approach to raise team-wide code quality.

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