
Learning Engineer Training
Learning Engineer Training gives you the full professional toolkit to design, measure, and optimise high-impact learning programmes. You'll move beyond instructional design into a data-driven, systems-level discipline that connects learning outcomes directly to business results. This course covers everything from needs analysis and objective writing to analytics, AI integration, and programme scaling.
What you will learn:
You will learn how to apply systems thinking and learning science theory to real instructional challenges. The course walks you through conducting rigorous learner research, writing precise measurable objectives, and building coherent content architectures. You will design valid assessments, build analytics dashboards, and evaluate learning technologies using structured frameworks. You will also explore AI tools, project management practices, and stakeholder influence strategies. By the end, you will have the skills to lead learning initiatives that deliver measurable organisational impact.
How you study in practice Learning Engineer Training
How you practise Learning Engineer Training
For companies looking to train their teams
With Dedika for businesses, the course includes exercises and examples tailored to your company and its specific needs.
Course content
8 Chapters • 37 LessonsDuration between 4 and 360 hours (you decide)
Chapter 1HideHide detailsSee detailsFoundations of Learning Engineering
Foundations of Learning Engineering
Lesson 1 • Ethical and Equity Considerations
Addresses bias, accessibility, and learner privacy as non-negotiable design constraints. Establishes ethical reasoning as a foundational professional skill.
Lesson 2 • Systems Thinking in Education
Introduces systems thinking as the lens through which learning engineers analyse problems. Builds the habit of mapping inputs, processes, and outcomes.
Lesson 3 • Theoretical Foundations of Learning Science
Surveys cognitive load theory, constructivism, and behaviourism as applied to engineered learning systems. Connects theory to practical design decisions.
Lesson 4 • Defining the Learning Engineer Role
Clarifies what learning engineers do versus instructional designers and data scientists. Sets the professional identity framework for the entire course.
Chapter 2HideHide detailsSee detailsLearner Analysis and Needs Assessment
Learner Analysis and Needs Assessment
Lesson 1 • Learner Research Methods
Covers surveys, interviews, observations, and artefact analysis for gathering learner data. Produces the evidence base for persona development.
Lesson 2 • Building Learner Personas and Profiles
Synthesises research data into actionable personas that represent target audiences. Personas guide content, tone, and modality decisions throughout design.
Lesson 3 • Stakeholder Alignment and Scoping
Establishes techniques for aligning sponsor expectations with learner realities. Produces a scoped project brief that prevents scope creep.
Lesson 4 • Conducting a Performance Needs Analysis
Teaches gap analysis between current and desired performance states. Anchors all subsequent design decisions in verified organisational need.
Chapter 3HideHide detailsSee detailsLearning Objectives and Outcome Design
Learning Objectives and Outcome Design
Lesson 1 • Validating and Refining Objectives
Uses SME review and pilot feedback to stress-test objectives before full development. Prevents costly redesign by catching misalignment early.
Lesson 2 • Taxonomy-Based Objective Writing
Applies cognitive, affective, and psychomotor taxonomies to classify and write objectives. Ensures objectives target the correct depth of learning.
Lesson 3 • Conditions, Performance, and Criteria
Teaches the three-component objective structure: condition, behaviour, and criterion. Produces objectives that are directly assessable and unambiguous.
Lesson 4 • Aligning Objectives to Business Goals
Maps learning objectives upward to organisational KPIs and downward to content chunks. Creates a traceable alignment chain from business need to lesson.
Chapter 4HideHide detailsSee detailsInstructional Design and Content Architecture
Instructional Design and Content Architecture
Lesson 1 • Modular and Reusable Content Design
Designs content as discrete, reusable learning objects that can be recombined across programmes. Reduces long-term maintenance costs and supports personalisation.
Lesson 2 • Content Chunking and Sequencing
Applies cognitive load principles to break content into learnable units and sequence them logically. Reduces extraneous load and supports schema formation.
Lesson 3 • Instructional Design Models in Practice
Compares ADDIE, SAM, and agile design models for different project contexts. Equips practitioners to select and adapt the right model per project.
Lesson 4 • Designing Instructional Strategies
Selects and designs direct instruction, worked examples, problem-based learning, and practice strategies. Matches strategy to objective type and learner profile.
Lesson 5 • Creating the Course Blueprint
Produces a detailed design document mapping objectives, content, strategies, and assessments. Serves as the contract between design and development teams.
Chapter 5HideHide detailsSee detailsAssessment Design and Measurement
Assessment Design and Measurement
Lesson 1 • Principles of Valid Assessment
Covers validity, reliability, and alignment as the three pillars of sound assessment design. Prevents assessments that measure test-taking skill rather than competence.
Lesson 2 • Item Writing and Review
Teaches best practices for writing multiple-choice, constructed-response, and scenario-based items. Includes bias review and item analysis after pilot testing.
Lesson 3 • Summative and Performance Assessments
Builds end-of-module tests, performance tasks, and simulations that certify competence. Ensures summative tools reflect real-world task demands.
Lesson 4 • Evaluation Frameworks and ROI
Applies multi-level evaluation models to measure learning impact beyond test scores. Connects training outcomes to business results for stakeholder reporting.
Lesson 5 • Formative Assessment Techniques
Designs low-stakes checks for understanding embedded throughout instruction. Provides learners and facilitators with real-time feedback to adjust learning.
Chapter 6HideHide detailsSee detailsLearning Data and Analytics
Learning Data and Analytics
Lesson 1 • Learning Standards and Data Interoperability
Explains xAPI, SCORM, and LRS architecture for capturing and exchanging learning data. Enables engineers to specify data requirements during platform selection.
Lesson 2 • Learning Data Sources and Types
Maps the landscape of learner data: completion, interaction, assessment, and behavioural signals. Establishes what data is available and what it can and cannot reveal.
Lesson 3 • Building a Learning Analytics Dashboard
Designs stakeholder-facing dashboards that surface actionable insights from learning data. Balances detail with clarity for different audience types.
Lesson 4 • Predictive Analytics and Early Intervention
Introduces predictive modelling to flag at-risk learners before they fail. Connects predictions to timely instructional interventions.
Lesson 5 • Descriptive and Diagnostic Analytics
Applies descriptive statistics and visualisation to identify patterns in learner performance data. Diagnoses where learners struggle and why.
Chapter 7HideHide detailsSee detailsTechnology Selection and Learning Platforms
Technology Selection and Learning Platforms
Lesson 1 • Platform Configuration and Governance
Covers LMS configuration, user roles, content organisation, and governance policies. Ensures platforms remain usable and maintainable over time.
Lesson 2 • Integrating Technology into Learning Design
Aligns technology capabilities with instructional strategies to avoid technology-driven design. Ensures tools serve learning goals rather than dictate them.
Lesson 3 • Technology Needs Analysis
Applies a structured framework to identify functional, technical, and budget requirements before evaluating vendors. Prevents misaligned technology purchases.
Lesson 4 • Learning Technology Ecosystem Overview
Maps the categories of learning technology: LMS, LXP, authoring tools, and performance support. Provides a shared vocabulary for technology decision-making.
Lesson 5 • Vendor Evaluation and Selection
Designs RFP processes, scoring rubrics, and pilot tests to compare learning technology vendors objectively. Produces a defensible selection recommendation.
Chapter 8HideHide detailsSee detailsContinuous Improvement and Programme Optimisation
Continuous Improvement and Programme Optimisation
Lesson 1 • Establishing a Feedback Collection System
Designs multi-source feedback loops capturing learner, facilitator, and business data continuously. Creates the infrastructure for evidence-based improvement decisions.
Lesson 2 • A/B Testing in Learning Programmes
Applies controlled experimentation to compare instructional design variations and identify what works. Builds a culture of evidence over intuition in design teams.
Lesson 3 • Scaling and Sustaining Learning Programmes
Addresses the organisational, technical, and resource challenges of scaling programmes beyond pilot. Produces a sustainability plan that maintains quality at scale.
Lesson 4 • Strategic Programme Reporting
Translates programme data into executive-level narratives that demonstrate learning's business value. Secures ongoing investment by connecting outcomes to organisational priorities.
Lesson 5 • Content Maintenance and Lifecycle Management
Establishes review schedules, deprecation criteria, and update workflows for existing content. Prevents outdated material from undermining learner trust and performance.
Your valid completion certificate
This course is for you:
Instructional designers: ready to expand into data-driven, systems-level practice.
Korporatiewe opleiers: wat poog om verder as fasilitering te beweeg na programargitektuurrolle.
HR business partners: wanting to design learning initiatives tied to workforce outcomes.
Curriculum developers: aiming to add analytics and technology evaluation to their skill set.
EdTech product managers: needing deeper learning science grounding for product decisions.
Loopbaanveranderings van onderwys: om onderrigervaring in organisasieleerrolle in te bring.
What our students say
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