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Learning Engineer Training
More than 2 million students worldwide

Learning Engineer Training

4,2

Learning Engineer Training gives you the full professional toolkit to design, measure, and optimise high-impact learning programmes. You'll move beyond instructional design into a data-driven, systems-level discipline that connects learning outcomes directly to business results. This course covers everything from needs analysis and objective writing to analytics, AI integration, and programme scaling.

Dedika for businesses

What you will learn:

You will learn how to apply systems thinking and learning science theory to real instructional challenges. The course walks you through conducting rigorous learner research, writing precise measurable objectives, and building coherent content architectures. You will design valid assessments, build analytics dashboards, and evaluate learning technologies using structured frameworks. You will also explore AI tools, project management practices, and stakeholder influence strategies. By the end, you will have the skills to lead learning initiatives that deliver measurable organisational impact.

How you study in practice Learning Engineer Training

How you practise Learning Engineer Training

For companies looking to train their teams

With Dedika for businesses, the course includes exercises and examples tailored to your company and its specific needs.

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Course content

8 Chapters • 37 LessonsDuration between 4 and 360 hours (you decide)

Chapter 1See details

Foundations of Learning Engineering

  • Lesson 1 • Ethical and Equity Considerations

    Addresses bias, accessibility, and learner privacy as non-negotiable design constraints. Establishes ethical reasoning as a foundational professional skill.

  • Lesson 2 • Systems Thinking in Education

    Introduces systems thinking as the lens through which learning engineers analyse problems. Builds the habit of mapping inputs, processes, and outcomes.

  • Lesson 3 • Theoretical Foundations of Learning Science

    Surveys cognitive load theory, constructivism, and behaviourism as applied to engineered learning systems. Connects theory to practical design decisions.

  • Lesson 4 • Defining the Learning Engineer Role

    Clarifies what learning engineers do versus instructional designers and data scientists. Sets the professional identity framework for the entire course.

Chapter 2See details

Learner Analysis and Needs Assessment

  • Lesson 1 • Learner Research Methods

    Covers surveys, interviews, observations, and artefact analysis for gathering learner data. Produces the evidence base for persona development.

  • Lesson 2 • Building Learner Personas and Profiles

    Synthesises research data into actionable personas that represent target audiences. Personas guide content, tone, and modality decisions throughout design.

  • Lesson 3 • Stakeholder Alignment and Scoping

    Establishes techniques for aligning sponsor expectations with learner realities. Produces a scoped project brief that prevents scope creep.

  • Lesson 4 • Conducting a Performance Needs Analysis

    Teaches gap analysis between current and desired performance states. Anchors all subsequent design decisions in verified organisational need.

Chapter 3See details

Learning Objectives and Outcome Design

  • Lesson 1 • Validating and Refining Objectives

    Uses SME review and pilot feedback to stress-test objectives before full development. Prevents costly redesign by catching misalignment early.

  • Lesson 2 • Taxonomy-Based Objective Writing

    Applies cognitive, affective, and psychomotor taxonomies to classify and write objectives. Ensures objectives target the correct depth of learning.

  • Lesson 3 • Conditions, Performance, and Criteria

    Teaches the three-component objective structure: condition, behaviour, and criterion. Produces objectives that are directly assessable and unambiguous.

  • Lesson 4 • Aligning Objectives to Business Goals

    Maps learning objectives upward to organisational KPIs and downward to content chunks. Creates a traceable alignment chain from business need to lesson.

Chapter 4See details

Instructional Design and Content Architecture

  • Lesson 1 • Modular and Reusable Content Design

    Designs content as discrete, reusable learning objects that can be recombined across programmes. Reduces long-term maintenance costs and supports personalisation.

  • Lesson 2 • Content Chunking and Sequencing

    Applies cognitive load principles to break content into learnable units and sequence them logically. Reduces extraneous load and supports schema formation.

  • Lesson 3 • Instructional Design Models in Practice

    Compares ADDIE, SAM, and agile design models for different project contexts. Equips practitioners to select and adapt the right model per project.

  • Lesson 4 • Designing Instructional Strategies

    Selects and designs direct instruction, worked examples, problem-based learning, and practice strategies. Matches strategy to objective type and learner profile.

  • Lesson 5 • Creating the Course Blueprint

    Produces a detailed design document mapping objectives, content, strategies, and assessments. Serves as the contract between design and development teams.

Chapter 5See details

Assessment Design and Measurement

  • Lesson 1 • Principles of Valid Assessment

    Covers validity, reliability, and alignment as the three pillars of sound assessment design. Prevents assessments that measure test-taking skill rather than competence.

  • Lesson 2 • Item Writing and Review

    Teaches best practices for writing multiple-choice, constructed-response, and scenario-based items. Includes bias review and item analysis after pilot testing.

  • Lesson 3 • Summative and Performance Assessments

    Builds end-of-module tests, performance tasks, and simulations that certify competence. Ensures summative tools reflect real-world task demands.

  • Lesson 4 • Evaluation Frameworks and ROI

    Applies multi-level evaluation models to measure learning impact beyond test scores. Connects training outcomes to business results for stakeholder reporting.

  • Lesson 5 • Formative Assessment Techniques

    Designs low-stakes checks for understanding embedded throughout instruction. Provides learners and facilitators with real-time feedback to adjust learning.

Chapter 6See details

Learning Data and Analytics

  • Lesson 1 • Learning Standards and Data Interoperability

    Explains xAPI, SCORM, and LRS architecture for capturing and exchanging learning data. Enables engineers to specify data requirements during platform selection.

  • Lesson 2 • Learning Data Sources and Types

    Maps the landscape of learner data: completion, interaction, assessment, and behavioural signals. Establishes what data is available and what it can and cannot reveal.

  • Lesson 3 • Building a Learning Analytics Dashboard

    Designs stakeholder-facing dashboards that surface actionable insights from learning data. Balances detail with clarity for different audience types.

  • Lesson 4 • Predictive Analytics and Early Intervention

    Introduces predictive modelling to flag at-risk learners before they fail. Connects predictions to timely instructional interventions.

  • Lesson 5 • Descriptive and Diagnostic Analytics

    Applies descriptive statistics and visualisation to identify patterns in learner performance data. Diagnoses where learners struggle and why.

Chapter 7See details

Technology Selection and Learning Platforms

  • Lesson 1 • Platform Configuration and Governance

    Covers LMS configuration, user roles, content organisation, and governance policies. Ensures platforms remain usable and maintainable over time.

  • Lesson 2 • Integrating Technology into Learning Design

    Aligns technology capabilities with instructional strategies to avoid technology-driven design. Ensures tools serve learning goals rather than dictate them.

  • Lesson 3 • Technology Needs Analysis

    Applies a structured framework to identify functional, technical, and budget requirements before evaluating vendors. Prevents misaligned technology purchases.

  • Lesson 4 • Learning Technology Ecosystem Overview

    Maps the categories of learning technology: LMS, LXP, authoring tools, and performance support. Provides a shared vocabulary for technology decision-making.

  • Lesson 5 • Vendor Evaluation and Selection

    Designs RFP processes, scoring rubrics, and pilot tests to compare learning technology vendors objectively. Produces a defensible selection recommendation.

Chapter 8See details

Continuous Improvement and Programme Optimisation

  • Lesson 1 • Establishing a Feedback Collection System

    Designs multi-source feedback loops capturing learner, facilitator, and business data continuously. Creates the infrastructure for evidence-based improvement decisions.

  • Lesson 2 • A/B Testing in Learning Programmes

    Applies controlled experimentation to compare instructional design variations and identify what works. Builds a culture of evidence over intuition in design teams.

  • Lesson 3 • Scaling and Sustaining Learning Programmes

    Addresses the organisational, technical, and resource challenges of scaling programmes beyond pilot. Produces a sustainability plan that maintains quality at scale.

  • Lesson 4 • Strategic Programme Reporting

    Translates programme data into executive-level narratives that demonstrate learning's business value. Secures ongoing investment by connecting outcomes to organisational priorities.

  • Lesson 5 • Content Maintenance and Lifecycle Management

    Establishes review schedules, deprecation criteria, and update workflows for existing content. Prevents outdated material from undermining learner trust and performance.

Certification

Your valid completion certificate

This course is for you:

  • Instructional designers: ready to expand into data-driven, systems-level practice.

  • Korporatiewe opleiers: wat poog om verder as fasilitering te beweeg na programargitektuurrolle.

  • HR business partners: wanting to design learning initiatives tied to workforce outcomes.

  • Curriculum developers: aiming to add analytics and technology evaluation to their skill set.

  • EdTech product managers: needing deeper learning science grounding for product decisions.

  • Loopbaanveranderings van onderwys: om onderrigervaring in organisasieleerrolle in te bring.

What our students say

Your lessons are perfect. I purchased the one-year package and finally have the opportunity to follow various topics of interest without needing to change platforms... I'm grateful for everything you do, I've already recommended you to other people...
Giulio Carlo
Giulio CarloDigital Marketing Student
I like how the lessons are straight to the point and how I can change chapters and skip content I don't need.
Mariana Ferres
Mariana FerresPhotography Student
I like the content and the way videos are presented and transcribed, which speeds up the process!
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Luciana AlvarengaNail Design Student
The platform is fast, simple to use. The diversity of content and complementary videos really help with learning.
André Felipe
André FelipePrompt Engineering Student

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