
Robotics for Teachers Course
Transform your classroom into a hands-on robotics learning environment with the skills to teach it confidently. This course equips Grade R–12 educators with the technical knowledge, curriculum design strategies, and facilitation tools needed to launch and sustain a robotics programme. From hardware assembly to text-based programming, every lesson is built for educators, not engineers.
What you will learn:
In this course, you will build a complete foundation in educational robotics, covering core hardware components, safety protocols, and STEM integration across grade levels. You will develop computational thinking skills and progress from block-based to text-based robot programming. You will design standards-aligned robotics units using backward design and create valid assessment tools including rubrics and performance tasks. You will also learn classroom management strategies specific to robotics labs, explore equity and inclusion practices, and discover how to fund and sustain your programme long-term. By the end, you will have a ready-to-teach robotics unit and the confidence to lead learners through real engineering design challenges.
How you study in practice Robotics for Teachers Course
How you practise Robotics for Teachers Course
For companies looking to train their teams
With Dedika for businesses, the course includes exercises and examples tailored to your company and its specific needs.
Course content
8 Chapters • 40 LessonsDuration between 4 and 360 hours (you decide)
Chapter 1HideHide detailsSee detailsFoundations of Educational Robotics
Foundations of Educational Robotics
Lesson 1 • Safety and Classroom Norms
Establishes physical and digital safety protocols specific to robotics environments. Educators develop non-negotiable rules before introducing hardware to learners.
Lesson 2 • Robotics and STEM Integration
Connects robotics to science, technology, engineering, and maths standards. Educators see how robotics serves as an integrating context for cross-disciplinary learning.
Lesson 3 • What Is Educational Robotics
Defines robotics as a discipline and distinguishes educational from industrial applications. Grounds educators in vocabulary needed for all subsequent chapters.
Lesson 4 • Robotics Across Grade Levels
Maps robotics concepts to developmental stages from early childhood through secondary school. Educators identify appropriate entry points for their specific grade band.
Lesson 5 • Core Components of a Robot
Examines sensors, actuators, controllers, and power systems as functional units. Educators gain hardware literacy required for hands-on activities in later chapters.
Chapter 2HideHide detailsSee detailsComputational Thinking for Robotics
Computational Thinking for Robotics
Lesson 1 • Logic and Conditionals
Covers Boolean logic, if-then-else structures, and decision trees as applied to robot behaviour. Educators connect abstract logic to observable robot responses.
Lesson 2 • Loops and Repetition
Explains count-controlled and condition-controlled loops through unplugged and plugged activities. Educators design repeating robot behaviours without redundant code.
Lesson 3 • Debugging as a Learning Strategy
Frames debugging as systematic inquiry rather than failure. Educators practise structured error-finding routines they can model for learners during robot projects.
Lesson 4 • Pillars of Computational Thinking
Introduces decomposition, abstraction, pattern recognition, and algorithms as a unified framework. Provides the mental models educators need before writing any code.
Lesson 5 • Algorithms and Flowcharts
Translates verbal instructions into structured flowcharts and pseudocode. Educators practise representing robot behaviours visually before touching a programming environment.
Chapter 3HideHide detailsSee detailsRobot Hardware and Construction
Robot Hardware and Construction
Lesson 1 • Managing a Build Session
Structures learner build sessions with roles, timelines, and quality checkpoints. Educators leave with a facilitation plan that keeps groups on task and on schedule.
Lesson 2 • Troubleshooting Hardware Issues
Provides systematic methods for diagnosing mechanical and electrical robot failures. Educators develop a repair toolkit and triage process for classroom breakdowns.
Lesson 3 • Understanding Robot Kits
Surveys common educational robot kits, their components, and assembly documentation. Educators evaluate kit suitability for their budget, grade level, and curriculum goals.
Lesson 4 • Wiring and Electronics Basics
Introduces circuits, connectors, and motor wiring within safe educational contexts. Educators gain confidence handling electronics and preventing common wiring mistakes.
Lesson 5 • Structural Assembly Techniques
Covers beam, bracket, and fastener assembly methods used in educational robot kits. Educators practise precise construction skills needed to guide learners during build sessions.
Chapter 4HideHide detailsSee detailsBlock-Based Programming for Robots
Block-Based Programming for Robots
Lesson 1 • Control Flow in Block Programmes
Implements loops, conditionals, and event triggers using block structures. Educators connect computational thinking concepts from Chapter 2 to actual robot behaviour.
Lesson 2 • Motion and Movement Blocks
Programmes forward, backward, and turning movements using distance and degree inputs. Educators build foundational robot navigation skills used in all subsequent projects.
Lesson 3 • Sensor Input Blocks
Reads data from touch, light, ultrasonic, and colour sensors within block programmes. Educators learn to trigger robot actions based on real-world environmental input.
Lesson 4 • Introduction to Block-Based Environments
Surveys popular block-based platforms and their interfaces. Educators identify which platform best matches their robot hardware and learner age group.
Lesson 5 • Building and Testing a Mini-Project
Guides educators through a complete design-build-test cycle using block programming. Produces a working robot programme educators can adapt as a classroom demonstration.
Chapter 5HideHide detailsSee detailsText-Based Robot Programming
Text-Based Robot Programming
Lesson 1 • Sensor Data and Control Logic
Combines sensor readings with conditional and loop structures in text code. Educators programme robots that respond dynamically to changing environmental conditions.
Lesson 2 • Capstone Text-Code Project
Educators design and code a complete autonomous robot behaviour using text programming. Produces a documented, classroom-ready project that demonstrates text-code proficiency.
Lesson 3 • Variables and Data Types
Introduces integers, floats, strings, and Booleans as tools for storing robot state. Educators use variables to make programmes flexible and responsive to sensor data.
Lesson 4 • From Blocks to Text Code
Bridges block-based concepts to equivalent text syntax using side-by-side comparisons. Reduces educator anxiety about text coding by anchoring new syntax to familiar logic.
Lesson 5 • Functions and Modular Code
Teaches function definition, parameters, and return values to organise robot programmes. Educators write reusable code blocks that simplify complex multi-step robot tasks.
Chapter 6HideHide detailsSee detailsCurriculum Design for Robotics Units
Curriculum Design for Robotics Units
Lesson 1 • Sequencing Lessons Within a Unit
Orders lessons from concept introduction through application and synthesis. Educators build a pacing guide that balances direct instruction, practice, and project time.
Lesson 2 • Backward Design for Robotics
Applies backward design by starting with desired outcomes before selecting activities. Educators align every lesson to measurable learning goals rather than technology novelty.
Lesson 3 • Differentiating Robotics Instruction
Adapts robotics tasks for diverse learners including advanced learners and those with disabilities. Educators design tiered challenges and scaffolds that keep all learners engaged.
Lesson 4 • Cross-Curricular Unit Integration
Embeds robotics challenges within science, maths, language arts, and social studies units. Educators create authentic contexts that justify robotics as a learning tool, not an add-on.
Lesson 5 • Writing Robotics Learning Objectives
Crafts observable, measurable objectives using action verbs tied to robotics skills. Educators produce objectives that guide instruction and communicate expectations to learners.
Chapter 7HideHide detailsSee detailsAssessment in Robotics Education
Assessment in Robotics Education
Lesson 1 • Marking and Reporting Robotics Work
Addresses mark calculation, portfolio evidence, and communicating robotics progress to families. Educators develop transparent marking policies that reflect process as well as product.
Lesson 2 • Rubric Design for Robotics Projects
Builds analytic rubrics that assess design, code quality, teamwork, and presentation. Educators produce rubrics learners can use for self-assessment before final submission.
Lesson 3 • Performance Tasks and Challenges
Designs authentic performance tasks where robots must complete real-world-inspired missions. Educators create tasks that reveal both programming skill and engineering reasoning.
Lesson 4 • Formative Assessment Strategies
Provides low-stakes, real-time checks including exit tickets, peer review, and observation logs. Educators embed these tools into daily robotics lessons to adjust instruction immediately.
Lesson 5 • Principles of Robotics Assessment
Distinguishes formative from summative assessment and explains validity in robotics contexts. Educators understand why traditional tests often fail to capture authentic robotics competency.
Chapter 8HideHide detailsSee detailsFacilitating Learner Robotics Projects
Facilitating Learner Robotics Projects
Lesson 1 • Project Documentation and Journals
Establishes engineering notebook and digital journal practices for learner project records. Educators use documentation as both a learning tool and an assessment artifact.
Lesson 2 • Showcase and Presentation Events
Plans learner showcase events where teams present robots to authentic audiences. Educators design presentation formats that develop communication skills alongside technical ones.
Lesson 3 • The Engineering Design Process
Walks through define, ideate, prototype, test, and iterate as a classroom framework. Educators see how each phase maps to specific educator and learner actions during projects.
Lesson 4 • Coaching Without Giving Answers
Develops questioning techniques that guide learners to solutions without direct instruction. Educators practise Socratic prompts and productive struggle strategies for robotics contexts.
Lesson 5 • Forming and Managing Project Teams
Covers team formation strategies, role assignment, and conflict resolution for robotics groups. Educators build collaborative structures that distribute work equitably and build accountability.
Your valid completion certificate
This course is for you:
K-12 classroom educator: eager to add robotics without an engineering background.
STEM coordinator: looking to build a school-wide robotics programme from scratch.
Career-changer educator: transitioning into teaching and wanting a modern specialty.
Makerspace facilitator: ready to structure informal robotics into real curriculum.
After-school programme leader: seeking structured robotics content for learner clubs.
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