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Stop Motion Course
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Stop Motion Course

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Master every stage of stop motion animation, from building expressive puppets and designing miniature sets to shooting frame by frame and editing a finished film. This course covers the full production pipeline with hands-on techniques used by working professionals. Whether you're a complete beginner or a creative looking to level up, you'll finish with real skills and a portfolio-ready project.

Dedika for students

What your team will master:

You'll learn how to design and fabricate articulated puppets, construct detailed miniature sets, and configure your camera for consistent, flicker-free capture. The course covers professional lighting setups, animation timing principles, and on-set production management. You'll also explore claymation techniques, green screen compositing, and 3D-printed replacement parts. In post-production, you'll edit your footage, apply colour grading, and mix sound to create a complete film. By the end, you'll have the technical knowledge and creative confidence to produce stop motion animation from concept to final delivery.

How your team learns in practice Stop Motion Course

How your team practises Stop Motion Course

Professionals from these companies study at Dedika

ActemiumFR
Nunner LogisticsNL
GT Constructora GeotécnicaCR
Sydel StarBR
Metrô de São PauloBR
Aguas AndinasCL
DSMIN
MeridianbetRS
CDHCN

Course content

8 Chapters • 38 LessonsDuration between 4 and 360 hours (you decide)

Chapter 1See details

Foundations of Stop Motion Animation

  • Lesson 1 • Stop Motion Genres and Styles

    Survey puppet, clay, object, cutout, and pixilation styles. Students identify which genre suits a given project brief.

  • Lesson 2 • Core Principles of Animation

    Introduce the twelve principles of animation as applied to stop motion. These principles underpin every technique taught in later chapters.

  • Lesson 3 • The Production Pipeline Overview

    Map every phase from concept to final export. Understanding the full pipeline prevents costly mistakes in later production stages.

  • Lesson 4 • History and Evolution of Stop Motion

    Trace stop motion from early cinema pioneers to contemporary streaming productions. Context informs aesthetic choices throughout the course.

Chapter 2See details

Equipment Setup and Camera Fundamentals

  • Lesson 1 • Capture Software and Onion Skinning

    Install and configure frame-capture software with onion-skin overlay. Onion skinning is the primary tool for precise incremental movement.

  • Lesson 2 • Rigging and Stabilising the Camera

    Mount cameras on tripods, copy stands, and custom rigs for rock-solid stability. Any camera movement between frames destroys the illusion of motion.

  • Lesson 3 • Choosing the Right Camera

    Compare DSLRs, mirrorless cameras, and webcams for stop motion use. Selection criteria directly affect image quality and workflow efficiency.

  • Lesson 4 • Camera Settings for Stop Motion

    Set manual exposure, white balance, and focus to eliminate flicker. Consistent settings are the single most important technical discipline in stop motion.

  • Lesson 5 • Lenses and Framing Basics

    Select focal lengths and compose shots for miniature sets. Lens choice controls perceived depth and scale in the final image.

Chapter 3See details

Lighting Design for Stop Motion

  • Lesson 1 • Preventing and Fixing Flicker

    Identify flicker causes and apply hardware and software solutions. Flicker is the most common technical failure in stop motion lighting.

  • Lesson 2 • Motivated and Atmospheric Lighting

    Create lighting that tells a story by matching the narrative mood. Students design setups that reinforce character emotion and scene tone.

  • Lesson 3 • Choosing Light Sources

    Compare LED panels, tungsten, fluorescent, and daylight sources for stop motion. Each source type has distinct flicker and heat implications.

  • Lesson 4 • Lighting Fundamentals for Animation

    Explain colour temperature, light quality, and the three-point lighting model. These concepts apply to every set built in subsequent chapters.

Chapter 4See details

Set Design and World Building

  • Lesson 1 • Texturing and Painting Sets

    Apply paint, texture paste, and found materials to create realistic surfaces. Texture reads differently on camera than in person, requiring deliberate testing.

  • Lesson 2 • Modular and Reusable Set Design

    Design sets with interchangeable panels and sections to maximise production efficiency. Modular design reduces build time for multi-scene projects.

  • Lesson 3 • Scale and Proportion Planning

    Calculate set scale relative to puppet size and lens choice. Correct scale creates believable depth and prevents perspective distortion.

  • Lesson 4 • Set Dressing and Props

    Populate sets with scaled props that reinforce narrative and character. Every prop must be stable enough to survive a full shooting day.

  • Lesson 5 • Materials and Construction Methods

    Select foam, wood, cardboard, and mixed media for durable set pieces. Material choice affects both aesthetics and the ability to withstand repeated handling.

Chapter 5See details

Character Design and Puppet Construction

  • Lesson 1 • Armature Design and Fabrication

    Build wire and ball-joint armatures that support repeated posing without fatigue. Armature quality determines the puppet's lifespan and movement range.

  • Lesson 2 • Character Design Principles

    Apply silhouette, proportion, and colour theory to create readable stop motion characters. Strong design reduces animation difficulty and increases audience engagement.

  • Lesson 3 • Foam and Fabric Body Construction

    Carve foam padding and sew fabric costumes over the armature. Layered construction gives puppets volume while preserving joint mobility.

  • Lesson 4 • Hands and Fine Detail Work

    Fabricate articulated hands capable of gripping props and conveying gesture. Hand detail elevates perceived production quality significantly.

  • Lesson 5 • Head and Face Construction

    Sculpt, mould, and cast replacement faces or build mechanical heads for expression. The face is the primary vehicle for character emotion.

Chapter 6See details

Animation Technique and Performance

  • Lesson 1 • Facial Animation and Lip Sync

    Swap replacement faces and animate mouth shapes in sync with recorded dialogue. Accurate lip sync is essential for character believability in dialogue scenes.

  • Lesson 2 • Planning Movement with Exposure Sheets

    Use exposure sheets and dope sheets to pre-plan frame counts and timing. Pre-planning prevents wasted shooting time and continuity errors.

  • Lesson 3 • Animating Weight and Secondary Motion

    Simulate gravity, inertia, and overlapping action to make puppets feel physically real. Weight is the single quality that separates amateur from professional animation.

  • Lesson 4 • Straight-Ahead Animation Technique

    Animate frame by frame without pre-set key poses to achieve fluid, spontaneous motion. This technique suits organic and unpredictable movement types.

  • Lesson 5 • Pose-to-Pose Animation Technique

    Establish key poses first, then fill in breakdowns for controlled, precise animation. Pose-to-pose is preferred for dialogue and character acting.

Chapter 7See details

Shooting and On-Set Production

  • Lesson 1 • Shooting Across Multiple Sessions

    Preserve set and puppet state between shooting days to maintain visual consistency. Multi-session shoots require systematic shutdown and startup procedures.

  • Lesson 2 • Troubleshooting Common On-Set Problems

    Diagnose and resolve puppet falls, lighting shifts, and accidental frame deletions quickly. Fast problem-solving minimises costly reshoots.

  • Lesson 3 • Special Effects on Set

    Create practical in-camera effects including fire, smoke, water, and explosions at miniature scale. In-camera effects integrate seamlessly and reduce post-production work.

  • Lesson 4 • Shot Planning and Storyboarding

    Translate a script into a shot list and storyboard that guides every camera setup. Thorough pre-visualisation eliminates guesswork on set.

  • Lesson 5 • Continuity and Consistency Management

    Track puppet position, prop placement, and lighting state across shooting days. Continuity errors are invisible during shooting but obvious in playback.

Chapter 8See details

Post-Production and Final Delivery

  • Lesson 1 • Sound Design and Music

    Add foley, ambient sound, dialogue, and music to complete the cinematic experience. Sound accounts for roughly half of the audience's emotional response.

  • Lesson 2 • Titles, Credits, and Export

    Design opening titles and end credits, then export to required delivery formats. Proper export settings ensure quality is preserved across all viewing platforms.

  • Lesson 3 • Editing the Picture Cut

    Assemble shots into a coherent sequence, adjusting timing and pacing for narrative flow. Editing stop motion differs from live action due to fixed frame counts.

  • Lesson 4 • Colour Grading and Correction

    Correct exposure inconsistencies and apply a unified colour grade across all shots. Colour grading unifies footage shot across multiple days and lighting setups.

  • Lesson 5 • Importing and Organising Raw Frames

    Ingest frame sequences into editing software and establish a clean project structure. Organised assets prevent errors during editing and colour grading.

Certification

Your valid completion certificate

This course is for you:

  • Illustrators and visual artists eager to bring their characters to life physically.

  • Film students who want to add a tactile, frame-by-frame discipline to their toolkit.

  • Hobbyist crafters fascinated by miniature worlds and handmade storytelling techniques.

  • Graphic designers seeking a creative pivot into animation and character-driven media.

  • Independent filmmakers ready to explore a distinctive medium beyond live-action shooting.

  • Educators and content creators looking to produce original animated material from scratch.

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