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Instructional Design Course
More than 2 million students worldwide

Instructional Design Course

5

Master the full instructional design process — from needs analysis and learning objectives to eLearning development and ROI evaluation. This course gives you the frameworks, tools, and hands-on practice to design training that actually changes performance. Whether you're entering the field or leveling up, you'll finish with real deliverables and job-ready skills.

Dedika for businesses

What you will learn:

You'll learn how to analyze organizational needs, write measurable learning objectives, and select evidence-based instructional strategies that match your audience. You'll apply major design models including ADDIE and SAM, build complete assessment plans, and use multimedia principles to create effective eLearning content. The course also covers evaluation frameworks like Kirkpatrick's four levels and Phillips's ROI model so you can prove training impact to stakeholders. You'll develop skills in stakeholder management, visual design, accessibility, and AI-assisted content development. By the end, you'll have a professional portfolio and a clear career strategy for the ID field.

How you study in practice Instructional Design Course

How you practice Instructional Design Course

For companies looking to train their teams

With Dedika for businesses, the course includes exercises and examples tailored to your own business and the way your company needs.

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Course Content

8 Chapters • 38 LessonsDuration between 4 and 360 hours (you decide)

Chapter 1See details

Foundations of Instructional Design

  • Lesson 1 • Major Learning Theories

    Surveys behaviorism, cognitivism, constructivism, and connectivism as design lenses. Each theory is linked to practical design implications.

  • Lesson 2 • Systems Thinking in ID

    Introduces the instructional system as an interconnected set of components. Learners see how changing one element affects the whole design.

  • Lesson 3 • The ID Professional's Toolkit

    Surveys core competencies, ethical standards, and professional associations. Prepares learners to position themselves within the broader ID community.

  • Lesson 4 • What Instructional Design Is

    Defines ID as a systematic discipline distinct from teaching or content creation. Grounds the chapter by clarifying scope, roles, and professional context.

Chapter 2See details

Needs Analysis and Performance Gaps

  • Lesson 1 • Understanding Organizational Needs

    Connects business goals to learning interventions by mapping performance gaps. Establishes why analysis precedes all design work.

  • Lesson 2 • Audience Analysis

    Profiles learners by prior knowledge, demographics, and context of performance. Audience data directly shapes content depth and delivery format.

  • Lesson 3 • Root Cause Analysis

    Distinguishes training-solvable gaps from environmental or motivational causes. Prevents costly mismatches between problems and solutions.

  • Lesson 4 • Writing the Needs Analysis Report

    Synthesizes findings into a structured document that justifies design decisions. Teaches concise, evidence-based professional writing for stakeholders.

  • Lesson 5 • Data Collection Methods

    Covers surveys, interviews, observations, and document review as analysis tools. Learners select methods appropriate to context and constraints.

Chapter 3See details

Learning Objectives and Outcomes

  • Lesson 1 • Taxonomy of Learning Outcomes

    Introduces cognitive, affective, and psychomotor domains as classification systems. Learners match objective types to appropriate instructional strategies.

  • Lesson 2 • Writing SMART Objectives

    Applies the ABCD model to craft specific, measurable, achievable objectives. Well-formed objectives anchor assessment and content selection.

  • Lesson 3 • Terminal and Enabling Objectives

    Distinguishes course-level terminal goals from lesson-level enabling steps. Hierarchical objective mapping ensures logical content sequencing.

  • Lesson 4 • Aligning Objectives to Assessment

    Establishes the constructive alignment principle linking objectives, activities, and tests. Misalignment is identified and corrected through structured review.

Chapter 4See details

Instructional Strategies and Content Design

  • Lesson 1 • Multimedia and Content Presentation

    Applies Mayer's multimedia principles to text, visuals, audio, and video design. Reduces extraneous load while maximizing germane cognitive processing.

  • Lesson 2 • Active and Experiential Strategies

    Introduces problem-based, case-based, and simulation-based learning approaches. Active strategies build transfer by engaging learners in authentic tasks.

  • Lesson 3 • Collaborative Learning Design

    Structures peer interaction through cooperative tasks, discussion, and peer review. Social learning strategies deepen understanding and build communication skills.

  • Lesson 4 • Principles of Instructional Sequencing

    Covers elaboration theory, prerequisite analysis, and spiral sequencing models. Proper sequencing reduces cognitive load and builds cumulative competence.

  • Lesson 5 • Direct Instruction Strategies

    Examines explicit teaching, worked examples, and demonstration as primary methods. These strategies are most effective for procedural and declarative knowledge.

Chapter 5See details

Assessment Design and Measurement

  • Lesson 1 • Formative Assessment Techniques

    Covers checks for understanding, quizzes, and reflective prompts used during instruction. Formative data guides real-time instructional adjustments.

  • Lesson 2 • Using Assessment Data for Improvement

    Analyzes item statistics and learner performance patterns to revise instruction. Closes the design loop by feeding data back into the needs analysis phase.

  • Lesson 3 • Summative Assessment Design

    Builds tests, projects, and performance tasks that measure terminal objectives. Item types are matched to cognitive levels for accurate measurement.

  • Lesson 4 • Rubrics and Scoring Guides

    Creates analytic and holistic rubrics that make grading consistent and transparent. Rubrics also serve as learning tools when shared with learners in advance.

  • Lesson 5 • Assessment Fundamentals

    Defines validity, reliability, and fairness as non-negotiable assessment properties. Establishes the vocabulary needed for all subsequent assessment design work.

Chapter 6See details

Instructional Design Models and Processes

  • Lesson 1 • The ADDIE Framework

    Breaks down Analysis, Design, Development, Implementation, and Evaluation phases. ADDIE provides the structural backbone for most ID project management.

  • Lesson 2 • Quality Assurance in ID Projects

    Establishes review checkpoints, pilot testing, and revision protocols throughout development. QA processes prevent costly errors from reaching live learners.

  • Lesson 3 • Design Documentation and Blueprints

    Produces design documents, storyboards, and content outlines that guide development. Clear documentation aligns teams and reduces revision cycles.

  • Lesson 4 • Project Management for ID

    Applies scope, timeline, and resource management to instructional projects. Learners build a project plan with milestones, dependencies, and risk mitigation.

  • Lesson 5 • Agile and SAM Approaches

    Introduces iterative, rapid prototyping methods suited to fast-changing environments. SAM's successive approximation cycles reduce rework and accelerate delivery.

Chapter 7See details

eLearning Development and Technology

  • Lesson 1 • Learning Management Systems

    Covers LMS architecture, content upload, learner enrollment, and reporting functions. Learners configure a course shell and interpret completion and score data.

  • Lesson 2 • eLearning Authoring Tools Overview

    Compares rapid authoring tools by features, output formats, and learning curve. Tool selection is matched to project requirements and team capabilities.

  • Lesson 3 • Accessibility in eLearning

    Applies universal design principles and accessibility guidelines to eLearning content. Accessible design expands reach and meets professional and ethical obligations.

  • Lesson 4 • Interaction and Engagement Design

    Builds click-to-reveal, branching scenarios, drag-and-drop, and quiz interactions. Interactions are designed to reinforce objectives, not merely add novelty.

  • Lesson 5 • Virtual and Blended Learning Design

    Integrates synchronous virtual sessions with asynchronous eLearning in a coherent blend. Learners map activities across modalities to optimize engagement and transfer.

Chapter 8See details

Evaluation and Continuous Improvement

  • Lesson 1 • Level 3 Behavior Transfer Evaluation

    Measures on-the-job application of learned skills through observation and follow-up surveys. Identifies transfer barriers and links them to design or environmental factors.

  • Lesson 2 • Level 4 and ROI Evaluation

    Connects training outcomes to business results and calculates return on investment. Requires isolating training's contribution from other performance variables.

  • Lesson 3 • Level 1 and Level 2 Evaluation

    Designs reaction surveys and learning assessments that yield actionable data. Covers instrument design, administration timing, and data interpretation.

  • Lesson 4 • Continuous Improvement Cycles

    Embeds evaluation findings into iterative revision processes for ongoing program quality. Learners build a revision schedule tied to evaluation data and business cycles.

  • Lesson 5 • Evaluation Frameworks and Models

    Compares Kirkpatrick's four levels, Phillips's ROI model, and the Anderson model. Each framework is matched to organizational context and stakeholder needs.

Certification

Your valid completion certificate

This course is for you:

  • Career changers: seeking a structured entry point into the learning and development field.

  • HR professionals: ready to move beyond compliance training into strategic performance solutions.

  • Classroom teachers: wanting to apply their expertise inside corporate or nonprofit organizations.

  • Subject matter experts: tasked with designing training but lacking a formal design background.

  • Training coordinators: looking to grow from logistics management into full instructional design ownership.

  • Freelancers: building a service offering around designing effective, measurable learning experiences.

What our students say

Your classes are perfect. I purchased the one-year package and finally have the opportunity to follow various topics of interest without needing to switch platforms... I thank you for everything you do, I've already recommended you to other people...
Giulio Carlo
Giulio CarloDigital Marketing Student
I like how the lessons are straight to the point and how I can switch chapters and skip content I don't need.
Mariana Ferres
Mariana FerresPhotography Student
I like the content and the presentation style and video transcription, which speeds up the process!
Luciana Alvarenga
Luciana AlvarengaNail Design Student
The platform is fast, simple to use. The diversity of content and complementary videos really help with learning.
André Felipe
André FelipePrompt Engineering Student

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